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fteqw/engine/gl
Spoike 630af9dc7c ------------------------------------------------------------------------
r4187 | acceptthis | 2013-02-04 04:52:32 +0000 (Mon, 04 Feb 2013) | 9 lines

fix particle effect index insanity.
.modelflags support.
fix laggy mvds issue.
replacementdeltas works in mvds.
fix issues with not knowing which mvd is currently being recorded.
input line now permanently functions as utf-8.
cope with double-chevron links in the input line.
Add support for ^{xxxx}, but don't generate it. can only cope with 16bit anyway.
fix skins issues.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4185 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:44:00 +00:00
..
gl_alias.c ------------------------------------------------------------------------ 2013-03-12 22:44:00 +00:00
gl_backend.c ------------------------------------------------------------------------ 2013-03-12 22:40:16 +00:00
gl_bloom.c ------------------------------------------------------------------------ 2013-03-12 22:29:40 +00:00
gl_draw.c ------------------------------------------------------------------------ 2013-03-12 22:40:16 +00:00
gl_draw.h committing for fixes for OMC 2011-10-27 16:16:29 +00:00
gl_font.c ------------------------------------------------------------------------ 2013-03-12 22:44:00 +00:00
gl_heightmap.c ------------------------------------------------------------------------ 2013-03-12 22:29:40 +00:00
gl_hlmdl.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
gl_model.c ------------------------------------------------------------------------ 2013-03-12 22:29:40 +00:00
gl_model.h ------------------------------------------------------------------------ 2013-03-12 22:44:00 +00:00
gl_ngraph.c ------------------------------------------------------------------------ 2013-03-12 22:40:16 +00:00
gl_rlight.c d3d11 fixes. mipmapping implemented, vertex streaming more performant. Still behind the d3d9 renderer. 2012-12-04 19:37:57 +00:00
gl_rmain.c ------------------------------------------------------------------------ 2013-03-12 22:29:40 +00:00
gl_rmisc.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
gl_rsurf.c ------------------------------------------------------------------------ 2013-03-12 22:40:16 +00:00
gl_screen.c ------------------------------------------------------------------------ 2013-03-12 22:29:40 +00:00
gl_shader.c ------------------------------------------------------------------------ 2013-03-12 22:44:00 +00:00
gl_shadow.c ------------------------------------------------------------------------ 2013-03-12 22:29:40 +00:00
gl_vidcocoa.m Added per-player userinfos (for splitscreen). 2010-08-14 03:17:33 +00:00
gl_vidcommon.c ------------------------------------------------------------------------ 2013-03-12 22:29:40 +00:00
gl_viddroid.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
gl_videgl.c remove gl_lightmap_shift, fix shader to match gl_overbright, es2/egl fixes 2011-05-30 21:48:32 +00:00
gl_videgl.h Couple of tweeks, breakages, and fixes. 2011-09-05 01:48:23 +00:00
gl_vidlinuxglx.c ------------------------------------------------------------------------ 2013-03-12 22:29:40 +00:00
gl_vidmacos.c couple of compile fixes. 2012-10-14 11:20:14 +00:00
gl_vidmorphos.c tiny fix 2011-12-24 06:16:01 +00:00
gl_vidnt.c ------------------------------------------------------------------------ 2013-03-12 22:29:40 +00:00
gl_vidnull.c Couple of tweeks, breakages, and fixes. 2011-09-05 01:48:23 +00:00
gl_vidsdl.c Unified input subsystems. Should now all act the same. 2012-10-14 09:00:49 +00:00
gl_vidtinyglstubs.c Added copyright header, extended the comment a bit. 2007-09-09 14:33:13 +00:00
gl_warp.c Android tweeks 2012-07-05 19:42:36 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4073 fc73d0e0-1445-4013-8a0c-d673dee63da5 2012-07-15 02:40:30 +00:00
glquake.h ------------------------------------------------------------------------ 2013-03-12 22:29:40 +00:00
glsupp.h added support for persistent particle effects in hexen2. 2012-11-29 13:37:48 +00:00
ltface.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
model_hl.h Android tweeks 2012-07-05 19:42:36 +00:00
r_bishaders.h ------------------------------------------------------------------------ 2013-03-12 22:37:59 +00:00
shader.h ------------------------------------------------------------------------ 2013-03-12 22:29:40 +00:00