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gltod3d
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more cleanups: csqc now shares collision code with ssqc. Still lacks physics.
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2009-11-07 13:29:15 +00:00 |
gl_alias.c
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more cleanups: csqc now shares collision code with ssqc. Still lacks physics.
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2009-11-07 13:29:15 +00:00 |
gl_backend.c
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That Matrix4_TransformN3 isn't needed, so disabled it. Also renamed that 'vector' argument to '_vector', just in case it gets used again.
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2009-11-13 18:43:59 +00:00 |
gl_bloom.c
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Work In Progress branch.
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2009-11-04 21:16:50 +00:00 |
gl_draw.c
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more cleanups: csqc now shares collision code with ssqc. Still lacks physics.
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2009-11-07 13:29:15 +00:00 |
gl_draw.h
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more cleanups: csqc now shares collision code with ssqc. Still lacks physics.
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2009-11-07 13:29:15 +00:00 |
gl_font.c
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more cleanups: csqc now shares collision code with ssqc. Still lacks physics.
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2009-11-07 13:29:15 +00:00 |
gl_heightmap.c
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Work In Progress branch.
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2009-11-04 21:16:50 +00:00 |
gl_hlmdl.c
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Work In Progress branch.
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2009-11-04 21:16:50 +00:00 |
gl_model.c
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Lots of misc changes in an attempt to reduce ODE jitter, and make it work a little better.
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2009-11-15 03:20:17 +00:00 |
gl_model.h
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Work In Progress branch.
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2009-11-04 21:16:50 +00:00 |
gl_ngraph.c
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Work In Progress branch.
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2009-11-04 21:16:50 +00:00 |
gl_rlight.c
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more cleanups: csqc now shares collision code with ssqc. Still lacks physics.
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2009-11-07 13:29:15 +00:00 |
gl_rmain.c
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more cleanups: csqc now shares collision code with ssqc. Still lacks physics.
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2009-11-07 13:29:15 +00:00 |
gl_rmisc.c
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more cleanups: csqc now shares collision code with ssqc. Still lacks physics.
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2009-11-07 13:29:15 +00:00 |
gl_rsurf.c
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more cleanups: csqc now shares collision code with ssqc. Still lacks physics.
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2009-11-07 13:29:15 +00:00 |
gl_screen.c
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more cleanups: csqc now shares collision code with ssqc. Still lacks physics.
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2009-11-07 13:29:15 +00:00 |
gl_shader.c
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Work In Progress branch.
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2009-11-04 21:16:50 +00:00 |
gl_shadow.c
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Work In Progress branch.
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2009-11-04 21:16:50 +00:00 |
gl_vidcocoa.m
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Apparently it didn't compile.
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2009-07-12 15:01:18 +00:00 |
gl_vidcommon.c
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more cleanups: csqc now shares collision code with ssqc. Still lacks physics.
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2009-11-07 13:29:15 +00:00 |
gl_vidlinuxglx.c
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more cleanups: csqc now shares collision code with ssqc. Still lacks physics.
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2009-11-07 13:29:15 +00:00 |
gl_vidmacos.c
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attempt fix other platforms
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2009-07-18 03:47:21 +00:00 |
gl_vidmorphos.c
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Builds now. Whether it works or not is an entirely different matter.
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2009-11-13 18:45:16 +00:00 |
gl_vidnt.c
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more cleanups: csqc now shares collision code with ssqc. Still lacks physics.
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2009-11-07 13:29:15 +00:00 |
gl_vidnull.c
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Added csqc->ssqc requests.
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2009-05-24 10:11:17 +00:00 |
gl_vidsdl.c
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Fixed GL_BeginRendering() here, though that is likely not the only problem.
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2009-11-15 10:01:31 +00:00 |
gl_vidtinyglstubs.c
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Added copyright header, extended the comment a bit.
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2007-09-09 14:33:13 +00:00 |
gl_warp.c
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more cleanups: csqc now shares collision code with ssqc. Still lacks physics.
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2009-11-07 13:29:15 +00:00 |
gl_warp_sin.h
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Initial checkin of OpenGL renderer
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2004-08-22 22:29:09 +00:00 |
glmod_doom.c
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more cleanups: csqc now shares collision code with ssqc. Still lacks physics.
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2009-11-07 13:29:15 +00:00 |
glquake.h
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more cleanups: csqc now shares collision code with ssqc. Still lacks physics.
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2009-11-07 13:29:15 +00:00 |
glsupp.h
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Work In Progress branch.
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2009-11-04 21:16:50 +00:00 |
ltface.c
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Work In Progress branch.
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2009-11-04 21:16:50 +00:00 |
model_hl.h
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Work In Progress branch.
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2009-11-04 21:16:50 +00:00 |
shader.h
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more cleanups: csqc now shares collision code with ssqc. Still lacks physics.
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2009-11-07 13:29:15 +00:00 |