1
0
Fork 0
forked from fte/fteqw
fteqw/engine/shaders
Spoike b63dc8b880 prepare for proper binary auth instead of depending upon tls certs (using sha2(512) to ensure no modification). probably buggy on windows so not fully enabled yet.
allow for binary updates on linux as on windows (-allowupdate for modified/nonsvn builds).
dlightmask is now size_t, because we might as well allow that on 64bit cpus, this allows for 64 lightmaphack lights instead of 32.
fix potential openal issue with source=0.
added q3bsp_ignorestyles cvar to ignore rbsp styles (and reduce needed batch counts), should only be used on maps with subtle lighting changes (ones that are properly lit without toggling any lightswitches).
add support for directly loading foo.bsp.gz
Added prints to clarify why servers might be listed under the 'UNKNOWN' category in the master server. Attempt to show hostnames anyway, to make it a little more obvious who's responsible for those badly configured servers.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5656 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-03-25 21:29:30 +00:00
..
glsl Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds. 2020-03-07 09:00:40 +00:00
hlsl9 Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds. 2020-03-07 09:00:40 +00:00
hlsl11 Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds. 2020-03-07 09:00:40 +00:00
vulkan Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds. 2020-03-07 09:00:40 +00:00
generatebuiltinsl.c Attempt to optimise texture memory by loading greyscale tgas as 8bit. Extend serverbrowser api for xonotic. Be more aggressive with loading hardware cursor images. Fix software banding with compressed textures. Rework autosprites to cope with atlased texcoords (note: q3 would discard the texcoords). 2018-09-29 17:31:58 +00:00
Makefile Fix potentially serious vulkan performance issue. 2018-06-18 16:44:29 +00:00
makevulkanblob.c prepare for proper binary auth instead of depending upon tls certs (using sha2(512) to ensure no modification). probably buggy on windows so not fully enabled yet. 2020-03-25 21:29:30 +00:00