.. |
altwater.glsl
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fix non-compliant glsl casts (always test on something that isn't nvidia!).
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2012-07-21 23:34:48 +00:00 |
bloom_blur.glsl
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tcpconnect fixes
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2012-01-17 07:57:46 +00:00 |
bloom_filter.glsl
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added args to the bloom shader for better tweekage.
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2012-05-11 01:57:00 +00:00 |
bloom_final.glsl
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added args to the bloom shader for better tweekage.
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2012-05-11 01:57:00 +00:00 |
colourtint.glsl
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
crepuscular_opaque.glsl
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
crepuscular_rays.glsl
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
crepuscular_sky.glsl
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
default2d.glsl
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fix for a silly bug.
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2012-08-04 11:31:00 +00:00 |
defaultadditivesprite.glsl
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
defaultskin.glsl
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
defaultsky.glsl
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
defaultsprite.glsl
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
defaultwall.glsl
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Android tweeks
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2012-07-05 19:42:36 +00:00 |
defaultwarp.glsl
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
drawflat_wall.glsl
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
lpp_depthnorm.glsl
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
lpp_light.glsl
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
lpp_wall.glsl
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
postproc_fisheye.glsl
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
postproc_panorama.glsl
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
rtlight.glsl
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r_wireframe. requires cheats.
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2012-08-04 01:35:52 +00:00 |
terrain.glsl
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r_wireframe. requires cheats.
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2012-08-04 01:35:52 +00:00 |
underwaterwarp.glsl
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |