.. |
anorms.h
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|
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bymorphed.h
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Interact properly with window managers. Fullscreen support needs testing a bit tbh.
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2007-07-23 11:48:53 +00:00 |
bymorphed.ico
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Work In Progress branch.
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2009-11-04 21:16:50 +00:00 |
cd_linux.c
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change alot of sprintfs
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2011-07-22 15:11:35 +00:00 |
cd_null.c
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Added newline at end of file
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2005-11-29 11:28:32 +00:00 |
cd_sdl.c
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change alot of sprintfs
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2011-07-22 15:11:35 +00:00 |
cd_win.c
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added support for persistent particle effects in hexen2.
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2012-11-29 13:37:48 +00:00 |
cdaudio.h
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cl_cam.c
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------------------------------------------------------------------------
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2013-03-12 22:53:23 +00:00 |
cl_cg.c
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pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching.
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2013-05-03 04:28:08 +00:00 |
cl_demo.c
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
cl_ents.c
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
cl_ignore.c
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------------------------------------------------------------------------
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2013-03-12 22:47:42 +00:00 |
cl_ignore.h
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blah
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2005-11-30 21:39:27 +00:00 |
cl_input.c
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
cl_main.c
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
cl_master.h
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pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching.
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2013-05-03 04:28:08 +00:00 |
cl_parse.c
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
cl_plugin.inc
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pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching.
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2013-05-03 04:28:08 +00:00 |
cl_pred.c
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------------------------------------------------------------------------
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2013-03-12 22:55:38 +00:00 |
cl_screen.c
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------------------------------------------------------------------------
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2013-03-12 23:24:15 +00:00 |
cl_tent.c
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------------------------------------------------------------------------
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2013-03-12 23:10:12 +00:00 |
cl_ui.c
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pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching.
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2013-05-03 04:28:08 +00:00 |
clhl_game.c
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added support for external capture plugins - and using avcodec as a plugin.c.
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2012-11-27 03:23:19 +00:00 |
client.h
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Small fix.
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2013-05-04 04:38:48 +00:00 |
clq2_cin.c
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Fix a couple of things I noticed while playing in linux.
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2011-01-29 19:53:38 +00:00 |
clq2_ents.c
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
clq3_parse.c
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
clq3defs.h
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Work In Progress branch.
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2009-11-04 21:16:50 +00:00 |
console.c
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
fragstats.c
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Work In Progress branch.
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2009-11-04 21:16:50 +00:00 |
image.c
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
in_generic.c
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------------------------------------------------------------------------
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2013-03-12 22:29:40 +00:00 |
in_morphos.c
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couple of compile fixes.
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2012-10-14 11:20:14 +00:00 |
in_morphos.h
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Added copyright header.
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2007-09-09 14:28:59 +00:00 |
in_raw.h
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attempted vs2008 compile fix
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2009-01-18 01:47:48 +00:00 |
in_sdl.c
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improve handling of writing to world entity.
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2013-04-13 08:15:18 +00:00 |
in_win.c
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improve handling of writing to world entity.
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2013-04-13 08:15:18 +00:00 |
input.h
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------------------------------------------------------------------------
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2013-03-12 22:29:40 +00:00 |
keys.c
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pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching.
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2013-05-03 04:28:08 +00:00 |
keys.h
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pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching.
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2013-05-03 04:28:08 +00:00 |
lhfont.h
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|
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m_download.c
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
m_items.c
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
m_master.c
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pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching.
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2013-05-03 04:28:08 +00:00 |
m_mp3.c
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
m_multi.c
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pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching.
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2013-05-03 04:28:08 +00:00 |
m_options.c
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
m_script.c
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------------------------------------------------------------------------
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2013-03-12 22:29:40 +00:00 |
m_single.c
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pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching.
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2013-05-03 04:28:08 +00:00 |
menu.c
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improve handling of writing to world entity.
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2013-04-13 08:15:18 +00:00 |
menu.h
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------------------------------------------------------------------------
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2013-03-12 22:47:42 +00:00 |
merged.h
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
modelgen.h
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new defaults: snd_khz 44/gl_overbright 1/r_lightmap_shift 1, merge mdl alias frame code, report .bsp missing instead of .cm
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2011-03-03 17:09:15 +00:00 |
net_master.c
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
p_classic.c
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
p_null.c
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pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching.
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2013-05-03 04:28:08 +00:00 |
p_script.c
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
pr_clcmd.c
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
pr_csqc.c
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
pr_menu.c
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
pr_skelobj.c
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
q2.ico
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Work In Progress branch.
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2009-11-04 21:16:50 +00:00 |
q2anorms.h
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q2m_flash.c
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Sigh, I suck.
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2006-07-08 23:31:11 +00:00 |
quake.manifest
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pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching.
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2013-05-03 04:28:08 +00:00 |
quakedef.h
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Early hack at emscripten compat.
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2013-04-02 05:18:17 +00:00 |
r_2d.c
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
r_d3.c
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
r_part.c
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------------------------------------------------------------------------
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2013-03-12 23:21:14 +00:00 |
r_partset.c
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added support for persistent particle effects in hexen2.
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2012-11-29 13:37:48 +00:00 |
r_partset.h
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A couple of changes.
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2011-12-05 15:23:40 +00:00 |
r_surf.c
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------------------------------------------------------------------------
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2013-03-12 23:13:39 +00:00 |
render.h
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------------------------------------------------------------------------
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2013-03-12 23:10:44 +00:00 |
renderer.c
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Desperate attempt to boost framerates with webgl.
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2013-04-06 03:36:00 +00:00 |
renderque.c
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added support for external capture plugins - and using avcodec as a plugin.c.
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2012-11-27 03:23:19 +00:00 |
renderque.h
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added support for external capture plugins - and using avcodec as a plugin.c.
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2012-11-27 03:23:19 +00:00 |
resource.h
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Visual Studio sucks. Needed to change this to get the damn thing to compile it.
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2010-05-24 23:35:55 +00:00 |
roq.h
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Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
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2005-12-21 03:07:33 +00:00 |
roq_read.c
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
sbar.c
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
sbar.h
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csqc's getplayerkey's "voipspeaking" or "voiploudness" are now implemented. the later works only for the local player, the former will report true only if the server is echoing.
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2010-11-21 03:39:12 +00:00 |
screen.h
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------------------------------------------------------------------------
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2013-03-12 23:09:25 +00:00 |
skin.c
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------------------------------------------------------------------------
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2013-03-12 23:14:57 +00:00 |
snd_al.c
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Android tweeks
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2012-07-05 19:42:36 +00:00 |
snd_alsa.c
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
snd_directx.c
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pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching.
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2013-05-03 04:28:08 +00:00 |
snd_dma.c
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
snd_droid.c
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added support for external capture plugins - and using avcodec as a plugin.c.
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2012-11-27 03:23:19 +00:00 |
snd_linux.c
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Committing this before I break it any more.
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2012-04-09 19:12:12 +00:00 |
snd_macos.c
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Committing this before I break it any more.
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2012-04-09 19:12:12 +00:00 |
snd_mem.c
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qwsvdef.h is no more. Many files changed because of this.
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2013-03-31 04:21:08 +00:00 |
snd_mix.c
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------------------------------------------------------------------------
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2013-03-12 22:53:23 +00:00 |
snd_morphos.c
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Committing this before I break it any more.
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2012-04-09 19:12:12 +00:00 |
snd_mp3.c
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change alot of sprintfs
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2011-07-22 15:11:35 +00:00 |
snd_ov.c
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Fix various warnings.
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2013-05-11 05:03:07 +00:00 |
snd_sdl.c
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pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching.
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2013-05-03 04:28:08 +00:00 |
snd_sndio.c
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Trimmed some dead files.
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2012-09-30 05:52:03 +00:00 |
snd_win.c
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improve handling of writing to world entity.
|
2013-04-13 08:15:18 +00:00 |
sound.h
|
Moved directsound audio initialisation onto the mixer thread, also added a cvar to disable threaded audio mixing. This should hopefully fix compat issues a couple of people had with not having audio in win32 (when it worked in win64 builds).
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2013-04-07 08:59:05 +00:00 |
spritegn.h
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|
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sys_axfte.cpp
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added support for external capture plugins - and using avcodec as a plugin.c.
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2012-11-27 03:23:19 +00:00 |
sys_droid.c
|
qwsvdef.h is no more. Many files changed because of this.
|
2013-03-31 04:21:08 +00:00 |
sys_linux.c
|
Fix various warnings.
|
2013-05-11 05:03:07 +00:00 |
sys_morphos.c
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added support for persistent particle effects in hexen2.
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2012-11-29 13:37:48 +00:00 |
sys_npfte.c
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------------------------------------------------------------------------
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2013-03-12 23:06:15 +00:00 |
sys_plugfte.c
|
------------------------------------------------------------------------
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2013-03-12 23:09:25 +00:00 |
sys_plugfte.h
|
------------------------------------------------------------------------
|
2013-03-12 22:37:28 +00:00 |
sys_sdl.c
|
Fix various warnings.
|
2013-05-11 05:03:07 +00:00 |
sys_win.c
|
attempt to fix some mingw issues
|
2013-05-07 19:38:36 +00:00 |
teamplay.c
|
s/thier/their
|
2007-10-05 17:43:26 +00:00 |
textedit.c
|
pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching.
|
2013-05-03 04:28:08 +00:00 |
valid.c
|
pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching.
|
2013-05-03 04:28:08 +00:00 |
vid.h
|
Trimmed some dead files.
|
2012-09-30 05:52:03 +00:00 |
view.c
|
Fix various warnings.
|
2013-05-11 05:03:07 +00:00 |
view.h
|
------------------------------------------------------------------------
|
2013-03-12 22:29:40 +00:00 |
wad.c
|
d3d11 fixes. mipmapping implemented, vertex streaming more performant. Still behind the d3d9 renderer.
|
2012-12-04 19:37:57 +00:00 |
wad.h
|
Android tweeks
|
2012-07-05 19:42:36 +00:00 |
winamp.h
|
got rid of some anonymous unions
|
2006-02-17 02:51:59 +00:00 |
winquake.h
|
Unified input subsystems. Should now all act the same.
|
2012-10-14 09:00:49 +00:00 |
winquake.rc
|
pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching.
|
2013-05-03 04:28:08 +00:00 |
zqtp.c
|
------------------------------------------------------------------------
|
2013-03-12 22:53:23 +00:00 |