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fteqw/engine/gl
2006-04-15 07:10:49 +00:00
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gltod3d fix warning, fix building of direct3d on msvc8, update project 2006-03-12 04:33:22 +00:00
gl_alias.c Yup, TimeServ did add an endian bug with his qtest model support, it seems. 2006-04-03 18:52:28 +00:00
gl_backend.c Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now. 2006-03-11 03:12:10 +00:00
gl_bloom.c fix warnings, add cvar flag to force renderer callback on vid_restart, switched a few cvars from modified checking to callback usage 2006-04-12 00:17:02 +00:00
gl_draw.c added gl_smoothcrosshair, defaults to 1, 0 = don't smooth, 1 = old behavior (smooth on crosshairsize > 16 or using image) 2006-04-15 07:10:49 +00:00
gl_draw.h gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
gl_heightmap.c cosmetic fixes, no Sys_Errors in heightmap/hlmdl loading 2006-03-12 09:19:31 +00:00
gl_hlmdl.c cosmetic fixes, no Sys_Errors in heightmap/hlmdl loading 2006-03-12 09:19:31 +00:00
gl_model.c Fixes halflife sprites on big-endian machines. 2006-04-09 15:35:50 +00:00
gl_model.h gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
gl_ngraph.c changed gl -> qgl 2005-01-07 02:59:56 +00:00
gl_ppl.c simplified r_floorcolour/r_wallcolour, switched gl_texturemode to callback, some cleanup 2006-04-14 05:23:11 +00:00
gl_rlight.c Rotating BSP fixes, hexen2 fixes, and a few extra bugs... 2006-03-23 19:22:12 +00:00
gl_rmain.c sv_http/sv_ftp paranoia, add gl_menutint_shader cvar, use shaders for r_menutint rendering on GL 2006-03-14 09:20:07 +00:00
gl_rmisc.c cl_sbar/vid_conautoscale/vid_conwidth/vid_conheight/gl_font/gl_fontedgeclamp/gl_smoothfont/gl_conback/fov/viewsize changed to callbacks, needs testing.. hopefully increases fps a bit 2006-04-15 06:57:13 +00:00
gl_rsurf.c added vid_conautoscale which allows vid_conheight/vid_conwiidth to be updated based on scale of current resolution, updated vc2005 project yet again 2006-04-02 07:14:25 +00:00
gl_screen.c cl_sbar/vid_conautoscale/vid_conwidth/vid_conheight/gl_font/gl_fontedgeclamp/gl_smoothfont/gl_conback/fov/viewsize changed to callbacks, needs testing.. hopefully increases fps a bit 2006-04-15 06:57:13 +00:00
gl_shader.c Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now. 2006-03-11 03:12:10 +00:00
gl_vidcommon.c Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now. 2006-03-11 03:12:10 +00:00
gl_vidlinuxglx.c vid_width/vid_height/vid_bpp 0 will use default desktop settings, added vid_desktopsettings which uses default width/height/bpp/refresh rate, command line -current maps to vid_desktopsettings 1 2006-04-15 03:31:23 +00:00
gl_vidmorphos.c Added the MorphOS files. 2006-03-06 22:10:32 +00:00
gl_vidnt.c cl_sbar/vid_conautoscale/vid_conwidth/vid_conheight/gl_font/gl_fontedgeclamp/gl_smoothfont/gl_conback/fov/viewsize changed to callbacks, needs testing.. hopefully increases fps a bit 2006-04-15 06:57:13 +00:00
gl_vidsdl.c fsaa as promised to moodles. vid_multisample should be set to something like 4. Moodles needs to do the enables/disables. :) 2006-03-15 20:11:37 +00:00
gl_vidtinyglstubs.c A comment for the sake of reasoning for this file to exist. (poor windows/unix programmers) 2006-03-10 03:57:11 +00:00
gl_warp.c internal cleanup, r_menutint and r_skybox use callbacks 2006-04-15 05:28:44 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c fix Sys_Error with jpeg screenshots, standardize console warning/error/notice colors 2006-02-22 01:24:22 +00:00
glquake.h cosmetic fixes, no Sys_Errors in heightmap/hlmdl loading 2006-03-12 09:19:31 +00:00
glsupp.h fixed msvc6 warnings 2006-01-27 08:06:48 +00:00
ltface.c q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
model_hl.h cosmetic fixes, no Sys_Errors in heightmap/hlmdl loading 2006-03-12 09:19:31 +00:00
shader.h Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now. 2006-03-11 03:12:10 +00:00