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fteqw/engine/shaders/glsl
2012-10-07 18:38:22 +00:00
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altwater.glsl fix non-compliant glsl casts (always test on something that isn't nvidia!). 2012-07-21 23:34:48 +00:00
bloom_blur.glsl tcpconnect fixes 2012-01-17 07:57:46 +00:00
bloom_filter.glsl added args to the bloom shader for better tweekage. 2012-05-11 01:57:00 +00:00
bloom_final.glsl added args to the bloom shader for better tweekage. 2012-05-11 01:57:00 +00:00
colourtint.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
crepuscular_opaque.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
crepuscular_rays.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
crepuscular_sky.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
default2d.glsl fix for a silly bug. 2012-08-04 11:31:00 +00:00
defaultadditivesprite.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
defaultskin.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
defaultsky.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
defaultsprite.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
defaultwall.glsl make sure these don't get forgotten about. 2012-10-07 18:38:22 +00:00
defaultwarp.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
drawflat_wall.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
lpp_depthnorm.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
lpp_light.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
lpp_wall.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
postproc_fisheye.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
postproc_panorama.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
rtlight.glsl make sure these don't get forgotten about. 2012-10-07 18:38:22 +00:00
terrain.glsl r_wireframe. requires cheats. 2012-08-04 01:35:52 +00:00
underwaterwarp.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00