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fteqw/engine/client
Spoike 63994793c9 audio on android is now configurable, hopefully.
tweaks to the media decoder's input controls and media plugin decoder stability.
lame basic volumetric fog support. needs improvements.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4115 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-08 04:36:10 +00:00
..
anorms.h
bymorphed.h
bymorphed.ico
cd_linux.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
cd_null.c
cd_sdl.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
cd_win.c committing for fixes for OMC 2011-10-27 15:46:36 +00:00
cdaudio.h
cl_cam.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
cl_cg.c audio on android is now configurable, hopefully. 2012-10-08 04:36:10 +00:00
cl_demo.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
cl_ents.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
cl_ignore.c Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
cl_ignore.h
cl_input.c server now claims to be proquake-compatible, so will use 16bit angles for proquake and its nq clones. 2012-10-01 14:29:44 +00:00
cl_main.c audio on android is now configurable, hopefully. 2012-10-08 04:36:10 +00:00
cl_master.h Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
cl_parse.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
cl_plugin.inc Android tweeks 2012-07-05 19:42:36 +00:00
cl_pred.c audio on android is now configurable, hopefully. 2012-10-08 04:36:10 +00:00
cl_screen.c audio on android is now configurable, hopefully. 2012-10-08 04:36:10 +00:00
cl_tent.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
cl_ui.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
clhl_game.c Android tweeks 2012-07-05 19:42:36 +00:00
client.h Trimmed some dead files. 2012-09-30 05:52:03 +00:00
clq2_cin.c Fix a couple of things I noticed while playing in linux. 2011-01-29 19:53:38 +00:00
clq2_ents.c Android tweeks 2012-07-05 19:42:36 +00:00
clq3_parse.c r_wireframe. requires cheats. 2012-08-04 01:35:52 +00:00
clq3defs.h
console.c console should activate on android 2012-07-20 01:46:05 +00:00
fragstats.c
image.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
in_droid.c Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables. 2012-07-14 16:25:18 +00:00
in_generic.c Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
in_macos.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
in_morphos.c Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables. 2012-07-14 16:25:18 +00:00
in_morphos.h
in_raw.h
in_sdl.c Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables. 2012-07-14 16:25:18 +00:00
in_win.c Android tweeks 2012-07-05 19:42:36 +00:00
input.h Couple of tweeks, breakages, and fixes. 2011-09-05 01:48:23 +00:00
keys.c audio on android is now configurable, hopefully. 2012-10-08 04:36:10 +00:00
keys.h Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables. 2012-07-14 16:25:18 +00:00
lhfont.h
m_download.c audio on android is now configurable, hopefully. 2012-10-08 04:36:10 +00:00
m_items.c Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
m_master.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
m_mp3.c audio on android is now configurable, hopefully. 2012-10-08 04:36:10 +00:00
m_multi.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
m_options.c Added some 16:9 video resolutions in the options menu 2012-06-16 08:58:36 +00:00
m_script.c Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
m_single.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
menu.c Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
menu.h Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
merged.h Trimmed some dead files. 2012-09-30 05:52:03 +00:00
modelgen.h new defaults: snd_khz 44/gl_overbright 1/r_lightmap_shift 1, merge mdl alias frame code, report .bsp missing instead of .cm 2011-03-03 17:09:15 +00:00
net_master.c Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables. 2012-07-14 16:25:18 +00:00
p_classic.c Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
p_null.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
p_script.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
pr_csqc.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
pr_menu.c audio on android is now configurable, hopefully. 2012-10-08 04:36:10 +00:00
pr_skelobj.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
q2.ico
q2anorms.h
q2m_flash.c
quakedef.h misc fixes, mostly for q3bsp+no pvs. 2012-07-07 05:17:43 +00:00
r_2d.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
r_d3.c Android tweeks 2012-07-05 19:42:36 +00:00
r_part.c Gave terrain limited thickness, re-added support for holes with clipping. 2012-07-21 04:43:31 +00:00
r_partset.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
r_partset.h A couple of changes. 2011-12-05 15:23:40 +00:00
r_surf.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
render.h Trimmed some dead files. 2012-09-30 05:52:03 +00:00
renderer.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
renderque.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
renderque.h Changes merged from trunk. Also additional extensive changes. Q3 portals work. 2010-07-11 02:22:39 +00:00
resource.h
roq.h
roq_read.c Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
sbar.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
sbar.h csqc's getplayerkey's "voipspeaking" or "voiploudness" are now implemented. the later works only for the local player, the former will report true only if the server is echoing. 2010-11-21 03:39:12 +00:00
screen.h random fixes. 2012-08-04 11:28:39 +00:00
skin.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
snd_al.c Android tweeks 2012-07-05 19:42:36 +00:00
snd_alsa.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_directx.c Android tweeks 2012-07-05 19:42:36 +00:00
snd_dma.c audio on android is now configurable, hopefully. 2012-10-08 04:36:10 +00:00
snd_droid.c audio on android is now configurable, hopefully. 2012-10-08 04:36:10 +00:00
snd_linux.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_macos.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_mem.c Android tweeks 2012-07-05 19:42:36 +00:00
snd_mix.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
snd_morphos.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_mp3.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
snd_ov.c audio on android is now configurable, hopefully. 2012-10-08 04:36:10 +00:00
snd_sdl.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_sndio.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
snd_win.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
sound.h Trimmed some dead files. 2012-09-30 05:52:03 +00:00
spritegn.h
sys_axfte.cpp A couple of changes. 2011-12-05 15:23:40 +00:00
sys_droid.c audio on android is now configurable, hopefully. 2012-10-08 04:36:10 +00:00
sys_linux.c Make shared object errors more debuggable. 2012-10-08 01:30:41 +00:00
sys_morphos.c Use dynload.library by default. dlopen() and friends will now only work on MorphOS 2.0+. 2012-05-10 12:56:18 +00:00
sys_npfte.c A couple of changes. 2011-12-05 15:23:40 +00:00
sys_plugfte.c A couple of changes. 2011-12-05 15:23:40 +00:00
sys_plugfte.h committing for fixes for OMC 2011-10-27 15:46:36 +00:00
sys_sdl.c Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
sys_win.c audio on android is now configurable, hopefully. 2012-10-08 04:36:10 +00:00
teamplay.c
textedit.c A couple of changes. 2011-12-05 15:23:40 +00:00
valid.c added DP_QC_ENTITYSTRING builtins. 2012-01-24 04:24:14 +00:00
vid.h Trimmed some dead files. 2012-09-30 05:52:03 +00:00
view.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
view.h Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
wad.c r_wireframe. requires cheats. 2012-08-04 01:35:52 +00:00
wad.h Android tweeks 2012-07-05 19:42:36 +00:00
winamp.h
winquake.h committing for fixes for OMC 2011-10-27 15:46:36 +00:00
winquake.rc Trimmed some dead files. 2012-09-30 05:52:03 +00:00
zqtp.c Android tweeks 2012-07-05 19:42:36 +00:00