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fteqw/engine/client
2004-11-17 18:10:06 +00:00
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.cvsignore Updated by TortoiseCVS 2004-08-27 00:52:38 +00:00
anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
cd_linux.c linux cd drivers 2004-09-06 11:14:40 +00:00
cd_win.c lots of changes. 2004-09-20 23:25:38 +00:00
cdaudio.h Initial Checkin 2004-08-23 00:15:46 +00:00
cl_cam.c I was getting the camera stuck in too many walls.. 2004-11-17 18:10:06 +00:00
cl_demo.c should make things easier. 2004-09-30 22:24:38 +00:00
cl_ents.c adding md3 tags. 2004-11-17 17:55:19 +00:00
cl_input.c Few bug fixes and some q3 compatable shaders. 2004-10-19 16:10:14 +00:00
cl_main.c Big coords is supported in the client too. 2004-11-17 17:56:27 +00:00
cl_master.h removing a warning 2004-08-31 09:15:24 +00:00
cl_parse.c support for /me, as well as autodownloading of the palette (for when running off q3 data) 2004-11-17 17:58:22 +00:00
cl_pred.c Few bug fixes and some q3 compatable shaders. 2004-10-19 16:10:14 +00:00
cl_screen.c support for /P in centerprints for persistant/plaques. These stay until the next centerprint. They also have a box around them (for readability). 2004-11-17 18:00:21 +00:00
cl_tent.c "die 0" case for particles/beams fix 2004-10-21 01:01:10 +00:00
cl_ui.c Hrm. Whoops. 2004-11-17 18:01:14 +00:00
client.h Warning and target fixes. 2004-10-26 23:06:29 +00:00
clq2_cin.c Some GCC compiler warnings fixed. 2004-09-13 04:16:52 +00:00
clq2_ents.c Small stuph. 2004-10-03 22:52:02 +00:00
console.c toggling the console makes the loading plaque go away. 2004-11-17 17:57:09 +00:00
crosshairs.dat Initial Checkin 2004-08-23 00:15:46 +00:00
fragstats.c Few bug fixes and some q3 compatable shaders. 2004-10-19 16:10:14 +00:00
image.c Prevent the double boost of gamma. 2004-11-13 17:24:33 +00:00
in_win.c A couple of keys fixed and added... capslock/scroll lock should be bindable now, and full working. 2004-10-03 10:17:15 +00:00
input.h Initial Checkin 2004-08-23 00:15:46 +00:00
keys.c Fuhquake compatable kp_ key names. 2004-10-07 13:02:40 +00:00
keys.h new bindable keys 2004-09-05 23:15:51 +00:00
m_items.c Added bind script and checkbox mask option. 2004-09-13 03:10:10 +00:00
m_master.c Initial Checkin 2004-08-23 00:15:46 +00:00
m_mp3.c backend stuff. 2004-11-17 18:08:31 +00:00
m_multi.c cope with q3 data foo! 2004-11-17 18:09:13 +00:00
m_options.c cvar cleanup 2004-11-10 19:28:24 +00:00
m_script.c Added bind script and checkbox mask option. 2004-09-13 03:10:10 +00:00
m_single.c Initial Checkin 2004-08-23 00:15:46 +00:00
menu.c playing with teamplay code and plugins 2004-09-30 22:42:34 +00:00
menu.h small bug fix, part way through adding plugin stuff for menu support. 2004-09-26 00:30:42 +00:00
merged.h lots of changes. 2004-09-20 23:25:38 +00:00
modelgen.h Initial Checkin 2004-08-23 00:15:46 +00:00
net_master.c I need to commit more often... 2004-10-10 06:32:29 +00:00
q2.ico Initial Checkin 2004-08-23 00:15:46 +00:00
q2anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
quakedef.h Initial Checkin 2004-08-23 00:15:46 +00:00
r_bulleten.c removed a \n from a builtin text for no apparent reason. :) 2004-11-17 18:07:48 +00:00
r_bulleten.h Initial Checkin 2004-08-23 00:15:46 +00:00
r_efrag.c small fixes. 2004-08-23 04:43:03 +00:00
r_part.c Renderer fixes. 2004-11-13 17:30:33 +00:00
r_partset.c grenade trails no longer stain. 2004-11-13 17:25:13 +00:00
r_partset.h new line added at EOF for gcc warnings 2004-09-04 17:43:53 +00:00
render.h client ents work on the basis of axis instead of angles, for GL rotations (eular angles end up failing too easily) 2004-11-17 18:06:58 +00:00
renderer.c We don't need a palette now... As we can download it. :) 2004-11-17 18:06:06 +00:00
renderque.c Initial Checkin 2004-08-23 00:15:46 +00:00
renderque.h Initial Checkin 2004-08-23 00:15:46 +00:00
resource.h Initial Checkin 2004-08-23 00:15:46 +00:00
roq.h Initrial Checkin. 2004-08-23 04:42:35 +00:00
roq_read.c Initial Checkin 2004-08-23 00:15:46 +00:00
sbar.c Why does the scoreboard need the pic? It doesn't now! 2004-11-17 18:03:09 +00:00
sbar.h Initial Checkin 2004-08-23 00:15:46 +00:00
screen.h TEI_SHOWLMP2 function headers. 2004-09-07 23:36:32 +00:00
skin.c Initial Checkin 2004-08-23 00:15:46 +00:00
snd_dma.c few more sound fixes 2004-10-07 00:23:06 +00:00
snd_linux.c Small stuph. 2004-10-03 22:52:02 +00:00
snd_mem.c Initial Checkin 2004-08-23 00:15:46 +00:00
snd_mix.c removed a message 2004-10-04 07:25:05 +00:00
snd_mixa.s Initial Checkin 2004-08-23 00:15:46 +00:00
snd_mp3.c Initial Checkin 2004-08-23 00:15:46 +00:00
snd_ov.c Initial Checkin 2004-08-23 00:15:46 +00:00
snd_win.c Small stuph. 2004-10-03 22:52:02 +00:00
sound.h Small stuph. 2004-10-03 22:52:02 +00:00
spritegn.h Initial Checkin 2004-08-23 00:15:46 +00:00
sys_dosa.s Files needed for linux to compile properly. 2004-09-07 18:18:02 +00:00
sys_linux.c fixes. 2004-09-07 19:07:37 +00:00
sys_win.c Few bug fixes and some q3 compatable shaders. 2004-10-19 16:10:14 +00:00
sys_wina.s Initial Checkin 2004-08-23 00:15:46 +00:00
teamplay.c Fixed compilation under linux, compleatly and utterly. 2004-09-26 03:46:49 +00:00
textedit.c *whistles*... 2004-11-17 18:01:44 +00:00
valid.c make it that bit more noticable. 2004-09-30 22:38:29 +00:00
vid.h Initial Checkin 2004-08-23 00:15:46 +00:00
view.c Rewrote the bulk of V_RenderView 2004-11-17 18:04:43 +00:00
view.h Initial Checkin 2004-08-23 00:15:46 +00:00
wad.c lots of changes. 2004-09-20 23:25:38 +00:00
wad.h Initial Checkin 2004-08-23 00:15:46 +00:00
winamp.h Some GCC compiler warnings fixed. 2004-09-13 04:16:52 +00:00
winquake.h Small stuph. 2004-10-03 22:52:02 +00:00
winquake.rc fixed up icon usage. 2004-08-27 00:41:04 +00:00
zqtp.c support for /me 2004-11-17 18:02:19 +00:00