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fteqw/engine/gl
2009-11-15 10:01:31 +00:00
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gltod3d more cleanups: csqc now shares collision code with ssqc. Still lacks physics. 2009-11-07 13:29:15 +00:00
gl_alias.c more cleanups: csqc now shares collision code with ssqc. Still lacks physics. 2009-11-07 13:29:15 +00:00
gl_backend.c That Matrix4_TransformN3 isn't needed, so disabled it. Also renamed that 'vector' argument to '_vector', just in case it gets used again. 2009-11-13 18:43:59 +00:00
gl_bloom.c Work In Progress branch. 2009-11-04 21:16:50 +00:00
gl_draw.c more cleanups: csqc now shares collision code with ssqc. Still lacks physics. 2009-11-07 13:29:15 +00:00
gl_draw.h more cleanups: csqc now shares collision code with ssqc. Still lacks physics. 2009-11-07 13:29:15 +00:00
gl_font.c more cleanups: csqc now shares collision code with ssqc. Still lacks physics. 2009-11-07 13:29:15 +00:00
gl_heightmap.c Work In Progress branch. 2009-11-04 21:16:50 +00:00
gl_hlmdl.c Work In Progress branch. 2009-11-04 21:16:50 +00:00
gl_model.c Lots of misc changes in an attempt to reduce ODE jitter, and make it work a little better. 2009-11-15 03:20:17 +00:00
gl_model.h Work In Progress branch. 2009-11-04 21:16:50 +00:00
gl_ngraph.c Work In Progress branch. 2009-11-04 21:16:50 +00:00
gl_rlight.c more cleanups: csqc now shares collision code with ssqc. Still lacks physics. 2009-11-07 13:29:15 +00:00
gl_rmain.c more cleanups: csqc now shares collision code with ssqc. Still lacks physics. 2009-11-07 13:29:15 +00:00
gl_rmisc.c more cleanups: csqc now shares collision code with ssqc. Still lacks physics. 2009-11-07 13:29:15 +00:00
gl_rsurf.c more cleanups: csqc now shares collision code with ssqc. Still lacks physics. 2009-11-07 13:29:15 +00:00
gl_screen.c more cleanups: csqc now shares collision code with ssqc. Still lacks physics. 2009-11-07 13:29:15 +00:00
gl_shader.c Work In Progress branch. 2009-11-04 21:16:50 +00:00
gl_shadow.c Work In Progress branch. 2009-11-04 21:16:50 +00:00
gl_vidcocoa.m Apparently it didn't compile. 2009-07-12 15:01:18 +00:00
gl_vidcommon.c more cleanups: csqc now shares collision code with ssqc. Still lacks physics. 2009-11-07 13:29:15 +00:00
gl_vidlinuxglx.c more cleanups: csqc now shares collision code with ssqc. Still lacks physics. 2009-11-07 13:29:15 +00:00
gl_vidmacos.c attempt fix other platforms 2009-07-18 03:47:21 +00:00
gl_vidmorphos.c Builds now. Whether it works or not is an entirely different matter. 2009-11-13 18:45:16 +00:00
gl_vidnt.c more cleanups: csqc now shares collision code with ssqc. Still lacks physics. 2009-11-07 13:29:15 +00:00
gl_vidnull.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
gl_vidsdl.c Fixed GL_BeginRendering() here, though that is likely not the only problem. 2009-11-15 10:01:31 +00:00
gl_vidtinyglstubs.c Added copyright header, extended the comment a bit. 2007-09-09 14:33:13 +00:00
gl_warp.c more cleanups: csqc now shares collision code with ssqc. Still lacks physics. 2009-11-07 13:29:15 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c more cleanups: csqc now shares collision code with ssqc. Still lacks physics. 2009-11-07 13:29:15 +00:00
glquake.h more cleanups: csqc now shares collision code with ssqc. Still lacks physics. 2009-11-07 13:29:15 +00:00
glsupp.h Work In Progress branch. 2009-11-04 21:16:50 +00:00
ltface.c Work In Progress branch. 2009-11-04 21:16:50 +00:00
model_hl.h Work In Progress branch. 2009-11-04 21:16:50 +00:00
shader.h more cleanups: csqc now shares collision code with ssqc. Still lacks physics. 2009-11-07 13:29:15 +00:00