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botlib.h
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This might be handy,
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2005-10-04 19:28:31 +00:00 |
net_preparse.c
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Fixes the bug with tf2003
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2005-12-16 17:11:17 +00:00 |
pr_cmds.c
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warning cleanup
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2006-04-16 03:55:55 +00:00 |
progdefs.h
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Mostly colourmod stuff. A few fixes for q3 menus, some gamma fixes for q2, more verbose messages for pngs, and hopefully a gamma fix.
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2006-02-27 00:42:25 +00:00 |
progs.h
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Removed moodles' infokey stuff which was totally wrong anyway.
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2006-01-28 02:35:40 +00:00 |
q2game.h
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Urm. Compiles in FreeBSD with gmake and gcc. So, urm, yeah... Maybe it runs too.
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2005-04-17 02:22:51 +00:00 |
q3g_public.h
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Rotating BSP fixes, hexen2 fixes, and a few extra bugs...
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2006-03-23 19:22:12 +00:00 |
qwsvdef.h
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Removed unused cachedir variable.
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2005-08-03 21:48:18 +00:00 |
savegame.c
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warning cleanup
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2006-04-16 03:55:55 +00:00 |
server.h
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gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
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2006-03-06 01:41:09 +00:00 |
sv_ccmds.c
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support non-power of 2 sound buffer sizes, attempted fix for command line not being parsed correctly with dedicated server crash restart
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2006-05-09 19:29:14 +00:00 |
sv_chat.c
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Rotating BSP fixes, hexen2 fixes, and a few extra bugs...
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2006-03-23 19:22:12 +00:00 |
sv_demo.c
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mvdplay disabled. See who notices before it's finally removed totally.
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2006-03-14 01:12:17 +00:00 |
sv_ents.c
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Rotating BSP fixes, hexen2 fixes, and a few extra bugs...
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2006-03-23 19:22:12 +00:00 |
sv_init.c
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prevent buffer overrun with map name
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2006-05-18 01:43:22 +00:00 |
sv_main.c
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r_drawflat/r_floorcolour/r_wallcolour for software, use alpha blending instead of stippling for alpha surfaces in software, misc cleanups
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2006-05-14 20:52:13 +00:00 |
sv_master.c
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got rid of some anonymous unions
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2006-02-17 02:51:59 +00:00 |
sv_move.c
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Rotating BSP fixes, hexen2 fixes, and a few extra bugs...
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2006-03-23 19:22:12 +00:00 |
sv_mvd.c
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Rotating BSP fixes, hexen2 fixes, and a few extra bugs...
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2006-03-23 19:22:12 +00:00 |
sv_nchan.c
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Fixed mvd playback as correctly as I can think how.
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2006-01-28 19:04:13 +00:00 |
sv_phys.c
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STAY on plats. Don't Slide, no. Sliding is silly, so don't do it.
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2006-04-06 20:47:18 +00:00 |
sv_rankin.c
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added a macro for specifying all the cvar properties. This will simplify stuff for Q2.
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2006-02-11 02:09:43 +00:00 |
sv_send.c
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Don't spam the server's console quite so much with "Connection lost or aborted" when an NQ client disconnects.
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2006-04-06 23:53:57 +00:00 |
sv_sys_unix.c
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use macros as intended
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2006-05-06 02:58:57 +00:00 |
sv_sys_win.c
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fixes to win32 dedicated server, fix to "-port" being parsed too soon
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2006-05-13 21:11:06 +00:00 |
sv_user.c
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fix crash with Q2 server, server/client handles Q2 map checksum, server sets Q2 airaccelerate on init
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2006-04-08 05:43:53 +00:00 |
svmodel.c
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don't Sys_Error on invalid translation, BSP (HL/Q1/H2) loading will no longer Sys_Error
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2006-03-12 22:01:49 +00:00 |
svq2_ents.c
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Makes Q2 with high visible entity counts more robust.
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2006-04-09 02:04:40 +00:00 |
svq2_game.c
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got rid of some anonymous unions
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2006-02-17 02:51:59 +00:00 |
svq3_game.c
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warning fixes, change favorites color to cyan
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2006-04-02 03:47:06 +00:00 |
world.c
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warning fixes, change favorites color to cyan
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2006-04-02 03:47:06 +00:00 |
worlda.s
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ASM code for q1 world hull physics
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2004-08-22 22:46:32 +00:00 |