.. |
gltod3d
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lots of changes.
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2004-09-20 23:25:38 +00:00 |
gl_alias.c
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changes angles->axis and stuff
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2004-11-17 18:13:33 +00:00 |
gl_backend.c
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Hmm. Get regular shaderless code compiling again.
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2004-11-15 12:59:57 +00:00 |
gl_draw.c
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changes angles->axis and stuff
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2004-11-17 18:13:33 +00:00 |
gl_draw.h
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changes angles->axis and stuff
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2004-11-17 18:13:33 +00:00 |
gl_hlmdl.c
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fixes for the new backend.
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2004-11-13 17:31:04 +00:00 |
gl_model.c
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Few bug fixes and some q3 compatable shaders.
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2004-10-19 16:10:14 +00:00 |
gl_model.h
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changes angles->axis and stuff
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2004-11-17 18:13:33 +00:00 |
gl_ngraph.c
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fixes for the new backend.
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2004-11-13 17:31:04 +00:00 |
gl_ppl.c
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changes angles->axis and stuff
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2004-11-17 18:13:33 +00:00 |
gl_rlight.c
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changes angles->axis and stuff
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2004-11-17 18:13:33 +00:00 |
gl_rmain.c
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changes angles->axis and stuff
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2004-11-17 18:13:33 +00:00 |
gl_rmisc.c
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changes angles->axis and stuff
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2004-11-17 18:13:33 +00:00 |
gl_rsurf.c
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changes angles->axis and stuff
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2004-11-17 18:13:33 +00:00 |
gl_screen.c
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units-per-second counter (seperate from fps)
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2004-11-17 18:12:24 +00:00 |
gl_shader.c
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fixes for the new backend.
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2004-11-13 17:31:04 +00:00 |
gl_vidcommon.c
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Added support for GL_EXT_compiled_vertex_array
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2004-10-28 07:07:44 +00:00 |
gl_vidlinuxglx.c
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How hideous. A glquake dir...
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2004-10-28 07:08:32 +00:00 |
gl_vidnt.c
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fixes for the new backend.
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2004-11-13 17:31:04 +00:00 |
gl_warp.c
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fixes for the new backend.
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2004-11-13 17:31:04 +00:00 |
gl_warp_sin.h
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Initial checkin of OpenGL renderer
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2004-08-22 22:29:09 +00:00 |
glmod_doom.c
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fixes for the new backend.
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2004-11-13 17:31:04 +00:00 |
glquake.h
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Warning and target fixes.
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2004-10-26 23:06:29 +00:00 |
glsupp.h
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Few bug fixes and some q3 compatable shaders.
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2004-10-19 16:10:14 +00:00 |
ltface.c
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Few bug fixes and some q3 compatable shaders.
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2004-10-19 16:10:14 +00:00 |
model_hl.h
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Initial Commit
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2004-08-23 03:58:21 +00:00 |
shader.h
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fixes for the new backend.
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2004-11-13 17:31:04 +00:00 |