.. |
anorms.h
|
Initial Checkin
|
2004-08-23 00:15:46 +00:00 |
bymorphed.h
|
Interact properly with window managers. Fullscreen support needs testing a bit tbh.
|
2007-07-23 11:48:53 +00:00 |
bymorphed.ico
|
Work In Progress branch.
|
2009-11-04 21:16:50 +00:00 |
cd_linux.c
|
change alot of sprintfs
|
2011-07-22 15:11:35 +00:00 |
cd_null.c
|
Added newline at end of file
|
2005-11-29 11:28:32 +00:00 |
cd_sdl.c
|
change alot of sprintfs
|
2011-07-22 15:11:35 +00:00 |
cd_win.c
|
committing for fixes for OMC
|
2011-10-27 15:46:36 +00:00 |
cdaudio.h
|
Initial Checkin
|
2004-08-23 00:15:46 +00:00 |
cl_cam.c
|
Trimmed some dead files.
|
2012-09-30 05:52:03 +00:00 |
cl_cg.c
|
audio on android is now configurable, hopefully.
|
2012-10-08 04:36:10 +00:00 |
cl_demo.c
|
Trimmed some dead files.
|
2012-09-30 05:52:03 +00:00 |
cl_ents.c
|
Trimmed some dead files.
|
2012-09-30 05:52:03 +00:00 |
cl_ignore.c
|
Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
|
2012-04-24 07:59:11 +00:00 |
cl_ignore.h
|
blah
|
2005-11-30 21:39:27 +00:00 |
cl_input.c
|
server now claims to be proquake-compatible, so will use 16bit angles for proquake and its nq clones.
|
2012-10-01 14:29:44 +00:00 |
cl_main.c
|
couple of fixes for q2 + berkelium.
|
2012-10-10 22:58:51 +00:00 |
cl_master.h
|
Committing this before I break it any more.
|
2012-04-09 19:12:12 +00:00 |
cl_parse.c
|
Added console-links support.
|
2012-10-13 00:56:31 +00:00 |
cl_plugin.inc
|
Android tweeks
|
2012-07-05 19:42:36 +00:00 |
cl_pred.c
|
audio on android is now configurable, hopefully.
|
2012-10-08 04:36:10 +00:00 |
cl_screen.c
|
audio on android is now configurable, hopefully.
|
2012-10-08 04:36:10 +00:00 |
cl_tent.c
|
Trimmed some dead files.
|
2012-09-30 05:52:03 +00:00 |
cl_ui.c
|
Trimmed some dead files.
|
2012-09-30 05:52:03 +00:00 |
clhl_game.c
|
Android tweeks
|
2012-07-05 19:42:36 +00:00 |
client.h
|
Added console-links support.
|
2012-10-13 00:56:31 +00:00 |
clq2_cin.c
|
Fix a couple of things I noticed while playing in linux.
|
2011-01-29 19:53:38 +00:00 |
clq2_ents.c
|
Android tweeks
|
2012-07-05 19:42:36 +00:00 |
clq3_parse.c
|
r_wireframe. requires cheats.
|
2012-08-04 01:35:52 +00:00 |
clq3defs.h
|
Work In Progress branch.
|
2009-11-04 21:16:50 +00:00 |
console.c
|
Unified input subsystems. Should now all act the same.
|
2012-10-14 09:00:49 +00:00 |
fragstats.c
|
Work In Progress branch.
|
2009-11-04 21:16:50 +00:00 |
image.c
|
Trimmed some dead files.
|
2012-09-30 05:52:03 +00:00 |
in_generic.c
|
Unified input subsystems. Should now all act the same.
|
2012-10-14 09:00:49 +00:00 |
in_morphos.c
|
couple of compile fixes.
|
2012-10-14 11:20:14 +00:00 |
in_morphos.h
|
Added copyright header.
|
2007-09-09 14:28:59 +00:00 |
in_raw.h
|
attempted vs2008 compile fix
|
2009-01-18 01:47:48 +00:00 |
in_sdl.c
|
Unified input subsystems. Should now all act the same.
|
2012-10-14 09:00:49 +00:00 |
in_win.c
|
Unified input subsystems. Should now all act the same.
|
2012-10-14 09:00:49 +00:00 |
input.h
|
couple of compile fixes.
|
2012-10-14 11:20:14 +00:00 |
keys.c
|
Unified input subsystems. Should now all act the same.
|
2012-10-14 09:00:49 +00:00 |
keys.h
|
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
|
2012-07-14 16:25:18 +00:00 |
lhfont.h
|
Stole lh's font, for use without gamedata.
|
2005-01-05 08:02:25 +00:00 |
m_download.c
|
audio on android is now configurable, hopefully.
|
2012-10-08 04:36:10 +00:00 |
m_items.c
|
Unified input subsystems. Should now all act the same.
|
2012-10-14 09:00:49 +00:00 |
m_master.c
|
Committing this before I break it any more.
|
2012-04-09 19:12:12 +00:00 |
m_mp3.c
|
Added console-links support.
|
2012-10-13 00:56:31 +00:00 |
m_multi.c
|
Trimmed some dead files.
|
2012-09-30 05:52:03 +00:00 |
m_options.c
|
Added some 16:9 video resolutions in the options menu
|
2012-06-16 08:58:36 +00:00 |
m_script.c
|
Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
|
2012-04-24 07:59:11 +00:00 |
m_single.c
|
change alot of sprintfs
|
2011-07-22 15:11:35 +00:00 |
menu.c
|
add yes/no buttons to the quit menu
|
2012-10-18 10:13:15 +00:00 |
menu.h
|
couple of fixes for q2 + berkelium.
|
2012-10-10 22:58:51 +00:00 |
merged.h
|
Trimmed some dead files.
|
2012-09-30 05:52:03 +00:00 |
modelgen.h
|
new defaults: snd_khz 44/gl_overbright 1/r_lightmap_shift 1, merge mdl alias frame code, report .bsp missing instead of .cm
|
2011-03-03 17:09:15 +00:00 |
net_master.c
|
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
|
2012-07-14 16:25:18 +00:00 |
p_classic.c
|
Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
|
2012-04-24 07:59:11 +00:00 |
p_null.c
|
tcpconnect fixes
|
2012-01-17 07:57:46 +00:00 |
p_script.c
|
Trimmed some dead files.
|
2012-09-30 05:52:03 +00:00 |
pr_csqc.c
|
Added console-links support.
|
2012-10-13 00:56:31 +00:00 |
pr_menu.c
|
audio on android is now configurable, hopefully.
|
2012-10-08 04:36:10 +00:00 |
pr_skelobj.c
|
Trimmed some dead files.
|
2012-09-30 05:52:03 +00:00 |
q2.ico
|
Work In Progress branch.
|
2009-11-04 21:16:50 +00:00 |
q2anorms.h
|
Initial Checkin
|
2004-08-23 00:15:46 +00:00 |
q2m_flash.c
|
Sigh, I suck.
|
2006-07-08 23:31:11 +00:00 |
quakedef.h
|
misc fixes, mostly for q3bsp+no pvs.
|
2012-07-07 05:17:43 +00:00 |
r_2d.c
|
Trimmed some dead files.
|
2012-09-30 05:52:03 +00:00 |
r_d3.c
|
Android tweeks
|
2012-07-05 19:42:36 +00:00 |
r_part.c
|
Gave terrain limited thickness, re-added support for holes with clipping.
|
2012-07-21 04:43:31 +00:00 |
r_partset.c
|
Trimmed some dead files.
|
2012-09-30 05:52:03 +00:00 |
r_partset.h
|
A couple of changes.
|
2011-12-05 15:23:40 +00:00 |
r_surf.c
|
couple of fixes for q2 + berkelium.
|
2012-10-10 22:58:51 +00:00 |
render.h
|
Trimmed some dead files.
|
2012-09-30 05:52:03 +00:00 |
renderer.c
|
Trimmed some dead files.
|
2012-09-30 05:52:03 +00:00 |
renderque.c
|
Trimmed some dead files.
|
2012-09-30 05:52:03 +00:00 |
renderque.h
|
Changes merged from trunk. Also additional extensive changes. Q3 portals work.
|
2010-07-11 02:22:39 +00:00 |
resource.h
|
Visual Studio sucks. Needed to change this to get the damn thing to compile it.
|
2010-05-24 23:35:55 +00:00 |
roq.h
|
Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
|
2005-12-21 03:07:33 +00:00 |
roq_read.c
|
Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
|
2012-04-24 07:59:11 +00:00 |
sbar.c
|
Trimmed some dead files.
|
2012-09-30 05:52:03 +00:00 |
sbar.h
|
csqc's getplayerkey's "voipspeaking" or "voiploudness" are now implemented. the later works only for the local player, the former will report true only if the server is echoing.
|
2010-11-21 03:39:12 +00:00 |
screen.h
|
random fixes.
|
2012-08-04 11:28:39 +00:00 |
skin.c
|
Trimmed some dead files.
|
2012-09-30 05:52:03 +00:00 |
snd_al.c
|
Android tweeks
|
2012-07-05 19:42:36 +00:00 |
snd_alsa.c
|
Committing this before I break it any more.
|
2012-04-09 19:12:12 +00:00 |
snd_directx.c
|
Android tweeks
|
2012-07-05 19:42:36 +00:00 |
snd_dma.c
|
Unified input subsystems. Should now all act the same.
|
2012-10-14 09:00:49 +00:00 |
snd_droid.c
|
audio on android is now configurable, hopefully.
|
2012-10-08 04:36:10 +00:00 |
snd_linux.c
|
Committing this before I break it any more.
|
2012-04-09 19:12:12 +00:00 |
snd_macos.c
|
Committing this before I break it any more.
|
2012-04-09 19:12:12 +00:00 |
snd_mem.c
|
Android tweeks
|
2012-07-05 19:42:36 +00:00 |
snd_mix.c
|
Trimmed some dead files.
|
2012-09-30 05:52:03 +00:00 |
snd_morphos.c
|
Committing this before I break it any more.
|
2012-04-09 19:12:12 +00:00 |
snd_mp3.c
|
change alot of sprintfs
|
2011-07-22 15:11:35 +00:00 |
snd_ov.c
|
audio on android is now configurable, hopefully.
|
2012-10-08 04:36:10 +00:00 |
snd_sdl.c
|
Committing this before I break it any more.
|
2012-04-09 19:12:12 +00:00 |
snd_sndio.c
|
Trimmed some dead files.
|
2012-09-30 05:52:03 +00:00 |
snd_win.c
|
Committing this before I break it any more.
|
2012-04-09 19:12:12 +00:00 |
sound.h
|
Trimmed some dead files.
|
2012-09-30 05:52:03 +00:00 |
spritegn.h
|
Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
|
2005-05-13 10:42:48 +00:00 |
sys_axfte.cpp
|
A couple of changes.
|
2011-12-05 15:23:40 +00:00 |
sys_droid.c
|
Unified input subsystems. Should now all act the same.
|
2012-10-14 09:00:49 +00:00 |
sys_linux.c
|
don't show link gibberish on stdout
|
2012-10-14 10:53:50 +00:00 |
sys_morphos.c
|
Use dynload.library by default. dlopen() and friends will now only work on MorphOS 2.0+.
|
2012-05-10 12:56:18 +00:00 |
sys_npfte.c
|
A couple of changes.
|
2011-12-05 15:23:40 +00:00 |
sys_plugfte.c
|
A couple of changes.
|
2011-12-05 15:23:40 +00:00 |
sys_plugfte.h
|
committing for fixes for OMC
|
2011-10-27 15:46:36 +00:00 |
sys_sdl.c
|
Unified input subsystems. Should now all act the same.
|
2012-10-14 09:00:49 +00:00 |
sys_win.c
|
audio on android is now configurable, hopefully.
|
2012-10-08 04:36:10 +00:00 |
teamplay.c
|
s/thier/their
|
2007-10-05 17:43:26 +00:00 |
textedit.c
|
A couple of changes.
|
2011-12-05 15:23:40 +00:00 |
valid.c
|
added DP_QC_ENTITYSTRING builtins.
|
2012-01-24 04:24:14 +00:00 |
vid.h
|
Trimmed some dead files.
|
2012-09-30 05:52:03 +00:00 |
view.c
|
Trimmed some dead files.
|
2012-09-30 05:52:03 +00:00 |
view.h
|
Small tweeks, bugfixes, breakages, cleanups...
|
2012-05-09 15:30:53 +00:00 |
wad.c
|
r_wireframe. requires cheats.
|
2012-08-04 01:35:52 +00:00 |
wad.h
|
Android tweeks
|
2012-07-05 19:42:36 +00:00 |
winamp.h
|
got rid of some anonymous unions
|
2006-02-17 02:51:59 +00:00 |
winquake.h
|
Unified input subsystems. Should now all act the same.
|
2012-10-14 09:00:49 +00:00 |
winquake.rc
|
Trimmed some dead files.
|
2012-09-30 05:52:03 +00:00 |
zqtp.c
|
Android tweeks
|
2012-07-05 19:42:36 +00:00 |