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fteqw/plugins/quake3
fhomolka 6d83a3218a
Remove NaCl code (#190)
* Remove the nacl dir

* Remove nacl from ifdef checks shared with other platforms

* Remove nacl from build bash scripts

* More removal of nacl from bash scripts

* Remove nacl-specific code from the engine

* More removal of nacl-specific code from the engine

* remove nacl-specific code from the Quake 3 plugin

* Remove nacl from readme (also seems to have force LF line endings)

* Remove nacl mention from browser.txt

* Remove nacl from Makefile

* Remove nacl from dotnet2005 solution file (lol)

* Correcting an endif, this did not end nacl

* Clarification for NaCL no longer needed

* Left small todo for myself

* Partially undo f44daef091bcc5917b0ddb2cbe41ebdd9738f770
the if preproc checking for `_DEBUG` was incorrectly removed
2023-07-01 15:20:13 -07:00
..
botlib Remove NaCl code (#190) 2023-07-01 15:20:13 -07:00
clq3_cg.c Clean up the q3 plugin a little. 2022-06-20 07:16:16 +00:00
clq3_parse.c Remove last plugin stubs. 2022-03-08 05:34:13 +00:00
clq3_ui.c Fix up some obscure builds. 2023-04-17 03:58:21 +01:00
clq3defs.h Fix up some obscure builds. 2023-04-17 03:58:21 +01:00
q3common.c Fix up some obscure builds. 2023-04-17 03:58:21 +01:00
q3common.h Fix up some obscure builds. 2023-04-17 03:58:21 +01:00
q3g_public.h Move the q3 files into the plugins subdir. 2022-03-08 05:33:52 +00:00
svq3_game.c Rework where connection_started is set to make sure its always set. Fixes https://github.com/fte-team/fteqw/issues/164 2023-04-17 03:58:20 +01:00