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fteqw/engine/server
Spoike 6853a4fd1e fix recent saved game bug (reported by shpuld).
fixes for fteqcc to better compile 'classic fortress' (reported by zel).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4914 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-06-21 12:10:25 +00:00
..
botlib.h Me having lots of fun with voice chat. 2010-11-15 02:40:31 +00:00
net_preparse.c fix colormod 2015-04-14 23:12:17 +00:00
pr_cmds.c tweaks for ktx/nq clients. 2015-06-20 14:22:06 +00:00
pr_lua.c make sure the capture command doesn't switch between gamedirs while capturing. 2015-06-04 06:15:14 +00:00
pr_q1qvm.c fix recent saved game bug (reported by shpuld). 2015-06-21 12:10:25 +00:00
progdefs.h implemented autotracking, hightrack is no longer quite so obnoxious. 2015-06-12 14:44:50 +00:00
progs.h tweaks for ktx/nq clients. 2015-06-20 14:22:06 +00:00
q2game.h Attempt to improve areaportal support. now networked (so visible clientside), but will probably break anyway, if doors open before players join. should also block some rtlights, although perhaps not completely. 2014-06-02 16:50:40 +00:00
q3g_public.h ------------------------------------------------------------------------ 2013-03-12 22:44:00 +00:00
savegame.c make sure the capture command doesn't switch between gamedirs while capturing. 2015-06-04 06:15:14 +00:00
server.h fix qcc typeinfo limit. 2015-06-16 23:53:58 +00:00
sqlite3.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
sv_ccmds.c fix qcc typeinfo limit. 2015-06-16 23:53:58 +00:00
sv_chat.c qc: qc temp-strings are now garbage collected. this makes strzone redundant. 2015-01-21 18:18:37 +00:00
sv_cluster.c make sure the capture command doesn't switch between gamedirs while capturing. 2015-06-04 06:15:14 +00:00
sv_demo.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
sv_ents.c fix pvs/phs memory leak when the same world map is used multiple times without getting flushed. 2015-06-14 12:26:01 +00:00
sv_init.c fix pvs/phs memory leak when the same world map is used multiple times without getting flushed. 2015-06-14 12:26:01 +00:00
sv_main.c tweaks for ktx/nq clients. 2015-06-20 14:22:06 +00:00
sv_master.c sdl2 support. 2014-02-07 08:38:40 +00:00
sv_move.c fix ffov, for now. 2014-12-08 21:18:32 +00:00
sv_mvd.c tweaks for ktx/nq clients. 2015-06-20 14:22:06 +00:00
sv_nchan.c portal tweaks. prediction code can now use portals, but cannot actually predict them yet, for a couple of reasons. 2014-06-21 17:58:17 +00:00
sv_phys.c Implemented device enumeration for SDL+ALSA+OSS4 audio drivers. Back to using the 'default' alsa device by default, warts and all. 2015-05-14 03:06:58 +00:00
sv_rankin.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
sv_send.c fix pvs/phs memory leak when the same world map is used multiple times without getting flushed. 2015-06-14 12:26:01 +00:00
sv_sql.c fix ffov, for now. 2014-12-08 21:18:32 +00:00
sv_sql.h rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
sv_sys_unix.c reworked the shader system slightly. 2015-05-03 19:57:46 +00:00
sv_sys_win.c make sure the capture command doesn't switch between gamedirs while capturing. 2015-06-04 06:15:14 +00:00
sv_user.c tweaks for ktx/nq clients. 2015-06-20 14:22:06 +00:00
svhl_game.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
svhl_gcapi.h added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
svhl_phys.c added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
svhl_world.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
svq2_ents.c Implemented device enumeration for SDL+ALSA+OSS4 audio drivers. Back to using the 'default' alsa device by default, warts and all. 2015-05-14 03:06:58 +00:00
svq2_game.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
svq3_game.c in_forceseat will not break clientcmds any more. 2015-04-27 06:19:33 +00:00
world.c fix some valgrind issues. 2015-06-14 08:16:15 +00:00