..
gl_alias.c
fixed fbsp vertex lighting the lame way. still needs a glsl method.
2013-08-27 13:18:09 +00:00
gl_backend.c
fixed fbsp vertex lighting the lame way. still needs a glsl method.
2013-08-27 13:18:09 +00:00
gl_bloom.c
try to fix shader vertex lighting issue.
2013-08-21 07:14:39 +00:00
gl_draw.c
misc fixes/tweaks/stuff intended to get the emscripten port working better.
2013-08-07 14:20:24 +00:00
gl_draw.h
try to fix shader vertex lighting issue.
2013-08-21 07:14:39 +00:00
gl_font.c
fixed fbsp vertex lighting the lame way. still needs a glsl method.
2013-08-27 13:18:09 +00:00
gl_heightmap.c
fixed fbsp vertex lighting the lame way. still needs a glsl method.
2013-08-27 13:18:09 +00:00
gl_hlmdl.c
removed hunk memory (as well as -mem argument).
2013-07-14 12:22:51 +00:00
gl_model.c
fixed fbsp vertex lighting the lame way. still needs a glsl method.
2013-08-27 13:18:09 +00:00
gl_model.h
fixed fbsp vertex lighting the lame way. still needs a glsl method.
2013-08-27 13:18:09 +00:00
gl_ngraph.c
try to fix shader vertex lighting issue.
2013-08-21 07:14:39 +00:00
gl_rlight.c
fixed fbsp vertex lighting the lame way. still needs a glsl method.
2013-08-27 13:18:09 +00:00
gl_rmain.c
try to fix shader vertex lighting issue.
2013-08-21 07:14:39 +00:00
gl_rmisc.c
removed hunk memory (as well as -mem argument).
2013-07-14 12:22:51 +00:00
gl_rsurf.c
fixed fbsp vertex lighting the lame way. still needs a glsl method.
2013-08-27 13:18:09 +00:00
gl_screen.c
splitscreen cleaned up more.
2013-06-23 02:17:02 +00:00
gl_shader.c
fixed fbsp vertex lighting the lame way. still needs a glsl method.
2013-08-27 13:18:09 +00:00
gl_shadow.c
try to fix shader vertex lighting issue.
2013-08-21 07:14:39 +00:00
gl_vidcocoa.m
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2013-03-12 22:44:37 +00:00
gl_vidcommon.c
fixed fbsp vertex lighting the lame way. still needs a glsl method.
2013-08-27 13:18:09 +00:00
gl_viddroid.c
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4433 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-07-27 18:59:52 +00:00
gl_videgl.c
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2013-03-12 23:01:08 +00:00
gl_videgl.h
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2013-03-12 22:49:04 +00:00
gl_vidlinuxglx.c
removed hunk memory (as well as -mem argument).
2013-07-14 12:22:51 +00:00
gl_vidmacos.c
small update
2013-07-27 19:00:00 +00:00
gl_vidmorphos.c
tiny fix
2011-12-24 06:16:01 +00:00
gl_vidnt.c
removed userinfobasic, things should be kept in sync more easily now.
2013-07-13 12:14:32 +00:00
gl_vidnull.c
Couple of tweeks, breakages, and fixes.
2011-09-05 01:48:23 +00:00
gl_vidsdl.c
Fix some of the issues highlighted by the emscripten port.
2013-08-06 02:20:56 +00:00
gl_vidtinyglstubs.c
Added copyright header, extended the comment a bit.
2007-09-09 14:33:13 +00:00
gl_warp.c
fixed fbsp vertex lighting the lame way. still needs a glsl method.
2013-08-27 13:18:09 +00:00
gl_warp_sin.h
Initial checkin of OpenGL renderer
2004-08-22 22:29:09 +00:00
glmod_doom.c
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4073 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-15 02:40:30 +00:00
glquake.h
misc fixes/tweaks/stuff intended to get the emscripten port working better.
2013-08-07 14:20:24 +00:00
glsupp.h
pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching.
2013-05-03 04:28:08 +00:00
ltface.c
Fix various warnings.
2013-05-11 05:03:07 +00:00
model_hl.h
Android tweeks
2012-07-05 19:42:36 +00:00
r_bishaders.h
misc fixes.
2013-06-26 00:39:13 +00:00
shader.h
fixed fbsp vertex lighting the lame way. still needs a glsl method.
2013-08-27 13:18:09 +00:00