..
gltod3d
CSQC support changes and some small bugfixes.
2005-02-12 18:56:04 +00:00
gl_alias.c
Support DP style skin files on zym models.
2005-05-19 02:43:11 +00:00
gl_backend.c
Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
2005-05-13 10:42:48 +00:00
gl_draw.c
Hopefully, the server will now run on 64bit archetectures.
2005-05-17 02:36:54 +00:00
gl_draw.h
CSQC support changes and some small bugfixes.
2005-02-12 18:56:04 +00:00
gl_hlmdl.c
Stuff
2005-04-16 16:21:27 +00:00
gl_model.c
r_lightmap_saturation
2005-05-18 01:40:01 +00:00
gl_model.h
Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
2005-05-13 10:42:48 +00:00
gl_ngraph.c
changed gl -> qgl
2005-01-07 02:59:56 +00:00
gl_ppl.c
Hopefully, the server will now run on 64bit archetectures.
2005-05-17 02:36:54 +00:00
gl_rlight.c
Stuff
2005-04-16 16:21:27 +00:00
gl_rmain.c
Hopefully, the server will now run on 64bit archetectures.
2005-05-17 02:36:54 +00:00
gl_rmisc.c
Hopefully, the server will now run on 64bit archetectures.
2005-05-17 02:36:54 +00:00
gl_rsurf.c
qc string_t is now an int instead of char *, stringtable is char * instead of int.
2005-05-15 18:49:04 +00:00
gl_screen.c
Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
2005-05-13 10:42:48 +00:00
gl_shader.c
Hopefully, the server will now run on 64bit archetectures.
2005-05-17 02:36:54 +00:00
gl_vidcommon.c
Multitexturing is now enabled even if you haven't got glMultiTexCoord3fARB.
2005-05-21 01:33:58 +00:00
gl_vidlinuxglx.c
Fixed SDL stuff
2005-04-19 19:31:15 +00:00
gl_vidnt.c
Changed spikeset.
2005-04-26 16:04:12 +00:00
gl_vidsdl.c
Byteswap the palette (for macs).
2005-04-20 23:51:56 +00:00
gl_warp.c
qc string_t is now an int instead of char *, stringtable is char * instead of int.
2005-05-15 18:49:04 +00:00
gl_warp_sin.h
Initial checkin of OpenGL renderer
2004-08-22 22:29:09 +00:00
glmod_doom.c
Compile dammit!
2005-05-14 18:30:06 +00:00
glquake.h
Hopefully, the server will now run on 64bit archetectures.
2005-05-17 02:36:54 +00:00
glsupp.h
Someone's header file doesn't include these.
2005-01-28 04:27:44 +00:00
ltface.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
model_hl.h
don't redefine vec4_t
2005-05-14 23:10:38 +00:00
shader.h
Stuff
2005-04-16 16:21:27 +00:00