a97007ae5a
package manager: reworked to enable/disable plugins when downloaded, which can also be present-but-disabled. package manager: display a confirmation prompt before applying changes. do not allow other changes to be made while applying. prompt may be skipped with 'pkg apply' in dedicated servers. sv: downloads are no longer forced to lower case. sv: added sv_demoAutoCompress cvar. set to 1 to directly record to *.mvd.gz cl: properly support directly playing .mvd.gz files menus: reworked to separate mouse and keyboard focus. mouse focus becomes keyboard focus only on mouse clicks. tooltips follow mouse cursors. menus: cleaned up menu heirachy a little. now simpler. server browser: changed 'hide *' filters to 'show *' instead. I felt it was more logical. deluxmapping: changed to disabled, load, generate, like r_loadlit is. render targets api now supports negative formats to mean nearest filtering, where filtering is part of texture state. drawrotpic fixed, now batches and interacts with drawpic correctly. drawline fixed, no interacts with draw* correctly, but still does not batch. fixed saving games. provide proper userinfo to nq clients, where supported. qcc: catch string table overflows safely, giving errors instead of crashes. switch to 32bit statements if some over-sized function requires it. qtv: some bigcoords support tweaks git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5073 fc73d0e0-1445-4013-8a0c-d673dee63da5
3142 lines
No EOL
73 KiB
C
3142 lines
No EOL
73 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// cl_screen.c -- master for refresh, status bar, console, chat, notify, etc
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#include "quakedef.h"
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#ifdef GLQUAKE
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#include "glquake.h"//would prefer not to have this
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#endif
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#include "shader.h"
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//name of the current backdrop for the loading screen
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char levelshotname[MAX_QPATH];
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void RSpeedShow(void)
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{
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int i;
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static int samplerspeeds[RSPEED_MAX];
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static int samplerquant[RQUANT_MAX];
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int savedsamplerquant[RQUANT_MAX]; //so we don't count the r_speeds debug spam in draw counts.
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char *RSpNames[RSPEED_MAX];
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char *RQntNames[RQUANT_MAX];
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char *s;
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static int framecount;
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int frameinterval = 100;
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if (!r_speeds.ival)
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return;
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memset(RSpNames, 0, sizeof(RSpNames));
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RSpNames[RSPEED_TOTALREFRESH] = "Total refresh";
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RSpNames[RSPEED_PROTOCOL] = "Protocol";
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RSpNames[RSPEED_LINKENTITIES] = "Entity setup";
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RSpNames[RSPEED_WORLDNODE] = "World walking";
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RSpNames[RSPEED_WORLD] = "World rendering";
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RSpNames[RSPEED_DYNAMIC] = "Lightmap updates";
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RSpNames[RSPEED_PARTICLES] = "Particle phys/sort";
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RSpNames[RSPEED_PARTICLESDRAW] = "Particle drawing";
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RSpNames[RSPEED_2D] = "2d elements";
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RSpNames[RSPEED_SERVER] = "Server";
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RSpNames[RSPEED_DRAWENTITIES] = "Entity rendering";
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RSpNames[RSPEED_PALETTEFLASHES] = "Palette flashes";
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RSpNames[RSPEED_STENCILSHADOWS] = "Stencil Shadows";
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RSpNames[RSPEED_FULLBRIGHTS] = "World fullbrights";
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RSpNames[RSPEED_SETUP] = "Setup";
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RSpNames[RSPEED_SUBMIT] = "submit/finish";
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RSpNames[RSPEED_PRESENT] = "present";
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RSpNames[RSPEED_ACQUIRE] = "acquire";
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memset(RQntNames, 0, sizeof(RQntNames));
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RQntNames[RQUANT_MSECS] = "Microseconds";
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RQntNames[RQUANT_PRIMITIVEINDICIES] = "Draw Indicies";
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RQntNames[RQUANT_DRAWS] = "Draw Calls";
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RQntNames[RQUANT_2DBATCHES] = "2d Batches";
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RQntNames[RQUANT_WORLDBATCHES] = "World Batches";
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RQntNames[RQUANT_ENTBATCHES] = "Ent Batches";
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RQntNames[RQUANT_SHADOWINDICIES] = "Shadow Indicies";
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RQntNames[RQUANT_SHADOWEDGES] = "Shadow Edges";
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RQntNames[RQUANT_SHADOWSIDES] = "Shadowmap Sides";
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RQntNames[RQUANT_LITFACES] = "Lit faces";
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RQntNames[RQUANT_RTLIGHT_DRAWN] = "Lights Drawn";
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RQntNames[RQUANT_RTLIGHT_CULL_FRUSTUM] = "Lights offscreen";
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RQntNames[RQUANT_RTLIGHT_CULL_PVS] = "Lights PVS Culled";
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RQntNames[RQUANT_RTLIGHT_CULL_SCISSOR] = "Lights Scissored";
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memcpy(savedsamplerquant, rquant, sizeof(savedsamplerquant));
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if (r_speeds.ival > 1)
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{
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for (i = 0; i < RSPEED_MAX; i++)
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{
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s = va("%g %-20s", samplerspeeds[i]/(float)frameinterval, RSpNames[i]);
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Draw_FunString(vid.width-strlen(s)*8, i*8, s);
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}
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}
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for (i = 0; i < RQUANT_MAX; i++)
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{
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s = va("%u.%.3u %-20s", samplerquant[i]/frameinterval, (samplerquant[i]%100), RQntNames[i]);
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Draw_FunString(vid.width-strlen(s)*8, (i+RSPEED_MAX)*8, s);
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}
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if (r_speeds.ival > 1)
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{
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s = va("%f %-20s", (frameinterval*1000*1000.0f)/(samplerspeeds[RSPEED_TOTALREFRESH]+samplerspeeds[RSPEED_PRESENT]), "Framerate (refresh only)");
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Draw_FunString(vid.width-strlen(s)*8, (i+RSPEED_MAX)*8, s);
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}
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memcpy(rquant, savedsamplerquant, sizeof(rquant));
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if (++framecount>=frameinterval)
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{
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for (i = 0; i < RSPEED_MAX; i++)
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{
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samplerspeeds[i] = rspeeds[i];
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rspeeds[i] = 0;
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}
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for (i = 0; i < RQUANT_MAX; i++)
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{
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samplerquant[i] = rquant[i];
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rquant[i] = 0;
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}
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framecount=0;
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}
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}
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/*
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background clear
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rendering
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turtle/net/ram icons
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sbar
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centerprint / slow centerprint
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notify lines
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intermission / finale overlay
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loading plaque
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console
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menu
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required background clears
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required update regions
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syncronous draw mode or async
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One off screen buffer, with updates either copied or xblited
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Need to double buffer?
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async draw will require the refresh area to be cleared, because it will be
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xblited, but sync draw can just ignore it.
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sync
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draw
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CenterPrint ()
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SlowPrint ()
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Screen_Update ();
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Con_Printf ();
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net
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turn off messages option
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the refresh is always rendered, unless the console is full screen
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console is:
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notify lines
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half
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full
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*/
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int scr_chatmode;
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extern cvar_t scr_chatmodecvar;
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float mousecursor_x, mousecursor_y;
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float mousemove_x, mousemove_y;
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float multicursor_x[8], multicursor_y[8];
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qboolean multicursor_active[8];
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float scr_con_current;
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float scr_conlines; // lines of console to display
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qboolean scr_con_forcedraw;
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extern cvar_t scr_viewsize;
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extern cvar_t scr_fov;
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extern cvar_t scr_conspeed;
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extern cvar_t scr_centertime;
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extern cvar_t scr_logcenterprint;
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extern cvar_t scr_showturtle;
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extern cvar_t scr_turtlefps;
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extern cvar_t scr_showpause;
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extern cvar_t scr_printspeed;
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extern cvar_t scr_allowsnap;
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extern cvar_t scr_sshot_type;
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extern cvar_t scr_sshot_prefix;
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extern cvar_t scr_sshot_compression;
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extern cvar_t crosshair;
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extern cvar_t scr_consize;
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cvar_t scr_neticontimeout = CVAR("scr_neticontimeout", "0.3");
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qboolean scr_initialized; // ready to draw
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mpic_t *scr_net;
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mpic_t *scr_turtle;
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int clearconsole;
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int clearnotify;
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viddef_t vid; // global video state
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vrect_t scr_vrect;
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qboolean scr_disabled_for_loading;
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qboolean scr_drawloading;
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float scr_disabled_time;
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float oldsbar = 0;
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cvar_t con_stayhidden = CVARFD("con_stayhidden", "0", CVAR_NOTFROMSERVER, "0: allow console to pounce on the user\n1: console stays hidden unless explicitly invoked\n2:toggleconsole command no longer works\n3: shift+escape key no longer works");
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cvar_t show_fps = CVARF("show_fps", "0", CVAR_ARCHIVE);
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cvar_t show_fps_x = CVAR("show_fps_x", "-1");
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cvar_t show_fps_y = CVAR("show_fps_y", "-1");
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cvar_t show_clock = CVAR("cl_clock", "0");
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cvar_t show_clock_x = CVAR("cl_clock_x", "0");
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cvar_t show_clock_y = CVAR("cl_clock_y", "-1");
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cvar_t show_gameclock = CVAR("cl_gameclock", "0");
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cvar_t show_gameclock_x = CVAR("cl_gameclock_x", "0");
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cvar_t show_gameclock_y = CVAR("cl_gameclock_y", "-1");
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cvar_t show_speed = CVAR("show_speed", "0");
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cvar_t show_speed_x = CVAR("show_speed_x", "-1");
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cvar_t show_speed_y = CVAR("show_speed_y", "-9");
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cvar_t scr_loadingrefresh = CVAR("scr_loadingrefresh", "0");
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cvar_t scr_showloading = CVAR("scr_showloading", "1");
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cvar_t scr_showobituaries = CVAR("scr_showobituaries", "0");
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void *scr_curcursor;
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static void SCR_CPrint_f(void)
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{
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if (Cmd_Argc() == 2)
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SCR_CenterPrint(0, Cmd_Argv(1), true);
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else
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SCR_CenterPrint(0, Cmd_Args(), true);
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}
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extern char cl_screengroup[];
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void CLSCR_Init(void)
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{
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int i;
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Cmd_AddCommand("cprint", SCR_CPrint_f);
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Cvar_Register(&con_stayhidden, cl_screengroup);
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Cvar_Register(&scr_loadingrefresh, cl_screengroup);
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Cvar_Register(&scr_showloading, cl_screengroup);
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Cvar_Register(&show_fps, cl_screengroup);
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Cvar_Register(&show_fps_x, cl_screengroup);
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Cvar_Register(&show_fps_y, cl_screengroup);
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Cvar_Register(&show_clock, cl_screengroup);
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Cvar_Register(&show_clock_x, cl_screengroup);
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Cvar_Register(&show_clock_y, cl_screengroup);
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Cvar_Register(&show_gameclock, cl_screengroup);
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Cvar_Register(&show_gameclock_x, cl_screengroup);
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Cvar_Register(&show_gameclock_y, cl_screengroup);
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Cvar_Register(&show_speed, cl_screengroup);
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Cvar_Register(&show_speed_x, cl_screengroup);
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Cvar_Register(&show_speed_y, cl_screengroup);
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Cvar_Register(&scr_neticontimeout, cl_screengroup);
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Cvar_Register(&scr_showobituaries, cl_screengroup);
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memset(&key_customcursor, 0, sizeof(key_customcursor));
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for (i = 0; i < kc_max; i++)
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key_customcursor[i].dirty = true;
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scr_curcursor = NULL;
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if (rf && rf->VID_SetCursor)
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rf->VID_SetCursor(scr_curcursor);
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}
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/*
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===============================================================================
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CENTER PRINTING
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===============================================================================
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*/
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typedef struct {
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unsigned int flags;
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conchar_t *string;
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size_t stringbytes;
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char titleimage[MAX_QPATH];
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unsigned int charcount;
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float time_start; // for slow victory printing
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float time_off;
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int erase_lines;
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int erase_center;
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} cprint_t;
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cprint_t scr_centerprint[MAX_SPLITS];
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// SCR_StringToRGB: takes in "<index>" or "<r> <g> <b>" and converts to an RGB vector
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void SCR_StringToRGB (char *rgbstring, float *rgb, float rgbinputscale)
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{
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char *t;
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//hex values
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if (!strncmp(rgbstring, "0x", 2))
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{
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char *end;
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unsigned int val = strtoul(rgbstring+2, &end, 16);
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if (end == rgbstring + 5)
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{
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rgb[0] = ((val&0xf00)>>8)/15.0;
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rgb[1] = ((val&0x0f0)>>4)/15.0;
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rgb[2] = ((val&0x00f)>>0)/15.0;
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}
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else if (end == rgbstring + 8)
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{
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rgb[0] = ((val&0xff0000)>>12)/255.0;
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rgb[1] = ((val&0x00ff00)>> 8)/255.0;
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rgb[2] = ((val&0x0000ff)>> 0)/255.0;
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}
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else
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rgb[0] = rgb[1] = rgb[2] = 1;
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return ;
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}
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t = strstr(rgbstring, " ");
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if (!t) // palette index
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{
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qbyte *pal;
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int i = atoi(rgbstring);
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i = bound(0, i, 255);
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pal = host_basepal;
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pal += (i * 3);
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// convert r8g8b8 to rgb floats
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rgb[0] = (float)(pal[0]);
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rgb[1] = (float)(pal[1]);
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rgb[2] = (float)(pal[2]);
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VectorScale(rgb, 1/255.0, rgb);
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}
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else // use RGB coloring (input is scaled from 0-rgbinputscale)
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{
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t++;
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rgb[0] = atof(rgbstring);
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rgb[1] = atof(t);
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t = strstr(t, " "); // find last value
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if (t)
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rgb[2] = atof(t+1);
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else
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rgb[2] = 0.0;
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rgbinputscale = 1/rgbinputscale;
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VectorScale(rgb, rgbinputscale, rgb);
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} // i contains the crosshair color
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}
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/*
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==============
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SCR_CenterPrint
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Called for important messages that should stay in the center of the screen
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for a few moments
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==============
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*/
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void SCR_CenterPrint (int pnum, char *str, qboolean skipgamecode)
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{
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cprint_t *p;
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if (!str)
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{
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if (cl.intermissionmode == IM_NONE)
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{
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p = &scr_centerprint[pnum];
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p->flags = 0;
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p->time_off = 0;
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}
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return;
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}
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if (!skipgamecode)
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{
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#ifdef CSQC_DAT
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if (CSQC_CenterPrint(pnum, str)) //csqc nabbed it.
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return;
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#endif
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}
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if (Cmd_AliasExist("f_centerprint", RESTRICT_LOCAL))
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{
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cvar_t *var;
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var = Cvar_FindVar ("scr_centerprinttext");
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if (!var)
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Cvar_Get("scr_centerprinttext", "", 0, "Script Notifications");
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Cvar_Set(var, str);
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Cbuf_AddText("f_centerprint\n", RESTRICT_LOCAL);
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}
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p = &scr_centerprint[pnum];
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p->flags = 0;
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p->titleimage[0] = 0;
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if (*str != '/')
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{
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if (cl.intermissionmode != IM_NONE)
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{
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p->flags |= CPRINT_TYPEWRITER | CPRINT_PERSIST | CPRINT_TALIGN;
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if (cl.intermissionmode != IM_NQCUTSCENE)
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Q_strncpyz(p->titleimage, "gfx/finale.lmp", sizeof(p->titleimage));
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}
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}
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while (*str == '/')
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{
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if (str[1] == '.')
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{
|
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/* /. means text actually starts after, no more flags */
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str+=2;
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break;
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}
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else if (str[1] == 'P')
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{
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p->flags |= CPRINT_PERSIST | CPRINT_BACKGROUND;
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p->flags &= ~CPRINT_TALIGN;
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}
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else if (str[1] == 'W') //wait between each char
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p->flags ^= CPRINT_TYPEWRITER;
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else if (str[1] == 'S') //Stay
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p->flags ^= CPRINT_PERSIST;
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else if (str[1] == 'M') //'Mask' the background so that its readable.
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p->flags ^= CPRINT_BACKGROUND;
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else if (str[1] == 'O') //Obituaries are shown at the bottom, ish.
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p->flags ^= CPRINT_OBITUARTY;
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else if (str[1] == 'B')
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p->flags ^= CPRINT_BALIGN; //Note: you probably want to add some blank lines...
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else if (str[1] == 'T')
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p->flags ^= CPRINT_TALIGN;
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else if (str[1] == 'L')
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p->flags ^= CPRINT_LALIGN;
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else if (str[1] == 'R')
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p->flags ^= CPRINT_RALIGN;
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else if (str[1] == 'F')
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{ //'F' is reserved for special handling via svc_finale
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if (cl.intermissionmode == IM_NONE)
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cl.completed_time = cl.time;
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str+=2;
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switch(*str++)
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{
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case 'R': //remove intermission
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cl.intermissionmode = IM_NONE;
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break;
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case 'I': //standard intermission
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case 'S': //score board / map stats
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cl.intermissionmode = IM_NQSCORES;
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break;
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case 'F': //finale
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cl.intermissionmode = IM_NQFINALE;
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break;
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case 'f': //finale, but with the view offset properly
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cl.intermissionmode = IM_H2FINALE;
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|
break;
|
|
case 0:
|
|
str--;
|
|
break;
|
|
default:
|
|
break; //no idea. suck it up for compat.
|
|
}
|
|
continue;
|
|
}
|
|
else if (str[1] == 'I')
|
|
{
|
|
char *e;
|
|
int l;
|
|
str+=2;
|
|
e = strchr(str, ':');
|
|
if (!e)
|
|
e = strchr(str, ' '); //probably an error
|
|
if (!e)
|
|
e = str + strlen(str)-1; //error
|
|
l = e - str;
|
|
if (l >= sizeof(p->titleimage))
|
|
l = sizeof(p->titleimage)-1;
|
|
strncpy(p->titleimage, str, l);
|
|
p->titleimage[l] = 0;
|
|
str = e+1;
|
|
continue;
|
|
}
|
|
else
|
|
break;
|
|
str += 2;
|
|
}
|
|
|
|
if (((scr_logcenterprint.ival && !cl.deathmatch) || scr_logcenterprint.ival == 2) && !(p->flags & CPRINT_PERSIST))
|
|
{
|
|
//don't spam too much.
|
|
if (*str && strncmp(cl.lastcenterprint, str, sizeof(cl.lastcenterprint)-1))
|
|
{
|
|
Q_strncpyz(cl.lastcenterprint, str, sizeof(cl.lastcenterprint));
|
|
Con_CenterPrint(str);
|
|
}
|
|
}
|
|
|
|
for (;;)
|
|
{
|
|
p->charcount = COM_ParseFunString(CON_WHITEMASK, str, p->string, p->stringbytes, false) - p->string;
|
|
|
|
if ((p->charcount+1)*sizeof(*p->string) < p->stringbytes)
|
|
break;
|
|
else
|
|
{
|
|
p->stringbytes=p->stringbytes*2+sizeof(*p->string);
|
|
Z_Free(p->string);
|
|
p->string = Z_Malloc(p->stringbytes);
|
|
}
|
|
}
|
|
|
|
p->time_off = scr_centertime.value;
|
|
p->time_start = cl.time;
|
|
}
|
|
|
|
void VARGS Stats_Message(char *msg, ...)
|
|
{
|
|
va_list argptr;
|
|
char str[2048];
|
|
cprint_t *p = &scr_centerprint[0];
|
|
if (!scr_showobituaries.ival)
|
|
return;
|
|
if (p->time_off >= 0)
|
|
return;
|
|
|
|
va_start (argptr, msg);
|
|
vsnprintf (str,sizeof(str)-1, msg, argptr);
|
|
va_end (argptr);
|
|
|
|
p->flags = CPRINT_OBITUARTY;
|
|
p->titleimage[0] = 0;
|
|
|
|
for (;;)
|
|
{
|
|
p->charcount = COM_ParseFunString(CON_WHITEMASK, str, p->string, p->stringbytes, false) - p->string;
|
|
|
|
if ((p->charcount+1)*sizeof(*p->string) < p->stringbytes)
|
|
break;
|
|
else
|
|
{
|
|
p->stringbytes=p->stringbytes*2+sizeof(*p->string);
|
|
Z_Free(p->string);
|
|
p->string = Z_Malloc(p->stringbytes);
|
|
}
|
|
}
|
|
|
|
p->time_off = scr_centertime.value;
|
|
p->time_start = cl.time;
|
|
}
|
|
|
|
#define MAX_CPRINT_LINES 256
|
|
void SCR_DrawCenterString (vrect_t *rect, cprint_t *p, struct font_s *font)
|
|
{
|
|
int l;
|
|
int y, x;
|
|
int left;
|
|
int right;
|
|
int top;
|
|
int bottom;
|
|
int remaining;
|
|
shader_t *pic;
|
|
|
|
conchar_t *line_start[MAX_CPRINT_LINES];
|
|
conchar_t *line_end[MAX_CPRINT_LINES];
|
|
int linecount;
|
|
|
|
|
|
// the finale prints the characters one at a time
|
|
if (p->flags & CPRINT_TYPEWRITER)
|
|
remaining = scr_printspeed.value * (cl.time - p->time_start);
|
|
else
|
|
remaining = 9999;
|
|
|
|
p->erase_center = 0;
|
|
|
|
if (*p->titleimage)
|
|
pic = R2D_SafeCachePic (p->titleimage);
|
|
else
|
|
pic = NULL;
|
|
|
|
if (p->flags & CPRINT_BACKGROUND)
|
|
{ //hexen2 style plaque.
|
|
int w = 320, h=200;
|
|
if (pic)
|
|
R_GetShaderSizes(pic, &w, &h, false);
|
|
if (rect->width > w)
|
|
{
|
|
rect->x = (rect->x + rect->width/2) - (w / 2);
|
|
rect->width = w;
|
|
}
|
|
|
|
if (rect->width < 32)
|
|
return;
|
|
rect->x += 16;
|
|
rect->width -= 32;
|
|
|
|
/*keep the text inside the image too*/
|
|
if (pic)
|
|
{
|
|
if (rect->height > h)
|
|
{
|
|
rect->y = (rect->y + rect->height/2) - (h/2);
|
|
rect->height = h;
|
|
}
|
|
rect->y += 16;
|
|
rect->height -= 32;
|
|
}
|
|
}
|
|
|
|
y = rect->y;
|
|
|
|
if (pic)
|
|
{
|
|
//the pic is just a header
|
|
if (!(p->flags & CPRINT_BACKGROUND))
|
|
{
|
|
int w, h;
|
|
R_GetShaderSizes(pic, &w, &h, false);
|
|
w *= 24.0/h;
|
|
h = 24;
|
|
y+= 16;
|
|
R2D_ScalePic ( (vid.width-w)/2, 16, w, h, pic);
|
|
y+= h;
|
|
y+= 8;
|
|
}
|
|
}
|
|
|
|
Font_BeginString(font, rect->x, y, &left, &top);
|
|
Font_BeginString(font, rect->x+rect->width, rect->y+rect->height, &right, &bottom);
|
|
linecount = Font_LineBreaks(p->string, p->string + p->charcount, right - left, MAX_CPRINT_LINES, line_start, line_end);
|
|
|
|
if (p->flags & CPRINT_TALIGN)
|
|
y = top;
|
|
else if (p->flags & CPRINT_BALIGN)
|
|
y = bottom - Font_CharHeight()*linecount;
|
|
else if (p->flags & CPRINT_OBITUARTY)
|
|
//'obituary' messages appear at the bottom of the screen
|
|
y = (bottom-top - Font_CharHeight()*linecount) * 0.65 + top;
|
|
else
|
|
{
|
|
if (linecount <= 5)
|
|
{
|
|
//small messages appear above and away from the crosshair
|
|
y = (bottom-top - Font_CharHeight()*linecount) * 0.35 + top;
|
|
}
|
|
else
|
|
{
|
|
//longer messages are fully centered
|
|
y = (bottom-top - Font_CharHeight()*linecount) * 0.5 + top;
|
|
}
|
|
}
|
|
|
|
if (p->flags & CPRINT_BACKGROUND)
|
|
{ //hexen2 style plaque.
|
|
int px, py, pw;
|
|
px = rect->x;
|
|
py = ( y * vid.height) / (float)vid.pixelheight;
|
|
pw = rect->width+8;
|
|
Font_EndString(font);
|
|
|
|
if (*p->titleimage)
|
|
R2D_ScalePic (rect->x + ((int)rect->width - pic->width)/2, rect->y + ((int)rect->height - pic->height)/2, pic->width, pic->height, pic);
|
|
else
|
|
Draw_TextBox(px-16, py-8-8, pw/8, linecount+2);
|
|
|
|
Font_BeginString(font, rect->x, y, &left, &top);
|
|
}
|
|
|
|
for (l = 0; l < linecount; l++, y += Font_CharHeight())
|
|
{
|
|
if (y >= bottom)
|
|
break;
|
|
if (p->flags & CPRINT_RALIGN)
|
|
{
|
|
x = right - Font_LineWidth(line_start[l], line_end[l]);
|
|
}
|
|
else if (p->flags & CPRINT_LALIGN)
|
|
x = left;
|
|
else
|
|
{
|
|
x = left + (right - left - Font_LineWidth(line_start[l], line_end[l]))/2;
|
|
}
|
|
|
|
remaining -= line_end[l]-line_start[l];
|
|
if (remaining <= 0)
|
|
{
|
|
line_end[l] += remaining;
|
|
if (line_end[l] <= line_start[l])
|
|
break;
|
|
}
|
|
Font_LineDraw(x, y, line_start[l], line_end[l]);
|
|
}
|
|
Font_EndString(font);
|
|
}
|
|
|
|
void SCR_CheckDrawCenterString (void)
|
|
{
|
|
#ifdef QUAKEHUD
|
|
extern qboolean sb_showscores;
|
|
#endif
|
|
int pnum;
|
|
cprint_t *p;
|
|
|
|
for (pnum = 0; pnum < cl.splitclients; pnum++)
|
|
{
|
|
p = &scr_centerprint[pnum];
|
|
|
|
if (p->time_off <= 0 && !(p->flags & CPRINT_PERSIST))
|
|
continue; //'/P' prefix doesn't time out
|
|
|
|
p->time_off -= host_frametime;
|
|
|
|
if (Key_Dest_Has(~kdm_game)) //don't let progs guis/centerprints interfere with the game menu
|
|
continue; //should probably allow the console with a scissor region or something.
|
|
|
|
#ifdef QUAKEHUD
|
|
if (sb_showscores) //this was annoying
|
|
continue;
|
|
#endif
|
|
|
|
if (cl.playerview[pnum].gamerectknown == cls.framecount)
|
|
SCR_DrawCenterString(&cl.playerview[pnum].gamerect, p, font_default);
|
|
}
|
|
}
|
|
|
|
void R_DrawTextField(int x, int y, int w, int h, const char *text, unsigned int defaultmask, unsigned int fieldflags, struct font_s *font, vec2_t fontscale)
|
|
{
|
|
cprint_t p;
|
|
vrect_t r;
|
|
conchar_t buffer[16384]; //FIXME: make dynamic.
|
|
|
|
p.string = buffer;
|
|
p.stringbytes = sizeof(buffer);
|
|
r.x = x;
|
|
r.y = y;
|
|
r.width = w;
|
|
r.height = h;
|
|
|
|
p.flags = fieldflags;
|
|
p.charcount = COM_ParseFunString(defaultmask, text, p.string, p.stringbytes, false) - p.string;
|
|
p.time_off = scr_centertime.value;
|
|
p.time_start = cl.time;
|
|
*p.titleimage = 0;
|
|
|
|
SCR_DrawCenterString(&r, &p, font);
|
|
}
|
|
|
|
qboolean SCR_HardwareCursorIsActive(void)
|
|
{
|
|
if (Key_MouseShouldBeFree())
|
|
return !!scr_curcursor;
|
|
return false;
|
|
}
|
|
void SCR_DrawCursor(void)
|
|
{
|
|
extern cvar_t cl_cursor, cl_cursorbiasx, cl_cursorbiasy, cl_cursorscale, cl_prydoncursor;
|
|
mpic_t *p;
|
|
char *newc;
|
|
int prydoncursornum = 0;
|
|
extern qboolean cursor_active;
|
|
int cmod = kc_console;
|
|
void *oldcurs = NULL;
|
|
|
|
if (cursor_active && cl_prydoncursor.ival > 0)
|
|
prydoncursornum = cl_prydoncursor.ival;
|
|
else if (!Key_MouseShouldBeFree())
|
|
return;
|
|
|
|
//choose the cursor based upon the module that has primary focus
|
|
if (key_dest_mask & key_dest_absolutemouse & (kdm_console|kdm_cwindows|kdm_editor))
|
|
cmod = kc_console;
|
|
else if ((key_dest_mask & key_dest_absolutemouse & kdm_emenu))
|
|
cmod = kc_console;
|
|
else if ((key_dest_mask & key_dest_absolutemouse & kdm_gmenu))
|
|
cmod = kc_menu;
|
|
else// if (key_dest_mask & key_dest_absolutemouse)
|
|
cmod = prydoncursornum?kc_console:kc_game;
|
|
|
|
if (cmod == kc_console)
|
|
{
|
|
if (!*cl_cursor.string || prydoncursornum>1)
|
|
newc = va("gfx/prydoncursor%03i.lmp", prydoncursornum);
|
|
else
|
|
newc = cl_cursor.string;
|
|
if (strcmp(key_customcursor[kc_console].name, newc) || key_customcursor[kc_console].hotspot[0] != cl_cursorbiasx.value || key_customcursor[kc_console].hotspot[1] != cl_cursorbiasy.value || key_customcursor[kc_console].scale != cl_cursorscale.value)
|
|
{
|
|
key_customcursor[kc_console].dirty = true;
|
|
Q_strncpyz(key_customcursor[cmod].name, newc, sizeof(key_customcursor[cmod].name));
|
|
key_customcursor[kc_console].hotspot[0] = cl_cursorbiasx.value;
|
|
key_customcursor[kc_console].hotspot[1] = cl_cursorbiasy.value;
|
|
key_customcursor[kc_console].scale = cl_cursorscale.value;
|
|
}
|
|
}
|
|
|
|
if (key_customcursor[cmod].dirty)
|
|
{
|
|
if (key_customcursor[cmod].scale <= 0 || !*key_customcursor[cmod].name)
|
|
{
|
|
key_customcursor[cmod].hotspot[0] = cl_cursorbiasx.value;
|
|
key_customcursor[cmod].hotspot[1] = cl_cursorbiasy.value;
|
|
key_customcursor[cmod].scale = cl_cursorscale.value;
|
|
}
|
|
|
|
key_customcursor[cmod].dirty = false;
|
|
oldcurs = key_customcursor[cmod].handle;
|
|
if (rf->VID_CreateCursor && strcmp(key_customcursor[cmod].name, "none"))
|
|
{
|
|
key_customcursor[cmod].handle = NULL;
|
|
if (!key_customcursor[cmod].handle && *key_customcursor[cmod].name)
|
|
key_customcursor[cmod].handle = rf->VID_CreateCursor(key_customcursor[cmod].name, key_customcursor[cmod].hotspot[0], key_customcursor[cmod].hotspot[1], key_customcursor[cmod].scale);
|
|
if (!key_customcursor[cmod].handle)
|
|
key_customcursor[cmod].handle = rf->VID_CreateCursor("gfx/cursor.tga", key_customcursor[cmod].hotspot[0], key_customcursor[cmod].hotspot[1], key_customcursor[cmod].scale); //try the fallback
|
|
if (!key_customcursor[cmod].handle)
|
|
key_customcursor[cmod].handle = rf->VID_CreateCursor("gfx/cursor.png", key_customcursor[cmod].hotspot[0], key_customcursor[cmod].hotspot[1], key_customcursor[cmod].scale); //try the fallback
|
|
if (!key_customcursor[cmod].handle)
|
|
key_customcursor[cmod].handle = rf->VID_CreateCursor("gfx/cursor.lmp", key_customcursor[cmod].hotspot[0], key_customcursor[cmod].hotspot[1], key_customcursor[cmod].scale); //try the fallback
|
|
}
|
|
else
|
|
key_customcursor[cmod].handle = NULL;
|
|
}
|
|
|
|
if (scr_curcursor != key_customcursor[cmod].handle)
|
|
{
|
|
scr_curcursor = key_customcursor[cmod].handle;
|
|
rf->VID_SetCursor(scr_curcursor);
|
|
}
|
|
if (oldcurs)
|
|
rf->VID_DestroyCursor(oldcurs);
|
|
|
|
if (scr_curcursor)
|
|
return;
|
|
//system doesn't support a hardware cursor, so try to draw a software one.
|
|
|
|
if (!strcmp(key_customcursor[cmod].name, "none"))
|
|
return;
|
|
|
|
p = R2D_SafeCachePic(key_customcursor[cmod].name);
|
|
if (!p || !R_GetShaderSizes(p, NULL, NULL, false))
|
|
p = R2D_SafeCachePic("gfx/cursor.lmp");
|
|
if (p && R_GetShaderSizes(p, NULL, NULL, false))
|
|
{
|
|
R2D_ImageColours(1, 1, 1, 1);
|
|
R2D_Image(mousecursor_x-key_customcursor[cmod].hotspot[0], mousecursor_y-key_customcursor[cmod].hotspot[1], p->width*cl_cursorscale.value, p->height*cl_cursorscale.value, 0, 0, 1, 1, p);
|
|
}
|
|
else
|
|
{
|
|
float x, y;
|
|
Font_BeginScaledString(font_default, mousecursor_x, mousecursor_y, 8, 8, &x, &y);
|
|
x -= Font_CharScaleWidth(CON_WHITEMASK, '+' | 0xe000)/2;
|
|
y -= Font_CharHeight()/2;
|
|
Font_DrawScaleChar(x, y, CON_WHITEMASK, '+' | 0xe000);
|
|
Font_EndString(font_default);
|
|
}
|
|
}
|
|
static void SCR_DrawSimMTouchCursor(void)
|
|
{
|
|
int i;
|
|
float x, y;
|
|
for (i = 0; i < 8; i++)
|
|
{
|
|
if (multicursor_active[i])
|
|
{
|
|
Font_BeginScaledString(font_default, multicursor_x[i], multicursor_y[i], 8, 8, &x, &y);
|
|
x -= Font_CharScaleWidth(CON_WHITEMASK, '+' | 0xe000)/2;
|
|
y -= Font_CharHeight()/2;
|
|
Font_DrawScaleChar(x, y, CON_WHITEMASK, '+' | 0xe000);
|
|
Font_EndString(font_default);
|
|
}
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////
|
|
//TEI_SHOWLMP2 (not 3)
|
|
//
|
|
typedef struct showpic_s {
|
|
struct showpic_s *next;
|
|
qbyte zone;
|
|
qboolean persist;
|
|
short x, y, w, h;
|
|
char *name;
|
|
char *picname;
|
|
char *tcommand;
|
|
} showpic_t;
|
|
showpic_t *showpics;
|
|
|
|
static void SP_RecalcXY ( float *xx, float *yy, int origin )
|
|
{
|
|
int midx, midy;
|
|
float x,y;
|
|
|
|
x = xx[0];
|
|
y = yy[0];
|
|
|
|
midy = vid.height * 0.5;// >>1
|
|
midx = vid.width * 0.5;// >>1
|
|
|
|
switch (origin)
|
|
{
|
|
//tei's original encoding
|
|
case SL_ORG_NW:
|
|
break;
|
|
case SL_ORG_NE:
|
|
x = vid.width - x;//Inv
|
|
break;
|
|
case SL_ORG_SW:
|
|
y = vid.height - y;//Inv
|
|
break;
|
|
case SL_ORG_SE:
|
|
y = vid.height - y;//inv
|
|
x = vid.width - x;//Inv
|
|
break;
|
|
case SL_ORG_CC:
|
|
y = midy + (y - 8000);//NegCoded
|
|
x = midx + (x - 8000);//NegCoded
|
|
break;
|
|
case SL_ORG_CN:
|
|
x = midx + (x - 8000);//NegCoded
|
|
break;
|
|
case SL_ORG_CS:
|
|
x = midx + (x - 8000);//NegCoded
|
|
y = vid.height - y;//Inverse
|
|
break;
|
|
case SL_ORG_CW:
|
|
y = midy + (y - 8000);//NegCoded
|
|
break;
|
|
case SL_ORG_CE:
|
|
y = midy + (y - 8000);//NegCoded
|
|
x = vid.height - x; //Inverse
|
|
break;
|
|
|
|
//spike's attempt to provide sane origins that are a little more predictable.
|
|
case SL_ORG_TL:
|
|
break;
|
|
case SL_ORG_TR:
|
|
x += vid.width;
|
|
break;
|
|
case SL_ORG_BL:
|
|
y += vid.height;
|
|
break;
|
|
case SL_ORG_BR:
|
|
x += vid.width;
|
|
y += vid.height;
|
|
break;
|
|
case SL_ORG_MM:
|
|
x += midx;
|
|
y += midy;
|
|
break;
|
|
case SL_ORG_TM:
|
|
x += midx;
|
|
break;
|
|
case SL_ORG_BM:
|
|
x += midx;
|
|
y += vid.height;
|
|
break;
|
|
case SL_ORG_ML:
|
|
y += midy;
|
|
break;
|
|
case SL_ORG_MR:
|
|
x += vid.height;
|
|
y += midy;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
xx[0] = x;
|
|
yy[0] = y;
|
|
}
|
|
void SCR_ShowPics_Draw(void)
|
|
{
|
|
downloadlist_t *failed;
|
|
float x, y;
|
|
showpic_t *sp;
|
|
mpic_t *p;
|
|
for (sp = showpics; sp; sp = sp->next)
|
|
{
|
|
x = sp->x;
|
|
y = sp->y;
|
|
SP_RecalcXY(&x, &y, sp->zone);
|
|
if (!*sp->picname)
|
|
continue;
|
|
|
|
for (failed = cl.faileddownloads; failed; failed = failed->next)
|
|
{ //don't try displaying ones that we know to have failed.
|
|
if (!strcmp(failed->rname, sp->picname))
|
|
break;
|
|
}
|
|
if (failed)
|
|
continue;
|
|
|
|
p = R2D_SafeCachePic(sp->picname);
|
|
if (!p)
|
|
continue;
|
|
R2D_ScalePic(x, y, sp->w?sp->w:p->width, sp->h?sp->h:p->height, p);
|
|
}
|
|
}
|
|
char *SCR_ShowPics_ClickCommand(int cx, int cy)
|
|
{
|
|
downloadlist_t *failed;
|
|
float x, y, w, h;
|
|
showpic_t *sp;
|
|
mpic_t *p;
|
|
for (sp = showpics; sp; sp = sp->next)
|
|
{
|
|
if (!sp->tcommand || !*sp->tcommand)
|
|
continue;
|
|
|
|
x = sp->x;
|
|
y = sp->y;
|
|
w = sp->w;
|
|
h = sp->h;
|
|
SP_RecalcXY(&x, &y, sp->zone);
|
|
|
|
if (!w || !h)
|
|
{
|
|
if (!*sp->picname)
|
|
continue;
|
|
for (failed = cl.faileddownloads; failed; failed = failed->next)
|
|
{ //don't try displaying ones that we know to have failed.
|
|
if (!strcmp(failed->rname, sp->picname))
|
|
break;
|
|
}
|
|
if (failed)
|
|
continue;
|
|
p = R2D_SafeCachePic(sp->picname);
|
|
if (!p)
|
|
continue;
|
|
w = w?w:sp->w;
|
|
h = h?h:sp->h;
|
|
}
|
|
if (cx >= x && cx < x+w)
|
|
if (cy >= y && cy < y+h)
|
|
return sp->tcommand; //if they overlap, that's your own damn fault.
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
//all=false clears only server pics, not ones from configs.
|
|
void SCR_ShowPic_ClearAll(qboolean persistflag)
|
|
{
|
|
showpic_t **link, *sp;
|
|
int pnum;
|
|
|
|
for (pnum = 0; pnum < MAX_SPLITS; pnum++)
|
|
{
|
|
scr_centerprint[pnum].flags = 0;
|
|
scr_centerprint[pnum].charcount = 0;
|
|
}
|
|
|
|
for (link = &showpics; (sp=*link); )
|
|
{
|
|
if (sp->persist != persistflag)
|
|
{
|
|
link = &sp->next;
|
|
continue;
|
|
}
|
|
|
|
*link = sp->next;
|
|
|
|
Z_Free(sp->name);
|
|
Z_Free(sp->picname);
|
|
Z_Free(sp->tcommand);
|
|
Z_Free(sp);
|
|
}
|
|
}
|
|
|
|
showpic_t *SCR_ShowPic_Find(char *name)
|
|
{
|
|
showpic_t *sp, *last;
|
|
for (sp = showpics; sp; sp = sp->next)
|
|
{
|
|
if (!strcmp(sp->name, name))
|
|
return sp;
|
|
}
|
|
|
|
if (showpics)
|
|
{
|
|
for (last = showpics; last->next; last = last->next)
|
|
;
|
|
}
|
|
else
|
|
last = NULL;
|
|
sp = Z_Malloc(sizeof(showpic_t));
|
|
if (last)
|
|
{
|
|
last->next = sp;
|
|
sp->next = NULL;
|
|
}
|
|
else
|
|
{
|
|
sp->next = showpics;
|
|
showpics = sp;
|
|
}
|
|
sp->name = Z_Malloc(strlen(name)+1);
|
|
strcpy(sp->name, name);
|
|
sp->picname = Z_Malloc(1);
|
|
sp->x = 0;
|
|
sp->y = 0;
|
|
sp->zone = 0;
|
|
|
|
return sp;
|
|
}
|
|
|
|
void SCR_ShowPic_Create(void)
|
|
{
|
|
int zone = MSG_ReadByte();
|
|
showpic_t *sp;
|
|
char *s;
|
|
|
|
sp = SCR_ShowPic_Find(MSG_ReadString());
|
|
|
|
s = MSG_ReadString();
|
|
|
|
Z_Free(sp->picname);
|
|
sp->picname = Z_Malloc(strlen(s)+1);
|
|
strcpy(sp->picname, s);
|
|
sp->zone = zone;
|
|
sp->x = MSG_ReadShort();
|
|
sp->y = MSG_ReadShort();
|
|
|
|
CL_CheckOrEnqueDownloadFile(sp->picname, sp->picname, 0);
|
|
}
|
|
|
|
void SCR_ShowPic_Hide(void)
|
|
{
|
|
showpic_t *sp, *prev;
|
|
|
|
sp = SCR_ShowPic_Find(MSG_ReadString());
|
|
|
|
if (sp == showpics)
|
|
showpics = sp->next;
|
|
else
|
|
{
|
|
for (prev = showpics; prev->next != sp; prev = prev->next)
|
|
;
|
|
prev->next = sp->next;
|
|
}
|
|
|
|
Z_Free(sp->name);
|
|
Z_Free(sp->picname);
|
|
Z_Free(sp);
|
|
}
|
|
|
|
void SCR_ShowPic_Move(void)
|
|
{
|
|
int zone = MSG_ReadByte();
|
|
showpic_t *sp;
|
|
|
|
sp = SCR_ShowPic_Find(MSG_ReadString());
|
|
|
|
sp->zone = zone;
|
|
sp->x = MSG_ReadShort();
|
|
sp->y = MSG_ReadShort();
|
|
}
|
|
|
|
void SCR_ShowPic_Update(void)
|
|
{
|
|
showpic_t *sp;
|
|
char *s;
|
|
|
|
sp = SCR_ShowPic_Find(MSG_ReadString());
|
|
|
|
s = MSG_ReadString();
|
|
|
|
Z_Free(sp->picname);
|
|
sp->picname = Z_Malloc(strlen(s)+1);
|
|
strcpy(sp->picname, s);
|
|
|
|
CL_CheckOrEnqueDownloadFile(sp->picname, sp->picname, 0);
|
|
}
|
|
|
|
static int SCR_ShowPic_MapZone(char *zone)
|
|
{
|
|
//sane coding scheme
|
|
if (!Q_strcasecmp(zone, "tr"))
|
|
return SL_ORG_TR;
|
|
if (!Q_strcasecmp(zone, "tl"))
|
|
return SL_ORG_TL;
|
|
if (!Q_strcasecmp(zone, "br"))
|
|
return SL_ORG_BR;
|
|
if (!Q_strcasecmp(zone, "bl"))
|
|
return SL_ORG_BL;
|
|
if (!Q_strcasecmp(zone, "mm"))
|
|
return SL_ORG_MM;
|
|
if (!Q_strcasecmp(zone, "tm"))
|
|
return SL_ORG_TM;
|
|
if (!Q_strcasecmp(zone, "bm"))
|
|
return SL_ORG_BM;
|
|
if (!Q_strcasecmp(zone, "mr"))
|
|
return SL_ORG_MR;
|
|
if (!Q_strcasecmp(zone, "ml"))
|
|
return SL_ORG_MR;
|
|
|
|
//compasy directions (but uses tei's coding scheme...)
|
|
if (!Q_strcasecmp(zone, "nw"))
|
|
return SL_ORG_NW;
|
|
if (!Q_strcasecmp(zone, "ne"))
|
|
return SL_ORG_NE;
|
|
if (!Q_strcasecmp(zone, "sw"))
|
|
return SL_ORG_SW;
|
|
if (!Q_strcasecmp(zone, "sw"))
|
|
return SL_ORG_SE;
|
|
if (!Q_strcasecmp(zone, "cc"))
|
|
return SL_ORG_CC;
|
|
if (!Q_strcasecmp(zone, "cn"))
|
|
return SL_ORG_CN;
|
|
if (!Q_strcasecmp(zone, "cs"))
|
|
return SL_ORG_CS;
|
|
if (!Q_strcasecmp(zone, "cw"))
|
|
return SL_ORG_CW;
|
|
if (!Q_strcasecmp(zone, "ce"))
|
|
return SL_ORG_CE;
|
|
|
|
return atoi(zone);
|
|
}
|
|
void SCR_ShowPic_Script_f(void)
|
|
{
|
|
char *imgname;
|
|
char *name;
|
|
char *tcommand;
|
|
int x, y, w, h;
|
|
int zone;
|
|
showpic_t *sp;
|
|
|
|
imgname = Cmd_Argv(1);
|
|
name = Cmd_Argv(2);
|
|
x = atoi(Cmd_Argv(3));
|
|
y = atoi(Cmd_Argv(4));
|
|
zone = SCR_ShowPic_MapZone(Cmd_Argv(5));
|
|
|
|
w = atoi(Cmd_Argv(6));
|
|
h = atoi(Cmd_Argv(7));
|
|
tcommand = Cmd_Argv(8);
|
|
|
|
|
|
sp = SCR_ShowPic_Find(name);
|
|
|
|
Z_Free(sp->picname);
|
|
Z_Free(sp->tcommand);
|
|
sp->picname = Z_StrDup(imgname);
|
|
sp->tcommand = Z_StrDup(tcommand);
|
|
|
|
sp->zone = zone;
|
|
sp->x = x;
|
|
sp->y = y;
|
|
sp->w = w;
|
|
sp->h = h;
|
|
|
|
if (!sp->persist)
|
|
sp->persist = !Cmd_FromGamecode();
|
|
|
|
}
|
|
|
|
void SCR_ShowPic_Remove_f(void)
|
|
{
|
|
SCR_ShowPic_ClearAll(!Cmd_FromGamecode());
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
void QDECL SCR_Fov_Callback (struct cvar_s *var, char *oldvalue)
|
|
{
|
|
if (var->value < 10)
|
|
Cvar_ForceSet(var, "10");
|
|
//highs are capped elsewhere. this allows fisheye to use this cvar automatically.
|
|
}
|
|
|
|
void QDECL SCR_Viewsize_Callback (struct cvar_s *var, char *oldvalue)
|
|
{
|
|
if (var->value < 30)
|
|
{
|
|
Cvar_ForceSet (var, "30");
|
|
return;
|
|
}
|
|
if (var->value > 120)
|
|
{
|
|
Cvar_ForceSet (var, "120");
|
|
return;
|
|
}
|
|
}
|
|
|
|
void QDECL CL_Sbar_Callback(struct cvar_s *var, char *oldvalue)
|
|
{
|
|
}
|
|
|
|
void SCR_CrosshairPosition(playerview_t *pview, float *x, float *y)
|
|
{
|
|
extern cvar_t cl_crossx, cl_crossy, crosshaircorrect, v_viewheight;
|
|
|
|
vrect_t rect;
|
|
rect = r_refdef.vrect;
|
|
|
|
if (cl.worldmodel && crosshaircorrect.ival)
|
|
{
|
|
float adj;
|
|
trace_t tr;
|
|
vec3_t end;
|
|
vec3_t start;
|
|
vec3_t right, up, fwds;
|
|
|
|
AngleVectors(pview->simangles, fwds, right, up);
|
|
|
|
VectorCopy(pview->simorg, start);
|
|
start[2]+=16;
|
|
VectorMA(start, 100000, fwds, end);
|
|
|
|
memset(&tr, 0, sizeof(tr));
|
|
tr.fraction = 1;
|
|
cl.worldmodel->funcs.NativeTrace(cl.worldmodel, 0, NULLFRAMESTATE, NULL, start, end, vec3_origin, vec3_origin, false, MASK_WORLDSOLID, &tr);
|
|
start[2]-=16;
|
|
if (tr.fraction != 1)
|
|
{
|
|
adj=pview->viewheight;
|
|
if (v_viewheight.value < -7)
|
|
adj+=-7;
|
|
else if (v_viewheight.value > 4)
|
|
adj+=4;
|
|
else
|
|
adj+=v_viewheight.value;
|
|
|
|
start[2]+=adj;
|
|
Matrix4x4_CM_Project(tr.endpos, end, pview->simangles, start, r_refdef.fov_x, r_refdef.fov_y);
|
|
*x = rect.x+rect.width*end[0] + cl_crossx.value;
|
|
*y = rect.y+rect.height*(1-end[1]) + cl_crossy.value;
|
|
return;
|
|
}
|
|
}
|
|
|
|
*x = rect.x + rect.width/2 + cl_crossx.value;
|
|
*y = rect.y + rect.height/2 + cl_crossy.value;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
SCR_SizeUp_f
|
|
|
|
Keybinding command
|
|
=================
|
|
*/
|
|
void SCR_SizeUp_f (void)
|
|
{
|
|
if (Cmd_FromGamecode())
|
|
Cvar_ForceSet(&scr_viewsize,va("%i", scr_viewsize.ival+10));
|
|
else
|
|
Cvar_SetValue (&scr_viewsize,scr_viewsize.value+10);
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
SCR_SizeDown_f
|
|
|
|
Keybinding command
|
|
=================
|
|
*/
|
|
void SCR_SizeDown_f (void)
|
|
{
|
|
if (Cmd_FromGamecode())
|
|
Cvar_ForceSet(&scr_viewsize,va("%i", scr_viewsize.ival-10));
|
|
else
|
|
Cvar_SetValue (&scr_viewsize,scr_viewsize.value-10);
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
/*
|
|
==============
|
|
SCR_DrawTurtle
|
|
==============
|
|
*/
|
|
void SCR_DrawTurtle (void)
|
|
{
|
|
static int count;
|
|
|
|
if (!scr_showturtle.ival || !scr_turtle)
|
|
return;
|
|
|
|
if (host_frametime <= 1.0/scr_turtlefps.value)
|
|
{
|
|
count = 0;
|
|
return;
|
|
}
|
|
|
|
count++;
|
|
if (count < 3)
|
|
return;
|
|
|
|
R2D_ScalePic (scr_vrect.x, scr_vrect.y, 64, 64, scr_turtle);
|
|
}
|
|
|
|
void SCR_DrawDisk (void)
|
|
{
|
|
// if (!draw_disc)
|
|
return;
|
|
|
|
// if (!COM_HasWork())
|
|
// return;
|
|
|
|
// R2D_ScalePic (scr_vrect.x + vid.width-24, scr_vrect.y, 24, 24, draw_disc);
|
|
}
|
|
|
|
/*
|
|
==============
|
|
SCR_DrawNet
|
|
==============
|
|
*/
|
|
void SCR_DrawNet (void)
|
|
{
|
|
if (realtime - cls.netchan.last_received < scr_neticontimeout.value)
|
|
return;
|
|
if (cls.demoplayback || !scr_net)
|
|
return;
|
|
|
|
R2D_ScalePic (scr_vrect.x+64, scr_vrect.y, 64, 64, scr_net);
|
|
}
|
|
|
|
void SCR_StringXY(char *str, float x, float y)
|
|
{
|
|
char *s2;
|
|
int px, py;
|
|
unsigned int codepoint;
|
|
int error;
|
|
|
|
Font_BeginString(font_default, ((x<0)?vid.width:x), ((y<0)?vid.height - sb_lines:y), &px, &py);
|
|
|
|
if (x < 0)
|
|
{
|
|
for (s2 = str; *s2; )
|
|
{
|
|
codepoint = unicode_decode(&error, s2, &s2, true);
|
|
px -= Font_CharWidth(CON_WHITEMASK, codepoint);
|
|
}
|
|
}
|
|
|
|
if (y < 0)
|
|
py += y*Font_CharHeight();
|
|
|
|
while (*str)
|
|
{
|
|
codepoint = unicode_decode(&error, str, &str, true);
|
|
px = Font_DrawChar(px, py, CON_WHITEMASK, codepoint);
|
|
}
|
|
Font_EndString(font_default);
|
|
}
|
|
|
|
void SCR_DrawFPS (void)
|
|
{
|
|
extern cvar_t show_fps;
|
|
static double lastupdatetime;
|
|
static double lastsystemtime;
|
|
double t;
|
|
extern int fps_count;
|
|
static float lastfps;
|
|
static double deviationtimes[64];
|
|
static int deviationframe;
|
|
char str[80];
|
|
int sfps, frame;
|
|
qboolean usemsecs = false;
|
|
|
|
float frametime;
|
|
|
|
if (!show_fps.ival)
|
|
return;
|
|
|
|
t = Sys_DoubleTime();
|
|
if ((t - lastupdatetime) >= 1.0)
|
|
{
|
|
lastfps = fps_count/(t - lastupdatetime);
|
|
fps_count = 0;
|
|
lastupdatetime = t;
|
|
}
|
|
frametime = t - lastsystemtime;
|
|
lastsystemtime = t;
|
|
|
|
sfps = show_fps.ival;
|
|
if (sfps < 0)
|
|
{
|
|
sfps = -sfps;
|
|
usemsecs = true;
|
|
}
|
|
|
|
switch (sfps)
|
|
{
|
|
case 2: // lowest FPS, highest MS encountered
|
|
if (lastfps > 1/frametime)
|
|
{
|
|
lastfps = 1/frametime;
|
|
fps_count = 0;
|
|
lastupdatetime = t;
|
|
}
|
|
break;
|
|
case 3: // highest FPS, lowest MS encountered
|
|
if (lastfps < 1/frametime)
|
|
{
|
|
lastfps = 1/frametime;
|
|
fps_count = 0;
|
|
lastupdatetime = t;
|
|
}
|
|
break;
|
|
case 4: // immediate FPS/MS
|
|
lastfps = 1/frametime;
|
|
lastupdatetime = t;
|
|
break;
|
|
case 5:
|
|
R_FrameTimeGraph((int)(1000.0*2*frametime));
|
|
break;
|
|
case 7:
|
|
R_FrameTimeGraph((int)(1000.0*1*frametime));
|
|
break;
|
|
case 6:
|
|
{
|
|
float mean, deviation;
|
|
deviationtimes[deviationframe++&63] = frametime*1000;
|
|
mean = 0;
|
|
for (frame = 0; frame < 64; frame++)
|
|
{
|
|
mean += deviationtimes[frame];
|
|
}
|
|
mean /= 64;
|
|
deviation = 0;
|
|
for (frame = 0; frame < 64; frame++)
|
|
{
|
|
deviation += (deviationtimes[frame] - mean)*(deviationtimes[frame] - mean);
|
|
}
|
|
deviation /= 64;
|
|
deviation = sqrt(deviation);
|
|
|
|
|
|
SCR_StringXY(va("%f deviation", deviation), show_fps_x.value, show_fps_y.value-8);
|
|
}
|
|
break;
|
|
case 8:
|
|
if (cls.timedemo)
|
|
Con_Printf("%f\n", frametime);
|
|
break;
|
|
}
|
|
|
|
if (usemsecs)
|
|
sprintf(str, "%4.1f MS", 1000.0/lastfps);
|
|
else
|
|
sprintf(str, "%3.1f FPS", lastfps);
|
|
SCR_StringXY(str, show_fps_x.value, show_fps_y.value);
|
|
}
|
|
|
|
void SCR_DrawClock(void)
|
|
{
|
|
struct tm *newtime;
|
|
time_t long_time;
|
|
char str[16];
|
|
|
|
if (!show_clock.ival)
|
|
return;
|
|
|
|
time( &long_time );
|
|
newtime = localtime( &long_time );
|
|
if (show_clock.ival == 2)
|
|
strftime( str, sizeof(str)-1, "%I:%M %p ", newtime);
|
|
else
|
|
strftime( str, sizeof(str)-1, "%H:%M ", newtime);
|
|
|
|
SCR_StringXY(str, show_clock_x.value, show_clock_y.value);
|
|
}
|
|
|
|
void SCR_DrawGameClock(void)
|
|
{
|
|
#ifdef QUAKESTATS
|
|
float showtime;
|
|
int minutes;
|
|
int seconds;
|
|
char str[16];
|
|
int flags;
|
|
float timelimit;
|
|
|
|
if (!show_gameclock.ival)
|
|
return;
|
|
|
|
flags = (show_gameclock.value-1);
|
|
if (flags & 1)
|
|
timelimit = 60 * atof(Info_ValueForKey(cl.serverinfo, "timelimit"));
|
|
else
|
|
timelimit = 0;
|
|
|
|
if (cl.matchstate == MATCH_STANDBY)
|
|
showtime = cl.servertime;
|
|
else if (cl.playerview[0].statsf[STAT_MATCHSTARTTIME])
|
|
showtime = timelimit - (cl.servertime - cl.playerview[0].statsf[STAT_MATCHSTARTTIME]/1000);
|
|
else
|
|
showtime = timelimit - (cl.servertime - cl.matchgametimestart);
|
|
|
|
if (showtime < 0)
|
|
showtime *= -1;
|
|
|
|
minutes = showtime/60;
|
|
seconds = (int)showtime - (minutes*60);
|
|
sprintf(str, "%02i:%02i", minutes, seconds);
|
|
|
|
SCR_StringXY(str, show_gameclock_x.value, show_gameclock_y.value);
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
==============
|
|
DrawPause
|
|
==============
|
|
*/
|
|
void SCR_DrawPause (void)
|
|
{
|
|
mpic_t *pic;
|
|
|
|
if (!scr_showpause.ival) // turn off for screenshots
|
|
return;
|
|
|
|
if (!cl.paused)
|
|
return;
|
|
|
|
#ifndef CLIENTONLY
|
|
if (sv.active && sv.paused == PAUSE_AUTO)
|
|
return;
|
|
#endif
|
|
|
|
if (Key_Dest_Has(kdm_emenu) || Key_Dest_Has(kdm_gmenu))
|
|
return;
|
|
|
|
pic = R2D_SafeCachePic ("gfx/pause.lmp");
|
|
if (pic)
|
|
{
|
|
R2D_ScalePic ( (vid.width - pic->width)/2,
|
|
(vid.height - 48 - pic->height)/2, pic->width, pic->height, pic);
|
|
}
|
|
else
|
|
Draw_FunString((vid.width-strlen("Paused")*8)/2, (vid.height-8)/2, "Paused");
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
==============
|
|
SCR_DrawLoading
|
|
==============
|
|
*/
|
|
|
|
int total_loading_size, current_loading_size, loading_stage;
|
|
char *loadingfile;
|
|
int CL_DownloadRate(void);
|
|
|
|
int SCR_GetLoadingStage(void)
|
|
{
|
|
return loading_stage;
|
|
}
|
|
void SCR_SetLoadingStage(int stage)
|
|
{
|
|
switch(stage)
|
|
{
|
|
case LS_NONE:
|
|
if (loadingfile)
|
|
Z_Free(loadingfile);
|
|
loadingfile = NULL;
|
|
break;
|
|
case LS_CONNECTION:
|
|
SCR_SetLoadingFile("waiting for connection...");
|
|
break;
|
|
case LS_SERVER:
|
|
if (scr_con_current > vid.height*scr_consize.value)
|
|
scr_con_current = vid.height*scr_consize.value;
|
|
SCR_SetLoadingFile("starting server...");
|
|
break;
|
|
case LS_CLIENT:
|
|
SCR_SetLoadingFile("receiving map info");
|
|
break;
|
|
}
|
|
loading_stage = stage;
|
|
}
|
|
void SCR_SetLoadingFile(char *str)
|
|
{
|
|
if (loadingfile && !strcmp(loadingfile, str))
|
|
return;
|
|
|
|
if (loadingfile)
|
|
Z_Free(loadingfile);
|
|
loadingfile = Z_Malloc(strlen(str)+1);
|
|
strcpy(loadingfile, str);
|
|
|
|
if (scr_loadingrefresh.ival)
|
|
{
|
|
SCR_UpdateScreen();
|
|
}
|
|
}
|
|
|
|
void SCR_DrawLoading (qboolean opaque)
|
|
{
|
|
int sizex, x, y, w, h;
|
|
mpic_t *pic;
|
|
char *s;
|
|
int qdepth;
|
|
int h2depth;
|
|
|
|
if (CSQC_UseGamecodeLoadingScreen())
|
|
return; //will be drawn as part of the regular screen updates
|
|
#ifdef MENU_DAT
|
|
if (MP_UsingGamecodeLoadingScreen())
|
|
{
|
|
if (opaque)
|
|
MP_Draw();
|
|
return; //menuqc should have just drawn whatever overlays it wanted.
|
|
}
|
|
#endif
|
|
|
|
//int mtype = M_GameType(); //unused variable
|
|
y = vid.height/2;
|
|
|
|
if (*levelshotname)
|
|
{
|
|
pic = R2D_SafeCachePic (levelshotname);
|
|
R_GetShaderSizes(pic, NULL, NULL, true);
|
|
R2D_ImageColours(1, 1, 1, 1);
|
|
R2D_ScalePic (0, 0, vid.width, vid.height, pic);
|
|
}
|
|
else if (opaque)
|
|
R2D_ConsoleBackground (0, vid.height, true);
|
|
|
|
if (scr_showloading.ival)
|
|
{
|
|
qdepth = COM_FDepthFile("gfx/loading.lmp", true);
|
|
h2depth = COM_FDepthFile("gfx/menu/loading.lmp", true);
|
|
|
|
if (qdepth < h2depth || h2depth > 0xffffff)
|
|
{ //quake files
|
|
|
|
pic = R2D_SafeCachePic ("gfx/loading.lmp");
|
|
if (R_GetShaderSizes(pic, &w, &h, true))
|
|
{
|
|
x = (vid.width - w)/2;
|
|
y = (vid.height - 48 - h)/2;
|
|
R2D_ScalePic (x, y, w, h, pic);
|
|
x = (vid.width/2) - 96;
|
|
y += h + 8;
|
|
}
|
|
else
|
|
{
|
|
x = (vid.width/2) - 96;
|
|
y = (vid.height/2) - 8;
|
|
|
|
Draw_FunString((vid.width-7*8)/2, y-16, "Loading");
|
|
}
|
|
|
|
if (!total_loading_size)
|
|
total_loading_size = 1;
|
|
if (loading_stage > LS_CONNECTION)
|
|
{
|
|
sizex = current_loading_size * 192 / total_loading_size;
|
|
if (loading_stage == LS_SERVER)
|
|
{
|
|
R2D_ImageColours(1.0, 0.0, 0.0, 1.0);
|
|
R2D_FillBlock(x, y, sizex, 16);
|
|
R2D_ImageColours(0.0, 0.0, 0.0, 1.0);
|
|
R2D_FillBlock(x+sizex, y, 192-sizex, 16);
|
|
}
|
|
else
|
|
{
|
|
R2D_ImageColours(1.0, 1.0, 0.0, 1.0);
|
|
R2D_FillBlock(x, y, sizex, 16);
|
|
R2D_ImageColours(1.0, 0.0, 0.0, 1.0);
|
|
R2D_FillBlock(x+sizex, y, 192-sizex, 16);
|
|
}
|
|
|
|
R2D_ImageColours(1, 1, 1, 1);
|
|
Draw_FunString(x+8, y+4, va("Loading %s... %i%%",
|
|
(loading_stage == LS_SERVER) ? "server" : "client",
|
|
current_loading_size * 100 / total_loading_size));
|
|
}
|
|
y += 16;
|
|
|
|
if (loadingfile)
|
|
{
|
|
Draw_FunString(x+8, y+4, loadingfile);
|
|
y+=8;
|
|
}
|
|
}
|
|
else
|
|
{ //hexen2 files
|
|
pic = R2D_SafeCachePic ("gfx/menu/loading.lmp");
|
|
if (R_GetShaderSizes(pic, &w, &h, true))
|
|
{
|
|
int size, count, offset;
|
|
|
|
if (!scr_drawloading && loading_stage == 0)
|
|
return;
|
|
|
|
offset = (vid.width - w)/2;
|
|
R2D_ScalePic (offset, 0, w, h, pic);
|
|
|
|
if (loading_stage == LS_NONE)
|
|
return;
|
|
|
|
if (total_loading_size)
|
|
size = current_loading_size * 106 / total_loading_size;
|
|
else
|
|
size = 0;
|
|
|
|
if (loading_stage == LS_CLIENT)
|
|
count = size;
|
|
else
|
|
count = 106;
|
|
|
|
R2D_ImagePaletteColour (136, 1.0);
|
|
R2D_FillBlock (offset+42, 87, count, 1);
|
|
R2D_FillBlock (offset+42, 87+5, count, 1);
|
|
R2D_ImagePaletteColour (138, 1.0);
|
|
R2D_FillBlock (offset+42, 87+1, count, 4);
|
|
|
|
if (loading_stage == LS_SERVER)
|
|
count = size;
|
|
else
|
|
count = 0;
|
|
|
|
R2D_ImagePaletteColour(168, 1.0);
|
|
R2D_FillBlock (offset+42, 97, count, 1);
|
|
R2D_FillBlock (offset+42, 97+5, count, 1);
|
|
R2D_ImagePaletteColour(170, 1.0);
|
|
R2D_FillBlock (offset+42, 97+1, count, 4);
|
|
|
|
y = 104;
|
|
}
|
|
}
|
|
}
|
|
R2D_ImageColours(1, 1, 1, 1);
|
|
|
|
if (cl.downloadlist || cls.download)
|
|
{
|
|
unsigned int fcount;
|
|
qofs_t tsize;
|
|
qboolean sizeextra;
|
|
|
|
x = vid.width/2 - 160;
|
|
|
|
CL_GetDownloadSizes(&fcount, &tsize, &sizeextra);
|
|
//downloading files?
|
|
if (cls.download)
|
|
Draw_FunString(x+8, y+4, va("Downloading %s... %i%%",
|
|
cls.download->localname,
|
|
(int)cls.download->percent));
|
|
|
|
if (tsize > 1024*1024*16)
|
|
{
|
|
Draw_FunString(x+8, y+8+4, va("%5ukbps %8umb%s remaining (%i files)",
|
|
(unsigned int)(CL_DownloadRate()/1000.0f),
|
|
(unsigned int)(tsize/(1024*1024)),
|
|
sizeextra?"+":"",
|
|
fcount));
|
|
}
|
|
else
|
|
{
|
|
Draw_FunString(x+8, y+8+4, va("%5ukbps %8ukb%s remaining (%i files)",
|
|
(unsigned int)(CL_DownloadRate()/1000.0f),
|
|
(unsigned int)(tsize/1024),
|
|
sizeextra?"+":"",
|
|
fcount));
|
|
}
|
|
|
|
y+= 16+8;
|
|
}
|
|
else if (CL_TryingToConnect())
|
|
{
|
|
char dots[4];
|
|
|
|
s = CL_TryingToConnect();
|
|
x = (vid.width - (strlen(s)+15)*8) / 2;
|
|
dots[0] = '.';
|
|
dots[1] = '.';
|
|
dots[2] = '.';
|
|
dots[(int)realtime & 3] = 0;
|
|
Draw_FunString(x, y+4, va("Connecting to: %s%s", s, dots));
|
|
}
|
|
}
|
|
|
|
void SCR_BeginLoadingPlaque (void)
|
|
{
|
|
if (cls.state != ca_active && cls.protocol != CP_QUAKE3)
|
|
return;
|
|
|
|
if (!scr_initialized)
|
|
return;
|
|
|
|
// if (key_dest == key_console) //not really appropriate if client is to show it on a remote server.
|
|
// return;
|
|
|
|
// redraw with no console and the loading plaque
|
|
if (!scr_disabled_for_loading)
|
|
{
|
|
Sbar_Changed ();
|
|
scr_drawloading = true;
|
|
SCR_UpdateScreen ();
|
|
scr_drawloading = false;
|
|
scr_disabled_for_loading = true;
|
|
}
|
|
|
|
scr_disabled_time = Sys_DoubleTime(); //realtime tends to change... Hmmm....
|
|
}
|
|
|
|
void SCR_EndLoadingPlaque (void)
|
|
{
|
|
// if (!scr_initialized)
|
|
// return;
|
|
|
|
scr_disabled_for_loading = false;
|
|
*levelshotname = '\0';
|
|
SCR_SetLoadingStage(0);
|
|
scr_drawloading = false;
|
|
}
|
|
|
|
void SCR_ImageName (const char *mapname)
|
|
{
|
|
strcpy(levelshotname, "levelshots/");
|
|
COM_FileBase(mapname, levelshotname + strlen(levelshotname), sizeof(levelshotname)-strlen(levelshotname));
|
|
|
|
if (qrenderer)
|
|
{
|
|
R_LoadHiResTexture(levelshotname, NULL, IF_NOWORKER|IF_UIPIC|IF_NOPICMIP|IF_NOMIPMAP|IF_CLAMP);
|
|
|
|
if (!R_GetShaderSizes(R2D_SafeCachePic (levelshotname), NULL, NULL, true))
|
|
{
|
|
*levelshotname = '\0';
|
|
if (scr_disabled_for_loading)
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
*levelshotname = '\0';
|
|
if (scr_disabled_for_loading)
|
|
return;
|
|
}
|
|
|
|
if (!scr_disabled_for_loading)
|
|
{
|
|
Sbar_Changed ();
|
|
scr_drawloading = true;
|
|
SCR_UpdateScreen ();
|
|
scr_drawloading = false;
|
|
scr_disabled_for_loading = true;
|
|
}
|
|
else
|
|
{
|
|
scr_disabled_for_loading = false;
|
|
scr_drawloading = true;
|
|
#ifdef GLQUAKE
|
|
if (qrenderer == QR_OPENGL)
|
|
{
|
|
SCR_DrawLoading(false);
|
|
SCR_SetUpToDrawConsole();
|
|
if (Key_Dest_Has(kdm_console) || !*levelshotname)
|
|
SCR_DrawConsole(!!*levelshotname);
|
|
}
|
|
#endif
|
|
}
|
|
scr_drawloading = false;
|
|
|
|
scr_disabled_time = Sys_DoubleTime(); //realtime tends to change... Hmmm....
|
|
scr_disabled_for_loading = true;
|
|
}
|
|
|
|
|
|
//=============================================================================
|
|
|
|
|
|
/*
|
|
==================
|
|
SCR_SetUpToDrawConsole
|
|
==================
|
|
*/
|
|
void SCR_SetUpToDrawConsole (void)
|
|
{
|
|
extern int startuppending; //true if we're downloading media or something and have not yet triggered the startup action (read: main menu or cinematic)
|
|
if (scr_drawloading)
|
|
return; // never a console with loading plaque
|
|
|
|
// decide on the height of the console
|
|
if (!scr_disabled_for_loading)
|
|
{
|
|
float fullscreenpercent = 1;
|
|
#ifdef ANDROID
|
|
//android has an onscreen imm that we don't want to obscure
|
|
fullscreenpercent = scr_consize.value;
|
|
#endif
|
|
if (!con_stayhidden.ival && (!Key_Dest_Has(~(kdm_console|kdm_game))) && (!cl.sendprespawn && cl.worldmodel && cl.worldmodel->loadstate != MLS_LOADED))
|
|
{
|
|
//force console to fullscreen if we're loading stuff
|
|
// Key_Dest_Add(kdm_console);
|
|
scr_conlines = scr_con_current = vid.height * fullscreenpercent;
|
|
}
|
|
else if (!startuppending && !Key_Dest_Has(kdm_emenu|kdm_gmenu) && (!Key_Dest_Has(~((!con_stayhidden.ival?kdm_console:0)|kdm_game))) && SCR_GetLoadingStage() == LS_NONE && cls.state < ca_active && !Media_PlayingFullScreen() && !CSQC_UnconnectedOkay(false))
|
|
{
|
|
//go fullscreen if we're not doing anything
|
|
if (con_curwindow && !cls.state)
|
|
{
|
|
Key_Dest_Add(kdm_cwindows);
|
|
scr_conlines = 0;
|
|
}
|
|
#ifdef VM_UI
|
|
else if (UI_MenuState() || UI_OpenMenu())
|
|
scr_con_current = scr_conlines = 0;
|
|
#endif
|
|
else
|
|
{
|
|
if (cls.state < ca_demostart)
|
|
{
|
|
if (con_stayhidden.ival)
|
|
{
|
|
extern int startuppending;
|
|
scr_conlines = 0;
|
|
if (SCR_GetLoadingStage() == LS_NONE)
|
|
{
|
|
if (CL_TryingToConnect()) //if we're trying to connect, make sure there's a loading/connecting screen showing instead of forcing the menu visible
|
|
SCR_SetLoadingStage(LS_CONNECTION);
|
|
else if (!m_state && !startuppending) //don't force anything until the startup stuff has been done
|
|
M_ToggleMenu_f();
|
|
}
|
|
}
|
|
else
|
|
Key_Dest_Add(kdm_console);
|
|
}
|
|
}
|
|
if (!con_stayhidden.ival && !startuppending && Key_Dest_Has(kdm_console))
|
|
scr_con_current = scr_conlines = vid.height * fullscreenpercent;
|
|
else
|
|
scr_conlines = 0;
|
|
}
|
|
else if ((Key_Dest_Has(kdm_console) || scr_chatmode))
|
|
{
|
|
//go half-screen if we're meant to have the console visible
|
|
scr_conlines = vid.height*scr_consize.value; // half screen
|
|
if (scr_conlines < 32)
|
|
scr_conlines = 32; //prevent total loss of console.
|
|
else if (scr_conlines>vid.height)
|
|
scr_conlines = vid.height;
|
|
}
|
|
else
|
|
scr_conlines = 0; // none visible
|
|
|
|
if (scr_conlines < scr_con_current)
|
|
{
|
|
scr_con_current -= scr_conspeed.value*host_frametime * (vid.height/320.0f);
|
|
if (scr_conlines > scr_con_current)
|
|
scr_con_current = scr_conlines;
|
|
|
|
}
|
|
else if (scr_conlines > scr_con_current)
|
|
{
|
|
scr_con_current += scr_conspeed.value*host_frametime * (vid.height/320.0f);
|
|
if (scr_conlines < scr_con_current)
|
|
scr_con_current = scr_conlines;
|
|
}
|
|
}
|
|
|
|
if (scr_con_current>vid.height)
|
|
scr_con_current = vid.height;
|
|
|
|
if (clearconsole++ < vid.numpages)
|
|
{
|
|
Sbar_Changed ();
|
|
}
|
|
else if (clearnotify++ < vid.numpages)
|
|
{
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SCR_DrawConsole
|
|
==================
|
|
*/
|
|
void SCR_DrawConsole (qboolean noback)
|
|
{
|
|
if (!scr_con_current)
|
|
{
|
|
if (!Key_Dest_Has(kdm_console|kdm_gmenu|kdm_emenu))
|
|
Con_DrawNotify (); // only draw notify in game
|
|
}
|
|
Con_DrawConsole (scr_con_current, noback);
|
|
if (scr_con_current || Key_Dest_Has(kdm_cwindows))
|
|
clearconsole = 0;
|
|
}
|
|
|
|
|
|
/*
|
|
==============================================================================
|
|
|
|
SCREEN SHOTS
|
|
|
|
==============================================================================
|
|
*/
|
|
|
|
typedef struct _TargaHeader {
|
|
unsigned char id_length, colormap_type, image_type;
|
|
unsigned short colormap_index, colormap_length;
|
|
unsigned char colormap_size;
|
|
unsigned short x_origin, y_origin, width, height;
|
|
unsigned char pixel_size, attributes;
|
|
} TargaHeader;
|
|
|
|
|
|
#if defined(AVAIL_JPEGLIB) && !defined(NO_JPEG)
|
|
qboolean screenshotJPEG(char *filename, enum fs_relative fsroot, int compression, qbyte *screendata, int screenwidth, int screenheight, enum uploadfmt fmt);
|
|
#endif
|
|
#ifdef AVAIL_PNGLIB
|
|
int Image_WritePNG (char *filename, enum fs_relative fsroot, int compression, void **buffers, int numbuffers, int width, int height, enum uploadfmt fmt);
|
|
#endif
|
|
void WriteBMPFile(char *filename, enum fs_relative fsroot, qbyte *in, int width, int height);
|
|
|
|
qboolean WriteTGA(char *filename, enum fs_relative fsroot, qbyte *rgb_buffer, int width, int height, enum uploadfmt fmt)
|
|
{
|
|
size_t c, i;
|
|
vfsfile_t *vfs;
|
|
if (fmt != TF_BGRA32 && fmt != TF_RGB24 && fmt != TF_RGBA32 && fmt != TF_BGR24)
|
|
return false;
|
|
FS_CreatePath(filename, fsroot);
|
|
vfs = FS_OpenVFS(filename, "wb", fsroot);
|
|
if (vfs)
|
|
{
|
|
unsigned char header[18];
|
|
memset (header, 0, 18);
|
|
header[2] = 2; // uncompressed type
|
|
header[12] = width&255;
|
|
header[13] = width>>8;
|
|
header[14] = height&255;
|
|
header[15] = height>>8;
|
|
header[16] = 24; // pixel size
|
|
|
|
if (fmt == TF_BGRA32)
|
|
{
|
|
#if 0
|
|
header[16] = 32;
|
|
#else
|
|
qbyte tmp[3];
|
|
// compact+swap
|
|
c = width*height;
|
|
for (i=0 ; i<c ; i++)
|
|
{
|
|
tmp[0] = rgb_buffer[i*4+0];
|
|
tmp[1] = rgb_buffer[i*4+1];
|
|
tmp[2] = rgb_buffer[i*4+2];
|
|
rgb_buffer[i*3+0] = tmp[0];
|
|
rgb_buffer[i*3+1] = tmp[1];
|
|
rgb_buffer[i*3+2] = tmp[2];
|
|
}
|
|
c *= 3;
|
|
#endif
|
|
}
|
|
else if (fmt == TF_BGR24)
|
|
c = width*height*3;
|
|
else if (fmt == TF_RGBA32)
|
|
{
|
|
int s = 3;
|
|
qbyte tmp[3];
|
|
#if 0
|
|
s = 4;
|
|
header[16] = s*8;
|
|
#endif
|
|
// compact+swap
|
|
c = width*height;
|
|
for (i=0 ; i<c ; i++)
|
|
{
|
|
tmp[0] = rgb_buffer[i*4+0];
|
|
tmp[1] = rgb_buffer[i*4+1];
|
|
tmp[2] = rgb_buffer[i*4+2];
|
|
rgb_buffer[i*s+0] = tmp[2];
|
|
rgb_buffer[i*s+1] = tmp[1];
|
|
rgb_buffer[i*s+2] = tmp[0];
|
|
}
|
|
c *= s;
|
|
}
|
|
else if (fmt == TF_RGB24)
|
|
{
|
|
qbyte temp;
|
|
// swap r+b in place
|
|
c = width*height*3;
|
|
for (i=0 ; i<c ; i+=3)
|
|
{
|
|
temp = rgb_buffer[i];
|
|
rgb_buffer[i] = rgb_buffer[i+2];
|
|
rgb_buffer[i+2] = temp;
|
|
}
|
|
}
|
|
else
|
|
c = 0;
|
|
VFS_WRITE(vfs, header, sizeof(header));
|
|
VFS_WRITE(vfs, rgb_buffer, c);
|
|
VFS_CLOSE(vfs);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
Find closest color in the palette for named color
|
|
*/
|
|
int MipColor(int r, int g, int b)
|
|
{
|
|
int i;
|
|
float dist;
|
|
int best=15;
|
|
float bestdist;
|
|
int r1, g1, b1;
|
|
static int lr = -1, lg = -1, lb = -1;
|
|
static int lastbest;
|
|
|
|
if (r == lr && g == lg && b == lb)
|
|
return lastbest;
|
|
|
|
bestdist = 256*256*3;
|
|
|
|
for (i = 0; i < 256; i++) {
|
|
r1 = host_basepal[i*3] - r;
|
|
g1 = host_basepal[i*3+1] - g;
|
|
b1 = host_basepal[i*3+2] - b;
|
|
dist = r1*r1 + g1*g1 + b1*b1;
|
|
if (dist < bestdist) {
|
|
bestdist = dist;
|
|
best = i;
|
|
}
|
|
}
|
|
lr = r; lg = g; lb = b;
|
|
lastbest = best;
|
|
return best;
|
|
}
|
|
|
|
qboolean SCR_ScreenShot (char *filename, enum fs_relative fsroot, void **buffer, int numbuffers, int width, int height, enum uploadfmt fmt)
|
|
{
|
|
#if defined(AVAIL_PNGLIB) || defined(AVAIL_JPEGLIB)
|
|
extern cvar_t scr_sshot_compression;
|
|
#endif
|
|
|
|
char ext[8];
|
|
|
|
COM_FileExtension(filename, ext, sizeof(ext));
|
|
|
|
#ifdef AVAIL_PNGLIB
|
|
if (!Q_strcasecmp(ext, "png") || !Q_strcasecmp(ext, "pns"))
|
|
{
|
|
//png can do bgr+rgb
|
|
//rgba bgra will result in an extra alpha chan
|
|
//actual stereo is also supported. huzzah.
|
|
return Image_WritePNG(filename, fsroot, scr_sshot_compression.value, buffer, numbuffers, width, height, fmt);
|
|
}
|
|
else
|
|
#endif
|
|
#ifdef AVAIL_JPEGLIB
|
|
if (!Q_strcasecmp(ext, "jpeg") || !Q_strcasecmp(ext, "jpg"))
|
|
{
|
|
return screenshotJPEG(filename, fsroot, scr_sshot_compression.value, buffer[0], width, height, fmt);
|
|
}
|
|
else
|
|
#endif
|
|
/* if (!Q_strcasecmp(ext, "bmp"))
|
|
{
|
|
return WriteBMPFile(pcxname, buffer[0], width, height);
|
|
}
|
|
else*/
|
|
if (!Q_strcasecmp(ext, "pcx"))
|
|
{
|
|
int y, x, s;
|
|
qbyte *src, *dest;
|
|
qbyte *newbuf = buffer[0];
|
|
if (fmt == TF_RGB24 || fmt == TF_RGBA32)
|
|
{
|
|
s = (fmt == TF_RGB24)?3:4;
|
|
// convert in-place to eight bit
|
|
for (y = 0; y < height; y++)
|
|
{
|
|
src = newbuf + (width * s * y);
|
|
dest = newbuf + (width * y);
|
|
|
|
for (x = 0; x < width; x++) {
|
|
*dest++ = MipColor(src[0], src[1], src[2]);
|
|
src += s;
|
|
}
|
|
}
|
|
}
|
|
else if (fmt == TF_BGR24 || fmt == TF_BGRA32)
|
|
{
|
|
s = (fmt == TF_BGR24)?3:4;
|
|
// convert in-place to eight bit
|
|
for (y = 0; y < height; y++)
|
|
{
|
|
src = newbuf + (width * s * y);
|
|
dest = newbuf + (width * y);
|
|
|
|
for (x = 0; x < width; x++) {
|
|
*dest++ = MipColor(src[2], src[1], src[0]);
|
|
src += s;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
return false;
|
|
|
|
WritePCXfile (filename, fsroot, newbuf, width, height, width, host_basepal, false);
|
|
}
|
|
else if (!Q_strcasecmp(ext, "tga")) //tga
|
|
return WriteTGA(filename, fsroot, buffer[0], width, height, fmt);
|
|
else //extension / type not recognised.
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SCR_ScreenShot_f
|
|
==================
|
|
*/
|
|
static void SCR_ScreenShot_f (void)
|
|
{
|
|
char sysname[1024];
|
|
char pcxname[MAX_QPATH];
|
|
int i;
|
|
vfsfile_t *vfs;
|
|
void *rgbbuffer;
|
|
int width, height;
|
|
enum uploadfmt fmt;
|
|
|
|
if (!VID_GetRGBInfo)
|
|
{
|
|
Con_Printf("Screenshots are not supported with the current renderer\n");
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc() == 2)
|
|
{
|
|
Q_strncpyz(pcxname, Cmd_Argv(1), sizeof(pcxname));
|
|
if (strstr (pcxname, "..") || strchr(pcxname, ':') || *pcxname == '.' || *pcxname == '/')
|
|
{
|
|
Con_Printf("Screenshot name refused\n");
|
|
return;
|
|
}
|
|
COM_DefaultExtension (pcxname, scr_sshot_type.string, sizeof(pcxname));
|
|
}
|
|
else
|
|
{
|
|
int stop = 1000;
|
|
char date[MAX_QPATH];
|
|
time_t tm = time(NULL);
|
|
strftime(date, sizeof(date), "%Y%m%d%H%M%S", localtime(&tm));
|
|
//
|
|
// find a file name to save it to
|
|
//
|
|
for (i=0 ; i<stop ; i++)
|
|
{
|
|
Q_snprintfz(pcxname, sizeof(pcxname), "%s%s-%i.%s", scr_sshot_prefix.string, date, i, scr_sshot_type.string);
|
|
|
|
if (!(vfs = FS_OpenVFS(pcxname, "rb", FS_GAMEONLY)))
|
|
break; // file doesn't exist
|
|
VFS_CLOSE(vfs);
|
|
}
|
|
if (i==stop)
|
|
{
|
|
Con_Printf ("SCR_ScreenShot_f: Couldn't create sequentially named file\n");
|
|
return;
|
|
}
|
|
}
|
|
|
|
FS_NativePath(pcxname, FS_GAMEONLY, sysname, sizeof(sysname));
|
|
|
|
rgbbuffer = VID_GetRGBInfo(&width, &height, &fmt);
|
|
if (rgbbuffer)
|
|
{
|
|
if (SCR_ScreenShot(pcxname, FS_GAMEONLY, &rgbbuffer, 1, width, height, fmt))
|
|
{
|
|
Con_Printf ("Wrote %s\n", sysname);
|
|
BZ_Free(rgbbuffer);
|
|
return;
|
|
}
|
|
BZ_Free(rgbbuffer);
|
|
}
|
|
Con_Printf (CON_ERROR "Couldn't write %s\n", sysname);
|
|
}
|
|
|
|
static void *SCR_ScreenShot_Capture(int fbwidth, int fbheight, enum uploadfmt *fmt)
|
|
{
|
|
int width, height;
|
|
void *buf;
|
|
qboolean okay = false;
|
|
|
|
Q_strncpyz(r_refdef.rt_destcolour[0].texname, "megascreeny", sizeof(r_refdef.rt_destcolour[0].texname));
|
|
R2D_RT_Configure(r_refdef.rt_destcolour[0].texname, fbwidth, fbheight, 1, RT_IMAGEFLAGS);
|
|
BE_RenderToTextureUpdate2d(true);
|
|
|
|
R2D_FillBlock(0, 0, vid.fbvwidth, vid.fbvheight);
|
|
|
|
#ifdef VM_CG
|
|
if (!okay && CG_Refresh())
|
|
okay = true;
|
|
#endif
|
|
#ifdef CSQC_DAT
|
|
if (!okay && CSQC_DrawView())
|
|
okay = true;
|
|
// if (!*r_refdef.rt_destcolour[0].texname)
|
|
{ //csqc protects its own. lazily.
|
|
Q_strncpyz(r_refdef.rt_destcolour[0].texname, "megascreeny", sizeof(r_refdef.rt_destcolour[0].texname));
|
|
BE_RenderToTextureUpdate2d(true);
|
|
}
|
|
#endif
|
|
if (!okay && r_worldentity.model)
|
|
{
|
|
V_RenderView ();
|
|
okay = true;
|
|
}
|
|
//fixme: add a way to get+save the depth values too
|
|
if (!okay)
|
|
{
|
|
buf = NULL;
|
|
width = height = 0;
|
|
*fmt = TF_INVALID;
|
|
}
|
|
else
|
|
buf = VID_GetRGBInfo(&width, &height, fmt);
|
|
|
|
R2D_RT_Configure(r_refdef.rt_destcolour[0].texname, 0, 0, 0, RT_IMAGEFLAGS);
|
|
Q_strncpyz(r_refdef.rt_destcolour[0].texname, "", sizeof(r_refdef.rt_destcolour[0].texname));
|
|
BE_RenderToTextureUpdate2d(true);
|
|
|
|
if (!buf || width != fbwidth || height != fbheight)
|
|
{
|
|
*fmt = TF_INVALID;
|
|
BZ_Free(buf);
|
|
return NULL;
|
|
}
|
|
return buf;
|
|
}
|
|
|
|
static void SCR_ScreenShot_Mega_f(void)
|
|
{
|
|
int width[2];
|
|
int height[2];
|
|
void *buffers[2];
|
|
enum uploadfmt fmt[2];
|
|
int numbuffers = 0;
|
|
int buf;
|
|
char filename[MAX_QPATH];
|
|
stereomethod_t osm = r_refdef.stereomethod;
|
|
|
|
//massage the rendering code to redraw the screen with an fbo forced.
|
|
//this allows us to generate screenshots which are not otherwise possible to actually draw.
|
|
//this includes larger resolutions (although the lack of stiching leaves us subject to gpu limits of about 16k)
|
|
|
|
char *screenyname = Cmd_Argv(1);
|
|
unsigned int fbwidth = strtoul(Cmd_Argv(2), NULL, 0);
|
|
unsigned int fbheight = strtoul(Cmd_Argv(3), NULL, 0);
|
|
char ext[8];
|
|
|
|
if (Cmd_IsInsecure())
|
|
return;
|
|
|
|
if (qrenderer <= QR_HEADLESS)
|
|
{
|
|
Con_Printf("No renderer active\n");
|
|
return;
|
|
}
|
|
|
|
if (!fbwidth)
|
|
fbwidth = sh_config.texture_maxsize;
|
|
fbwidth = bound(1, fbwidth, sh_config.texture_maxsize);
|
|
if (!fbheight)
|
|
fbheight = (fbwidth * 3)/4;
|
|
fbheight = bound(1, fbheight, sh_config.texture_maxsize);
|
|
|
|
if (strstr (screenyname, "..") || strchr(screenyname, ':') || *screenyname == '.' || *screenyname == '/')
|
|
screenyname = "";
|
|
if (!*screenyname)
|
|
{
|
|
screenyname = "megascreeny";
|
|
Q_snprintfz(filename, sizeof(filename), "%s%s", scr_sshot_prefix.string, screenyname);
|
|
}
|
|
else
|
|
{
|
|
char *mangle;
|
|
Q_snprintfz(filename, sizeof(filename), "%s", scr_sshot_prefix.string);
|
|
mangle = COM_SkipPath(filename);
|
|
Q_snprintfz(mangle, sizeof(filename) - (mangle-filename), "%s", screenyname);
|
|
}
|
|
if (!strcmp(Cmd_Argv(0), "screenshot_stereo"))
|
|
COM_DefaultExtension (filename, "png", sizeof(filename));
|
|
else
|
|
COM_DefaultExtension (filename, scr_sshot_type.string, sizeof(filename));
|
|
|
|
COM_FileExtension(filename, ext, sizeof(ext));
|
|
if (!strcmp(Cmd_Argv(0), "screenshot_stereo") || !strcmp(ext, "pns") || osm == STEREO_QUAD)
|
|
numbuffers = 2; //stereo png
|
|
else
|
|
numbuffers = 1;
|
|
|
|
if (numbuffers == 2 && Q_strcasecmp(ext, "png") && Q_strcasecmp(ext, "pns"))
|
|
{
|
|
Con_Printf("Only png format is supported for stereo screenshots\n");
|
|
return;
|
|
}
|
|
|
|
for(buf = 0; buf < numbuffers; buf++)
|
|
{
|
|
if (numbuffers == 2)
|
|
{
|
|
if (buf)
|
|
r_refdef.stereomethod = STEREO_RIGHTONLY;
|
|
else
|
|
r_refdef.stereomethod = STEREO_LEFTONLY;
|
|
}
|
|
|
|
buffers[buf] = SCR_ScreenShot_Capture(fbwidth, fbheight, &fmt[buf]);
|
|
width[buf] = fbwidth;
|
|
height[buf] = fbheight;
|
|
|
|
if (width[buf] != width[0] || height[buf] != height[0] || fmt[buf] != fmt[0])
|
|
{ //invalid is better than unmatched.
|
|
BZ_Free(buffers[buf]);
|
|
buffers[buf] = NULL;
|
|
}
|
|
}
|
|
|
|
if (numbuffers == 2 && !buffers[1])
|
|
numbuffers = 1;
|
|
|
|
//okay, we drew something, we're good to save a screeny.
|
|
if (buffers[0])
|
|
{
|
|
if (SCR_ScreenShot(filename, FS_GAMEONLY, buffers, numbuffers, width[0], height[0], fmt[0]))
|
|
{
|
|
char sysname[1024];
|
|
FS_NativePath(filename, FS_GAMEONLY, sysname, sizeof(sysname));
|
|
Con_Printf ("Wrote %s\n", sysname);
|
|
}
|
|
}
|
|
else
|
|
Con_Printf("Unable to capture screenshot\n");
|
|
|
|
for(buf = 0; buf < numbuffers; buf++)
|
|
BZ_Free(buffers[buf]);
|
|
|
|
r_refdef.stereomethod = osm;
|
|
}
|
|
|
|
static void SCR_ScreenShot_VR_f(void)
|
|
{
|
|
char *screenyname = Cmd_Argv(1);
|
|
int width = atoi(Cmd_Argv(2));
|
|
//we spin the camera around, taking slices from equirectangular screenshots
|
|
char filename[MAX_QPATH];
|
|
int height; //equirectangular 360 * 180 gives a nice clean ratio
|
|
int px = 4;
|
|
int step = atof(Cmd_Argv(3));
|
|
void *left_buffer, *right_buffer, *buf;
|
|
enum uploadfmt fmt;
|
|
int lx, rx, x, y;
|
|
vec3_t baseang;
|
|
float ang;
|
|
qboolean fail = false;
|
|
extern cvar_t r_projection, r_stereo_separation, r_stereo_convergence;;
|
|
VectorCopy(r_refdef.viewangles, baseang);
|
|
|
|
if (width <= 2)
|
|
width = 2048;
|
|
if (width > sh_config.texture_maxsize)
|
|
width = sh_config.texture_maxsize;
|
|
height = width/2;
|
|
if (step <= 0)
|
|
step = 5;
|
|
|
|
left_buffer = BZF_Malloc (width*height*2*px);
|
|
right_buffer = (qbyte*)left_buffer + width*height*px;
|
|
|
|
if (strstr (screenyname, "..") || strchr(screenyname, ':') || *screenyname == '.' || *screenyname == '/')
|
|
screenyname = "";
|
|
if (!*screenyname)
|
|
{
|
|
screenyname = "vr";
|
|
Q_snprintfz(filename, sizeof(filename), "%s%s", scr_sshot_prefix.string, screenyname);
|
|
}
|
|
else
|
|
{
|
|
char *mangle;
|
|
Q_snprintfz(filename, sizeof(filename), "%s", scr_sshot_prefix.string);
|
|
mangle = COM_SkipPath(filename);
|
|
Q_snprintfz(mangle, sizeof(filename) - (mangle-filename), "%s", screenyname);
|
|
}
|
|
COM_DefaultExtension (filename, scr_sshot_type.string, sizeof(filename));
|
|
|
|
|
|
|
|
if (!left_buffer)
|
|
{
|
|
Con_Printf("out of memory\n");
|
|
return;
|
|
}
|
|
|
|
r_projection.ival = PROJ_EQUIRECTANGULAR;
|
|
for (lx = 0; lx < width; lx = rx)
|
|
{
|
|
rx = lx + step;
|
|
if (rx > width)
|
|
rx = width;
|
|
|
|
r_refdef.stereomethod = STEREO_OFF;
|
|
|
|
cl.playerview->simangles[0] = 0; //pitch is BAD
|
|
cl.playerview->simangles[1] = baseang[1] + r_stereo_convergence.value*0.5;
|
|
cl.playerview->simangles[2] = 0; //roll is BAD
|
|
VectorCopy(cl.playerview->simangles, cl.playerview->viewangles);
|
|
|
|
//FIXME: it should be possible to do this more inteligently, and get both strips with a single render.
|
|
|
|
ang = M_PI*2*(baseang[1]/360.0 + (lx+0.5*(rx-lx))/width);
|
|
r_refdef.eyeoffset[0] = sin(ang) * r_stereo_separation.value * 0.5;
|
|
r_refdef.eyeoffset[1] = cos(ang) * r_stereo_separation.value * 0.5;
|
|
r_refdef.eyeoffset[2] = 0;
|
|
buf = SCR_ScreenShot_Capture(width, height, &fmt);
|
|
switch(fmt)
|
|
{
|
|
case TF_BGRA32:
|
|
for (y = 0; y < height; y++)
|
|
for (x = lx; x < rx; x++)
|
|
((unsigned int*)left_buffer)[y*width + x] = ((unsigned int*)buf)[y*width + x];
|
|
break;
|
|
case TF_RGB24:
|
|
for (y = 0; y < height; y++)
|
|
for (x = lx; x < rx; x++)
|
|
{
|
|
((qbyte*)left_buffer)[(y*width + x)*4+0] = ((qbyte*)buf)[(y*width + x)*3+2];
|
|
((qbyte*)left_buffer)[(y*width + x)*4+1] = ((qbyte*)buf)[(y*width + x)*3+1];
|
|
((qbyte*)left_buffer)[(y*width + x)*4+2] = ((qbyte*)buf)[(y*width + x)*3+0];
|
|
((qbyte*)left_buffer)[(y*width + x)*4+3] = 255;
|
|
}
|
|
break;
|
|
default:
|
|
fail = true;
|
|
break;
|
|
}
|
|
BZ_Free(buf);
|
|
|
|
|
|
cl.playerview->simangles[0] = 0; //pitch is BAD
|
|
cl.playerview->simangles[1] = baseang[1] - r_stereo_convergence.value*0.5;
|
|
cl.playerview->simangles[2] = 0; //roll is BAD
|
|
VectorCopy(cl.playerview->simangles, cl.playerview->viewangles);
|
|
|
|
|
|
r_refdef.eyeoffset[0] *= -1;
|
|
r_refdef.eyeoffset[1] *= -1;
|
|
r_refdef.eyeoffset[2] = 0;
|
|
buf = SCR_ScreenShot_Capture(width, height, &fmt);
|
|
switch(fmt)
|
|
{
|
|
case TF_BGRA32:
|
|
for (y = 0; y < height; y++)
|
|
for (x = lx; x < rx; x++)
|
|
((unsigned int*)right_buffer)[y*width + x] = ((unsigned int*)buf)[y*width + x];
|
|
break;
|
|
case TF_RGB24:
|
|
for (y = 0; y < height; y++)
|
|
for (x = lx; x < rx; x++)
|
|
{
|
|
((qbyte*)right_buffer)[(y*width + x)*4+0] = ((qbyte*)buf)[(y*width + x)*3+2];
|
|
((qbyte*)right_buffer)[(y*width + x)*4+1] = ((qbyte*)buf)[(y*width + x)*3+1];
|
|
((qbyte*)right_buffer)[(y*width + x)*4+2] = ((qbyte*)buf)[(y*width + x)*3+0];
|
|
((qbyte*)right_buffer)[(y*width + x)*4+3] = 255;
|
|
}
|
|
break;
|
|
default:
|
|
fail = true;
|
|
break;
|
|
}
|
|
BZ_Free(buf);
|
|
}
|
|
|
|
if (fail)
|
|
Con_Printf ("Unable to capture suitable screen image\n");
|
|
else if (SCR_ScreenShot(filename, FS_GAMEONLY, &left_buffer, 1, width, height*2, TF_BGRA32))
|
|
{
|
|
char sysname[1024];
|
|
FS_NativePath(filename, FS_GAMEONLY, sysname, sizeof(sysname));
|
|
Con_Printf ("Wrote %s\n", sysname);
|
|
}
|
|
|
|
BZ_Free(left_buffer);
|
|
|
|
r_projection.ival = r_projection.value;
|
|
VectorCopy(baseang, r_refdef.viewangles);
|
|
VectorClear(r_refdef.eyeoffset);
|
|
}
|
|
|
|
void SCR_ScreenShot_Cubemap_f(void)
|
|
{
|
|
void *buffer;
|
|
int fbwidth, fbheight;
|
|
uploadfmt_t fmt;
|
|
char filename[MAX_QPATH];
|
|
char *fname = Cmd_Argv(1);
|
|
int i;
|
|
const struct
|
|
{
|
|
vec3_t angle;
|
|
const char *postfix;
|
|
} sides[] =
|
|
{
|
|
{{0, 0, 0}, "_px"},
|
|
{{0, 180, 0}, "_nx"},
|
|
{{0, 90, 0}, "_py"},
|
|
{{0, 270, 0}, "_ny"},
|
|
{{90, 0, 0}, "_pz"},
|
|
{{-90, 0, 0}, "_nz"}
|
|
};
|
|
|
|
r_refdef.stereomethod = STEREO_OFF;
|
|
|
|
fbheight = atoi(Cmd_Argv(2));
|
|
if (fbheight < 1)
|
|
fbheight = 512;
|
|
fbwidth = fbheight;
|
|
|
|
for (i = 0; i < countof(sides); i++)
|
|
{
|
|
Q_snprintfz(filename, sizeof(filename), "cubemaps/%s%s", fname, sides[i].postfix);
|
|
COM_DefaultExtension (filename, scr_sshot_type.string, sizeof(filename));
|
|
|
|
buffer = SCR_ScreenShot_Capture(fbwidth, fbheight, &fmt);
|
|
if (buffer)
|
|
{
|
|
char sysname[1024];
|
|
if (SCR_ScreenShot(filename, FS_GAMEONLY, &buffer, 1, fbwidth, fbheight, fmt))
|
|
{
|
|
FS_NativePath(filename, FS_GAMEONLY, sysname, sizeof(sysname));
|
|
Con_Printf ("Wrote %s\n", sysname);
|
|
}
|
|
else
|
|
{
|
|
FS_NativePath(filename, FS_GAMEONLY, sysname, sizeof(sysname));
|
|
Con_Printf ("Failed to write %s\n", sysname);
|
|
}
|
|
BZ_Free(buffer);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// from gl_draw.c
|
|
qbyte *draw_chars; // 8*8 graphic characters
|
|
|
|
static void SCR_DrawCharToSnap (int num, qbyte *dest, int width)
|
|
{
|
|
int row, col;
|
|
qbyte *source;
|
|
int drawline;
|
|
int x;
|
|
|
|
if (!draw_chars)
|
|
{
|
|
size_t lumpsize;
|
|
draw_chars = W_SafeGetLumpName("conchars", &lumpsize);
|
|
if (!draw_chars || lumpsize != 128*128)
|
|
return;
|
|
}
|
|
|
|
row = num>>4;
|
|
col = num&15;
|
|
source = draw_chars + (row<<10) + (col<<3);
|
|
|
|
drawline = 8;
|
|
|
|
while (drawline--)
|
|
{
|
|
for (x=0 ; x<8 ; x++)
|
|
if (source[x] && source[x]!=255)
|
|
dest[x] = source[x];
|
|
source += 128;
|
|
dest -= width;
|
|
}
|
|
|
|
}
|
|
|
|
static void SCR_DrawStringToSnap (const char *s, qbyte *buf, int x, int y, int width)
|
|
{
|
|
qbyte *dest;
|
|
const unsigned char *p;
|
|
|
|
dest = buf + ((y * width) + x);
|
|
|
|
p = (const unsigned char *)s;
|
|
while (*p) {
|
|
SCR_DrawCharToSnap(*p++, dest, width);
|
|
dest += 8;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
SCR_RSShot
|
|
==================
|
|
*/
|
|
qboolean SCR_RSShot (void)
|
|
{
|
|
int truewidth;
|
|
int trueheight;
|
|
|
|
int x, y;
|
|
unsigned char *src, *dest;
|
|
unsigned char *newbuf;
|
|
int w, h;
|
|
int dx, dy, dex, dey, nx;
|
|
int r, b, g;
|
|
int count;
|
|
float fracw, frach;
|
|
char st[80];
|
|
time_t now;
|
|
enum uploadfmt fmt;
|
|
int src_size;
|
|
int src_red;
|
|
int src_green;
|
|
int src_blue;
|
|
|
|
if (!scr_allowsnap.ival)
|
|
return false;
|
|
|
|
if (CL_IsUploading())
|
|
return false; // already one pending
|
|
|
|
if (cls.state < ca_onserver)
|
|
return false; // gotta be connected
|
|
|
|
if (!VID_GetRGBInfo || !scr_initialized)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
Con_Printf("Remote screen shot requested.\n");
|
|
|
|
//
|
|
// save the pcx file
|
|
//
|
|
newbuf = VID_GetRGBInfo(&truewidth, &trueheight, &fmt);
|
|
|
|
if (fmt == TF_INVALID)
|
|
return false;
|
|
switch(fmt)
|
|
{
|
|
case TF_RGB24:
|
|
case TF_RGBA32:
|
|
src_size = (fmt==TF_RGB24)?3:4;
|
|
src_red = 0;
|
|
src_green = 1;
|
|
src_blue = 2;
|
|
break;
|
|
case TF_BGR24:
|
|
case TF_BGRA32:
|
|
src_size = (fmt==TF_BGR24)?3:4;
|
|
src_red = 2;
|
|
src_green = 1;
|
|
src_blue = 0;
|
|
break;
|
|
default:
|
|
BZ_Free(newbuf);
|
|
return false;
|
|
}
|
|
//FIXME: bgra
|
|
|
|
w = RSSHOT_WIDTH;
|
|
h = RSSHOT_HEIGHT;
|
|
|
|
fracw = (float)truewidth / (float)w;
|
|
frach = (float)trueheight / (float)h;
|
|
|
|
//scale down first.
|
|
for (y = 0; y < h; y++) {
|
|
dest = newbuf + (w*src_size * y);
|
|
|
|
for (x = 0; x < w; x++) {
|
|
r = g = b = 0;
|
|
|
|
dx = x * fracw;
|
|
dex = (x + 1) * fracw;
|
|
if (dex == dx) dex++; // at least one
|
|
dy = y * frach;
|
|
dey = (y + 1) * frach;
|
|
if (dey == dy) dey++; // at least one
|
|
|
|
count = 0;
|
|
for (/* */; dy < dey; dy++) {
|
|
src = newbuf + (truewidth * src_size * dy) + dx * src_size;
|
|
for (nx = dx; nx < dex; nx++) {
|
|
r += src[src_red];
|
|
g += src[src_green];
|
|
b += src[src_blue];
|
|
src += src_size;
|
|
count++;
|
|
}
|
|
}
|
|
r /= count;
|
|
g /= count;
|
|
b /= count;
|
|
*dest++ = r;
|
|
*dest++ = g;
|
|
*dest++ = b;
|
|
}
|
|
}
|
|
|
|
// convert to eight bit
|
|
for (y = 0; y < h; y++) {
|
|
src = newbuf + (w * src_size * y);
|
|
dest = newbuf + (w * y);
|
|
|
|
for (x = 0; x < w; x++) {
|
|
*dest++ = MipColor(src[0], src[1], src[2]);
|
|
src += src_size;
|
|
}
|
|
}
|
|
|
|
time(&now);
|
|
strcpy(st, ctime(&now));
|
|
st[strlen(st) - 1] = 0;
|
|
SCR_DrawStringToSnap (st, newbuf, w - strlen(st)*8, h - 1, w);
|
|
|
|
Q_strncpyz(st, cls.servername, sizeof(st));
|
|
SCR_DrawStringToSnap (st, newbuf, w - strlen(st)*8, h - 11, w);
|
|
|
|
Q_strncpyz(st, name.string, sizeof(st));
|
|
SCR_DrawStringToSnap (st, newbuf, w - strlen(st)*8, h - 21, w);
|
|
|
|
WritePCXfile ("snap.pcx", FS_GAMEONLY, newbuf, w, h, w, host_basepal, true);
|
|
|
|
BZ_Free(newbuf);
|
|
|
|
return true;
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
|
|
//=============================================================================
|
|
|
|
/*
|
|
===============
|
|
SCR_BringDownConsole
|
|
|
|
Brings the console down and fades the palettes back to normal
|
|
================
|
|
*/
|
|
void SCR_BringDownConsole (void)
|
|
{
|
|
int pnum;
|
|
|
|
for (pnum = 0; pnum < cl.splitclients; pnum++)
|
|
{
|
|
scr_centerprint[pnum].charcount = 0;
|
|
cl.playerview[pnum].cshifts[CSHIFT_CONTENTS].percent = 0; // no area contents palette on next frame
|
|
}
|
|
}
|
|
|
|
void SCR_TileClear (int skipbottom)
|
|
{
|
|
if (r_refdef.vrect.width < r_refdef.grect.width)
|
|
{
|
|
float w;
|
|
// left
|
|
R2D_TileClear (r_refdef.grect.x, r_refdef.grect.y, r_refdef.vrect.x-r_refdef.grect.x, r_refdef.grect.height - skipbottom);
|
|
// right
|
|
w = (r_refdef.grect.x+r_refdef.grect.width) - (r_refdef.vrect.x+r_refdef.vrect.width);
|
|
R2D_TileClear ((r_refdef.grect.x+r_refdef.grect.width) - (w), r_refdef.grect.y, w, r_refdef.grect.height - skipbottom);
|
|
}
|
|
if (r_refdef.vrect.height < r_refdef.grect.height)
|
|
{
|
|
// top
|
|
R2D_TileClear (r_refdef.vrect.x, r_refdef.grect.y,
|
|
r_refdef.vrect.width,
|
|
r_refdef.vrect.y - r_refdef.grect.y);
|
|
// bottom
|
|
R2D_TileClear (r_refdef.vrect.x,
|
|
r_refdef.vrect.y + r_refdef.vrect.height,
|
|
r_refdef.vrect.width,
|
|
(r_refdef.grect.y+r_refdef.grect.height) - skipbottom - (r_refdef.vrect.y + r_refdef.vrect.height));
|
|
}
|
|
}
|
|
|
|
|
|
|
|
// The 2d refresh stuff.
|
|
void SCR_DrawTwoDimensional(int uimenu, qboolean nohud)
|
|
{
|
|
qboolean consolefocused = !!Key_Dest_Has(kdm_console|kdm_cwindows);
|
|
RSpeedMark();
|
|
|
|
r_refdef.playerview = &cl.playerview[0];
|
|
|
|
R2D_ImageColours(1, 1, 1, 1);
|
|
|
|
//
|
|
// draw any areas not covered by the refresh
|
|
//
|
|
if (r_netgraph.value)
|
|
R_NetGraph ();
|
|
|
|
if (scr_drawloading || loading_stage)
|
|
{
|
|
SCR_DrawLoading(false);
|
|
|
|
SCR_ShowPics_Draw();
|
|
|
|
if (!scr_disabled_for_loading)
|
|
consolefocused = false;
|
|
}
|
|
else if (nohud)
|
|
{
|
|
SCR_DrawFPS ();
|
|
SCR_CheckDrawCenterString ();
|
|
}
|
|
else if (cl.intermissionmode == IM_NQFINALE || cl.intermissionmode == IM_NQCUTSCENE || cl.intermissionmode == IM_H2FINALE)
|
|
{
|
|
SCR_CheckDrawCenterString ();
|
|
}
|
|
else if (cl.intermissionmode != IM_NONE)
|
|
{
|
|
Sbar_IntermissionOverlay ();
|
|
}
|
|
else
|
|
{
|
|
SCR_DrawNet ();
|
|
SCR_DrawDisk();
|
|
SCR_DrawFPS ();
|
|
SCR_DrawClock();
|
|
SCR_DrawGameClock();
|
|
SCR_DrawTurtle ();
|
|
SCR_DrawPause ();
|
|
SCR_ShowPics_Draw();
|
|
SCR_CheckDrawCenterString ();
|
|
}
|
|
|
|
//#ifdef TEXTEDITOR
|
|
// if (editoractive)
|
|
// Editor_Draw();
|
|
//#endif
|
|
|
|
//if the console is not focused, show it scrolling back up behind the menu
|
|
if (!consolefocused)
|
|
SCR_DrawConsole (false);
|
|
|
|
#ifdef MENU_DAT
|
|
MP_Draw();
|
|
#endif
|
|
M_Draw (uimenu);
|
|
|
|
//but if the console IS focused, then always show it infront.
|
|
if (consolefocused)
|
|
SCR_DrawConsole (false);
|
|
|
|
SCR_DrawCursor();
|
|
SCR_DrawSimMTouchCursor();
|
|
|
|
if (R2D_Flush)
|
|
R2D_Flush();
|
|
|
|
RSpeedEnd(RSPEED_2D);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
==================
|
|
SCR_Init
|
|
==================
|
|
*/
|
|
void SCR_Init (void)
|
|
{
|
|
//
|
|
// register our commands
|
|
//
|
|
Cmd_AddCommandD ("screenshot_mega",SCR_ScreenShot_Mega_f, "screenshot_mega <name> [width] [height]\nTakes a screenshot with explicit sizes that are not tied to the size of your monitor, allowing for true monstrosities.");
|
|
Cmd_AddCommandD ("screenshot_stereo",SCR_ScreenShot_Mega_f, "screenshot_stereo <name> [width] [height]\nTakes a simple stereo screenshot.");
|
|
Cmd_AddCommandD ("screenshot_vr",SCR_ScreenShot_VR_f, "screenshot_vr <name> [width]\nTakes a spherical stereoscopic panorama image, for viewing with VR displays.");
|
|
Cmd_AddCommandD ("screenshot_cubemap",SCR_ScreenShot_Cubemap_f, "screenshot_cubemap <name> [size]\nTakes 6 screenshots forming a single cubemap.");
|
|
Cmd_AddCommandD ("envmap",SCR_ScreenShot_Cubemap_f, "Legacy name for the screenshot_cubemap command."); //legacy
|
|
Cmd_AddCommand ("screenshot",SCR_ScreenShot_f);
|
|
Cmd_AddCommand ("sizeup",SCR_SizeUp_f);
|
|
Cmd_AddCommand ("sizedown",SCR_SizeDown_f);
|
|
|
|
scr_net = R2D_SafePicFromWad ("net");
|
|
scr_turtle = R2D_SafePicFromWad ("turtle");
|
|
|
|
scr_initialized = true;
|
|
}
|
|
|
|
void SCR_DeInit (void)
|
|
{
|
|
int i;
|
|
if (scr_curcursor)
|
|
{
|
|
rf->VID_SetCursor(scr_curcursor);
|
|
scr_curcursor = NULL;
|
|
}
|
|
for (i = 0; i < countof(key_customcursor); i++)
|
|
{
|
|
if (key_customcursor[i].handle)
|
|
{
|
|
rf->VID_DestroyCursor(key_customcursor[i].handle);
|
|
key_customcursor[i].handle = NULL;
|
|
}
|
|
key_customcursor[i].dirty = true;
|
|
}
|
|
for (i = 0; i < countof(scr_centerprint); i++)
|
|
{
|
|
Z_Free(scr_centerprint[i].string);
|
|
memset(&scr_centerprint[i], 0, sizeof(scr_centerprint[i]));
|
|
}
|
|
if (scr_initialized)
|
|
{
|
|
scr_initialized = false;
|
|
|
|
Cmd_RemoveCommand ("screenshot");
|
|
Cmd_RemoveCommand ("screenshot_mega");
|
|
Cmd_RemoveCommand ("screenshot_stereo");
|
|
Cmd_RemoveCommand ("screenshot_vr");
|
|
Cmd_RemoveCommand ("screenshot_cubemap");
|
|
Cmd_RemoveCommand ("envmap");
|
|
Cmd_RemoveCommand ("sizeup");
|
|
Cmd_RemoveCommand ("sizedown");
|
|
}
|
|
} |