1
0
Fork 0
forked from fte/fteqw
fteqw/engine/server
Spoike 9000f497ec misc fixes and tweaks:
added //it stuffcmd.
now parsing //wps stuffcmds for ezhud use.
rework worker threads a little so that the main thread is no longer guaranteed to be stalled at least once. This speeds up load times a little.
fix nq server player counts in the server browser.
fix switching from/to spectator mode from destroying frag counts.
tweak custom bf args a little.
fix issue with player names starting with char 0x80.
fix menu.dat not loading.
attempt to fix flush lag on windows.
some fixes for stencil shadows.
try to fix public builds not knowing their svn revision. this should fix autoupdates.
added global_gravitydir vector, for mods that want to be really weird. doesn't clear onground flags however.
reworked the status command a little to attempt to report bursts a little better.
fix multicasts missing in mvds issue.
fix illegible server message with dpp7 downloads.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4992 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-10-27 15:20:15 +00:00
..
botlib.h Me having lots of fun with voice chat. 2010-11-15 02:40:31 +00:00
net_preparse.c make some tweaks to fix some model skin issues. 2015-09-07 14:34:39 +00:00
pr_cmds.c misc fixes and tweaks: 2015-10-27 15:20:15 +00:00
pr_lua.c misc fixes and tweaks: 2015-10-27 15:20:15 +00:00
pr_q1qvm.c misc fixes and tweaks: 2015-10-27 15:20:15 +00:00
progdefs.h misc fixes and tweaks: 2015-10-27 15:20:15 +00:00
progs.h fix gles1 issues (read: android port now works again). 2015-09-14 10:36:42 +00:00
q2game.h Attempt to improve areaportal support. now networked (so visible clientside), but will probably break anyway, if doors open before players join. should also block some rtlights, although perhaps not completely. 2014-06-02 16:50:40 +00:00
q3g_public.h ------------------------------------------------------------------------ 2013-03-12 22:44:00 +00:00
savegame.c code to use occlusion queries for coronas. 2015-10-11 11:34:58 +00:00
server.h misc fixes and tweaks: 2015-10-27 15:20:15 +00:00
sqlite3.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
sv_ccmds.c misc fixes and tweaks: 2015-10-27 15:20:15 +00:00
sv_chat.c qc: qc temp-strings are now garbage collected. this makes strzone redundant. 2015-01-21 18:18:37 +00:00
sv_cluster.c code to use occlusion queries for coronas. 2015-10-11 11:34:58 +00:00
sv_demo.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
sv_ents.c misc fixes and tweaks: 2015-10-27 15:20:15 +00:00
sv_init.c code to use occlusion queries for coronas. 2015-10-11 11:34:58 +00:00
sv_main.c misc fixes and tweaks: 2015-10-27 15:20:15 +00:00
sv_master.c sdl2 support. 2014-02-07 08:38:40 +00:00
sv_move.c fix ffov, for now. 2014-12-08 21:18:32 +00:00
sv_mvd.c misc fixes and tweaks: 2015-10-27 15:20:15 +00:00
sv_nchan.c portal tweaks. prediction code can now use portals, but cannot actually predict them yet, for a couple of reasons. 2014-06-21 17:58:17 +00:00
sv_phys.c misc fixes and tweaks: 2015-10-27 15:20:15 +00:00
sv_rankin.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
sv_send.c misc fixes and tweaks: 2015-10-27 15:20:15 +00:00
sv_sql.c fix ffov, for now. 2014-12-08 21:18:32 +00:00
sv_sql.h rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
sv_sys_unix.c reworked the shader system slightly. 2015-05-03 19:57:46 +00:00
sv_sys_win.c misc fixes and tweaks: 2015-10-27 15:20:15 +00:00
sv_user.c misc fixes and tweaks: 2015-10-27 15:20:15 +00:00
svhl_game.c code to use occlusion queries for coronas. 2015-10-11 11:34:58 +00:00
svhl_gcapi.h code to use occlusion queries for coronas. 2015-10-11 11:34:58 +00:00
svhl_phys.c code to use occlusion queries for coronas. 2015-10-11 11:34:58 +00:00
svhl_world.c code to use occlusion queries for coronas. 2015-10-11 11:34:58 +00:00
svq2_ents.c tweak intermissions a little so that quakeworld mods actually works properly (especially mvds). 2015-09-01 04:45:15 +00:00
svq2_game.c Reworked client support for DPP5+. less code now, its much more graceful. 2015-07-26 10:56:18 +00:00
svq3_game.c git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4979 fc73d0e0-1445-4013-8a0c-d673dee63da5 2015-09-01 04:51:21 +00:00
world.c misc fixes and tweaks: 2015-10-27 15:20:15 +00:00