1
0
Fork 0
forked from fte/fteqw
fteqw/engine/gl
Spoike 57c9515b39 Updated QVM apiFixed up some of the slowness in the sky/water warping code.
Enabled freetype in gl builds. It'll try to link dynamically. Headers are included for windows users. unix users will need the freetype2-dev package for their system, sorry. you could probably get away with editing the makefile to include the headers if that's a problem.
Fixed occasional missing skies.
Updated q1qvm api stuff version (to 13).
Cleaned up the ban code. There are no longer two separate mechanisms to ban people.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3279 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 23:42:54 +00:00
..
gltod3d vweps. 2009-07-06 01:20:20 +00:00
gl_alias.c Made so lines don't jitter around if its drawing wireframe because of no surfaces. 2009-07-11 18:25:03 +00:00
gl_backend.c Oh noes! Everything is broken! 2009-07-05 18:45:53 +00:00
gl_bloom.c Multiple minor cleanups. Chunks of dead code removed. 2009-06-21 17:45:33 +00:00
gl_draw.c Updated QVM apiFixed up some of the slowness in the sky/water warping code. 2009-07-14 23:42:54 +00:00
gl_draw.h Reworked the console/loading screen a little. The console is no longer directly shown at startup. MSVC2005 project files update for npqtv. 2009-04-06 00:34:32 +00:00
gl_font.c Link dynamically to freetype. 2009-07-14 15:59:49 +00:00
gl_heightmap.c Fixed some warnings. 2009-07-11 18:23:57 +00:00
gl_hlmdl.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
gl_model.c Updated QVM apiFixed up some of the slowness in the sky/water warping code. 2009-07-14 23:42:54 +00:00
gl_model.h More stuff broken. 2009-07-11 20:56:09 +00:00
gl_ngraph.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
gl_ppl.c Updated QVM apiFixed up some of the slowness in the sky/water warping code. 2009-07-14 23:42:54 +00:00
gl_rlight.c Oh noes! Everything is broken! 2009-07-05 18:45:53 +00:00
gl_rmain.c Oh noes! Everything is broken! 2009-07-05 18:45:53 +00:00
gl_rmisc.c Updated QVM apiFixed up some of the slowness in the sky/water warping code. 2009-07-14 23:42:54 +00:00
gl_rsurf.c Updated QVM apiFixed up some of the slowness in the sky/water warping code. 2009-07-14 23:42:54 +00:00
gl_screen.c Updated QVM apiFixed up some of the slowness in the sky/water warping code. 2009-07-14 23:42:54 +00:00
gl_shader.c Oh noes! Everything is broken! 2009-07-05 18:45:53 +00:00
gl_vidcocoa.m Apparently it didn't compile. 2009-07-12 15:01:18 +00:00
gl_vidcommon.c Stub out bindbuffer if its not present. The generation code will work around it. The renderer will ignore it. 2009-07-11 18:23:07 +00:00
gl_vidlinuxglx.c Always grab the mouse in fullscreen mode. Use Key_MouseShouldBeFree() instead of peeking the mouseusedforgui global. 2009-07-12 18:57:40 +00:00
gl_vidmacos.c Indeed I suck. 2009-07-12 18:03:39 +00:00
gl_vidmorphos.c printf()s, be gone. 2008-02-14 12:45:08 +00:00
gl_vidnt.c Oh noes! Everything is broken! 2009-07-05 18:45:53 +00:00
gl_vidnull.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
gl_vidsdl.c MinGL & Merged targets added to SDL. Dedicated server, OpenGL & Software rendered SDL clients now build in Linux 2009-04-07 03:48:32 +00:00
gl_vidtinyglstubs.c Added copyright header, extended the comment a bit. 2007-09-09 14:33:13 +00:00
gl_warp.c Updated QVM apiFixed up some of the slowness in the sky/water warping code. 2009-07-14 23:42:54 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c SP_#? -> CON_#? 2007-09-23 15:28:06 +00:00
glquake.h Updated QVM apiFixed up some of the slowness in the sky/water warping code. 2009-07-14 23:42:54 +00:00
glsupp.h Oh noes! Everything is broken! 2009-07-05 18:45:53 +00:00
ltface.c One d3d renderer. 2007-05-25 22:16:29 +00:00
model_hl.h Big fat-off commit. 2009-04-01 22:03:56 +00:00
shader.h Oh noes! Everything is broken! 2009-07-05 18:45:53 +00:00