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Shpoike 8dadfb4878 Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
Cmake: Add FTE_WERROR option, defaults to true in debug builds and off in release builds (in case future compilers have issues).
Cmake: Pull in libXscreensaver so we don't get interrupted by screensavers when playing demos.
Make: Added `make webcl-rel` for a web build without server bloat (eg for sites focused on demo playback. Yes, this means you XantoM).
fteqcc: Include the decompiler in fteqcc (non-gui) builds ('-d' arg).
fteqcc: Decompiler can now mostly handle hexen2 mods without any unknown opcodes.
Allow ezHud and OpenSSL to be compiled as in-engine plugins, potentially for web and windows ports respectively.
Web: Fix support for ogg vorbis. Add support for voip.
Web: Added basic support for WebXR.
QTV: Don't try seeking on unseekable qtv streams. Don't spam when developer 1 is set.
QTV: add support for some eztv extensions.
MVD: added hack to use ktx's vweps in mvd where mvdsv doesn't bother to record the info.
qwfwd: hack around a hack in qwfwd, allowing it to work again.
recording: favour qwd in single player, instead of mvd.
Protocol: reduce client memory used for precache names. Bump maximum precache counts - some people are just abusive, yes you Orl.
hexen2: add enough clientside protocol compat to play the demo included with h2mp. lacks effects.
in_xflip: restored this setting.
fs_hidesyspaths: new cvar, defaults to enabled so you won't find your username or whatever turning up in screenshots or the like. change it to 0 before debuging stuff eg via 'path'.
gl_overbright_models: Added cvar to match QS.
netchan: Added MTU determination, we'll no longer fail to connect when routers stupidly drop icmp packets.
Win: try a few other versions of xinput too.
CSQC: Added a CSQC_GenerateMaterial function, to give the csqc a chance to generate custom materials.
MenuQC: Added support for the skeletal objects API.
2024-07-14 19:58:24 +01:00
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compile farm scripts Remove _most_ npqtv references and files 2023-07-09 20:20:34 +02:00
antilag.txt
browser.txt Remove npapi references from browser.txt 2023-07-09 20:50:00 +02:00
browserexample.html
bspx.txt Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
chunkeddownloads.txt my bulk commits didn't include include file additions. these are optional. 2013-03-17 12:09:59 +00:00
console.txt added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
csqc_for_idiots.txt centerprints with links now show cursors. 2017-07-28 01:49:25 +00:00
distort.pk3
distort.txt
example.shader
ext_csqc_1.txt
fbotplug.zip
fonts.txt
fte_manifests.txt fixed eztv md4 incompatibility. 2020-02-11 18:06:10 +00:00
hosting.txt Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
mapcluster.txt make sure the capture command doesn't switch between gamedirs while capturing. 2015-06-04 06:15:14 +00:00
modmaking.txt Trimmed some dead files. 2012-09-30 05:52:03 +00:00
multiprogs.txt first public attempt at pbr. 2019-03-12 05:04:27 +00:00
particles.txt added demo_nudge command. 2018-05-06 16:09:07 +00:00
qc_extensions.txt
replacementdeltas.txt particles: rework r_effect, such that its possible to project particles forwards 2016-10-22 07:06:51 +00:00
rtlights.txt Add ortho lights (still has serious issues that make them unusable on regular maps). 2018-07-22 11:49:37 +00:00
scriptable menus.txt
skeletal.txt my bulk commits didn't include include file additions. these are optional. 2013-03-17 12:09:59 +00:00
splitscreen.txt mvd: cl_autotrack_team cvar locks autotrack to a specific team. getting the team name to match can still be problematic when it contains non-ascii chars however. 2016-01-18 05:22:07 +00:00
videocapture.txt