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fteqw/engine/gl
Spoike 775f6abc0f tweaks to try to get a more sane gui debug protocol.
gui debugging works with -dedicated. actual dedicated servers still not tested.
preliminary hack to support directly loading .map files without compiling. stable but buggy, not really yet worth using. attempted to rework entity lump parsing to work properly with threads.
reworked colour clears. gl_clear now clears *BEFORE* csqc is called. also, now also supports a range of colours. use 8 for black.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4818 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-01-07 13:34:05 +00:00
..
gl_alias.c tweaks to try to get a more sane gui debug protocol. 2015-01-07 13:34:05 +00:00
gl_backend.c support for gl4 tesselation shaders. glsl code is available separately. 2014-11-05 05:54:29 +00:00
gl_bloom.c write lightstyle changes into mvds. 2014-11-01 09:09:58 +00:00
gl_draw.c write lightstyle changes into mvds. 2014-11-01 09:09:58 +00:00
gl_draw.h rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
gl_font.c valgrindiness 2014-10-21 17:12:02 +00:00
gl_heightmap.c tweaks to try to get a more sane gui debug protocol. 2015-01-07 13:34:05 +00:00
gl_hlmdl.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
gl_model.c tweaks to try to get a more sane gui debug protocol. 2015-01-07 13:34:05 +00:00
gl_model.h warn clients when stuff will be invisible due to protocol limits. this does not include extra features, only limits. 2014-12-02 02:00:41 +00:00
gl_ngraph.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
gl_rlight.c bugfixes: 2014-10-11 19:39:45 +00:00
gl_rmain.c tweaks to try to get a more sane gui debug protocol. 2015-01-07 13:34:05 +00:00
gl_rmisc.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
gl_rsurf.c fix some glsl issues. 2014-12-09 14:39:54 +00:00
gl_screen.c tweaks to try to get a more sane gui debug protocol. 2015-01-07 13:34:05 +00:00
gl_shader.c fix some glsl issues. 2014-12-09 14:39:54 +00:00
gl_shadow.c hide console while updating packages. 2014-12-29 02:35:10 +00:00
gl_vidcocoa.m add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
gl_vidcommon.c fix some glsl issues. 2014-12-09 14:39:54 +00:00
gl_viddroid.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_videgl.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_videgl.h Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidlinuxglx.c try and do something smarter with x11 and refresh rates. 2014-10-07 13:50:58 +00:00
gl_vidmacos.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidmorphos.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidnt.c tweaks to try to get a more sane gui debug protocol. 2015-01-07 13:34:05 +00:00
gl_vidnull.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidrpi.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
gl_vidsdl.c map command now strips parms+spawnflags. use changelevel if you want to keep that (unlike nq, we still won't kick players). 2014-08-25 07:35:41 +00:00
gl_vidtinyglstubs.c Added copyright header, extended the comment a bit. 2007-09-09 14:33:13 +00:00
gl_vidwayland.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
gl_warp.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
glquake.h support for gl4 tesselation shaders. glsl code is available separately. 2014-11-05 05:39:24 +00:00
glsupp.h support for gl4 tesselation shaders. glsl code is available separately. 2014-11-05 06:00:51 +00:00
ltface.c fix issue with more submodels than the precache model limit. bump model precache limit. 2014-09-17 03:04:08 +00:00
model_hl.h rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
r_bishaders.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
shader.h support for gl4 tesselation shaders. glsl code is available separately. 2014-11-05 05:39:24 +00:00