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fteqw/engine/gl
2004-10-04 07:26:59 +00:00
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gltod3d lots of changes. 2004-09-20 23:25:38 +00:00
gl_alias.c small bug fix, part way through adding plugin stuff for menu support. 2004-09-26 00:30:42 +00:00
gl_backend.c Some GCC compiler warnings fixed. 2004-09-13 04:16:52 +00:00
gl_draw.c Small stuph. 2004-10-03 22:52:02 +00:00
gl_draw.h Initial Checkin 2004-08-23 00:15:46 +00:00
gl_hlmdl.c Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
gl_model.c those conditions are slightly better than before. 2004-10-01 22:17:33 +00:00
gl_model.h fixing warnings. 2004-09-14 21:40:24 +00:00
gl_ngraph.c Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
gl_ppl.c fixing visability of cl_chasecan 1 tracked players. 2004-10-04 07:26:59 +00:00
gl_rlight.c lots of changes. 2004-09-20 23:25:38 +00:00
gl_rmain.c Small stuph. 2004-10-03 22:52:02 +00:00
gl_rmisc.c teamplay info 2004-09-30 22:47:31 +00:00
gl_rsurf.c removed a pointless if statement. 2004-09-30 22:48:09 +00:00
gl_screen.c fixing gl_2dscale bugs 2004-10-03 09:46:09 +00:00
gl_vidcommon.c *** empty log message *** 2004-09-26 03:34:26 +00:00
gl_vidlinuxglx.c Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
gl_vidnt.c fixing gl_2dscale bugs. 2004-10-03 09:46:00 +00:00
gl_warp.c skys are pausable now 2004-10-03 10:13:22 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c Some GCC compiler warnings fixed. 2004-09-13 04:16:52 +00:00
glquake.h lots of changes. 2004-09-20 23:25:38 +00:00
glsupp.h Adding stuff like specular highlights - required changes to texture loading to prevent gamma adjustments on all textures. 2004-09-13 03:20:04 +00:00
ltface.c Some GCC compiler warnings fixed. 2004-09-13 04:16:52 +00:00
model_hl.h Initial Commit 2004-08-23 03:58:21 +00:00
shader.h Initial Checkin 2004-08-23 00:15:46 +00:00