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botlib.h
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net_preparse.c
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Don't crash quite so hard on big endian systems.
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2007-07-18 15:24:57 +00:00 |
pr_cmds.c
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Now actually builds\!
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2007-07-16 17:18:11 +00:00 |
progdefs.h
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Should fix the slow rockets bugs.
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2006-12-26 18:19:35 +00:00 |
progs.h
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mimic DP ftos for now, added pr_brokenfloatconvert which enables the old ftos behavior, defaults to 0
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2006-05-18 07:37:34 +00:00 |
q2game.h
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Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs.
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2007-06-20 00:02:54 +00:00 |
q3g_public.h
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Rotating BSP fixes, hexen2 fixes, and a few extra bugs...
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2006-03-23 19:22:12 +00:00 |
qwsvdef.h
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savegame.c
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warning cleanup
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2006-04-16 03:55:55 +00:00 |
server.h
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Added endifs, moved log.c declarations to common.h but kept SV_LogPlayer in server.h (is this ugly? probably)
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2007-08-07 14:41:23 +00:00 |
sv_ccmds.c
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A few changes, I hope it makes people very happy
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2007-07-27 21:24:31 +00:00 |
sv_chat.c
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Rotating BSP fixes, hexen2 fixes, and a few extra bugs...
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2006-03-23 19:22:12 +00:00 |
sv_demo.c
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mvdplay disabled. See who notices before it's finally removed totally.
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2006-03-14 01:12:17 +00:00 |
sv_ents.c
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A few changes, I hope it makes people very happy
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2007-07-27 21:24:31 +00:00 |
sv_init.c
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Fixed 1000 warnings, changed switch-statements to handle all enumerations. Sorted it up abit too.
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2007-08-07 19:16:32 +00:00 |
sv_main.c
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Fixed 1000 warnings, changed switch-statements to handle all enumerations. Sorted it up abit too.
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2007-08-07 19:16:32 +00:00 |
sv_master.c
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got rid of some anonymous unions
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2006-02-17 02:51:59 +00:00 |
sv_move.c
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Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs.
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2007-06-20 00:02:54 +00:00 |
sv_mvd.c
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Fixed a few Cygwin warnings: Removed/commented unused variables, added newline at end of crc.c
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2007-08-07 17:49:35 +00:00 |
sv_nchan.c
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Fixed mvd playback as correctly as I can think how.
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2006-01-28 19:04:13 +00:00 |
sv_phys.c
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Tweeked stepheight a little, added 'cmd efpslist'
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2007-07-23 11:44:45 +00:00 |
sv_rankin.c
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added a macro for specifying all the cvar properties. This will simplify stuff for Q2.
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2006-02-11 02:09:43 +00:00 |
sv_send.c
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Fixed 1000 warnings, changed switch-statements to handle all enumerations. Sorted it up abit too.
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2007-08-07 19:16:32 +00:00 |
sv_sys_unix.c
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This should be caught elsewhere.
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2007-03-11 12:27:17 +00:00 |
sv_sys_win.c
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mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes
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2006-09-17 00:59:22 +00:00 |
sv_user.c
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Fixed 2 warnings. I added #include <float.h> to quakedef.h which I hope is fine, and the fix should be fina as well.
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2007-08-07 00:30:25 +00:00 |
svmodel.c
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Dedicated server should now compile.
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2007-05-27 14:47:31 +00:00 |
svq2_ents.c
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Makes Q2 with high visible entity counts more robust.
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2006-04-09 02:04:40 +00:00 |
svq2_game.c
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don't Sys_Error with NULL Q2 setmodel call, properly fallthrough if bSetupPixelFormat fails
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2006-07-21 23:38:24 +00:00 |
svq3_game.c
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Some Q3 fixes some plugin improvements so qvms can actually function correctly, and a couple of minor things.
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2007-02-23 00:21:33 +00:00 |
world.c
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warning fixes, change favorites color to cyan
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2006-04-02 03:47:06 +00:00 |
worlda.s
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