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gl_alias.c
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support for gl4 tesselation shaders. glsl code is available separately.
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2014-11-05 05:39:24 +00:00 |
gl_backend.c
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support for gl4 tesselation shaders. glsl code is available separately.
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2014-11-05 05:54:29 +00:00 |
gl_bloom.c
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write lightstyle changes into mvds.
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2014-11-01 09:09:58 +00:00 |
gl_draw.c
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write lightstyle changes into mvds.
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2014-11-01 09:09:58 +00:00 |
gl_draw.h
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rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it.
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2014-03-30 08:55:06 +00:00 |
gl_font.c
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valgrindiness
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2014-10-21 17:12:02 +00:00 |
gl_heightmap.c
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threaded loading code and associated/extensive tweaks.
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2014-10-05 20:04:11 +00:00 |
gl_hlmdl.c
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threaded loading code and associated/extensive tweaks.
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2014-10-05 20:04:11 +00:00 |
gl_model.c
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fix q3 tcgen ordering bug.
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2014-10-25 02:16:35 +00:00 |
gl_model.h
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threaded loading code and associated/extensive tweaks.
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2014-10-05 20:04:11 +00:00 |
gl_ngraph.c
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threaded loading code and associated/extensive tweaks.
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2014-10-05 20:04:11 +00:00 |
gl_rlight.c
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bugfixes:
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2014-10-11 19:39:45 +00:00 |
gl_rmain.c
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write lightstyle changes into mvds.
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2014-11-01 09:09:58 +00:00 |
gl_rmisc.c
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threaded loading code and associated/extensive tweaks.
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2014-10-05 20:04:11 +00:00 |
gl_rsurf.c
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support for gl4 tesselation shaders. glsl code is available separately.
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2014-11-05 05:39:24 +00:00 |
gl_screen.c
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tweak demo playback to not have extra penalties, and closer sync.
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2014-10-22 19:41:20 +00:00 |
gl_shader.c
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allow '$linear:' as a texture flag prefix, in addition to '$nearest:', which is already supported.
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2014-11-24 15:20:22 +00:00 |
gl_shadow.c
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rendertargets ignore gl_max_size. this fixes underwaterwarp+bloom at high resolutions with outdated configs (ones that picked up an earlier default, or custom settings to limit texture detail... those crazy legoquakers).
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2014-11-03 04:45:18 +00:00 |
gl_vidcocoa.m
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add support for symlinks in zips.
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2014-01-13 02:42:25 +00:00 |
gl_vidcommon.c
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support for gl4 tesselation shaders. glsl code is available separately.
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2014-11-05 05:39:24 +00:00 |
gl_viddroid.c
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Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile).
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2014-03-30 00:39:37 +00:00 |
gl_videgl.c
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Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile).
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2014-03-30 00:39:37 +00:00 |
gl_videgl.h
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Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile).
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2014-03-30 00:39:37 +00:00 |
gl_vidlinuxglx.c
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try and do something smarter with x11 and refresh rates.
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2014-10-07 13:50:58 +00:00 |
gl_vidmacos.c
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Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile).
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2014-03-30 00:39:37 +00:00 |
gl_vidmorphos.c
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Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile).
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2014-03-30 00:39:37 +00:00 |
gl_vidnt.c
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update libpng in mingw builds to 1.6.13.
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2014-10-25 01:24:12 +00:00 |
gl_vidnull.c
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Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile).
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2014-03-30 00:39:37 +00:00 |
gl_vidrpi.c
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threaded loading code and associated/extensive tweaks.
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2014-10-05 20:04:11 +00:00 |
gl_vidsdl.c
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map command now strips parms+spawnflags. use changelevel if you want to keep that (unlike nq, we still won't kick players).
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2014-08-25 07:35:41 +00:00 |
gl_vidtinyglstubs.c
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Added copyright header, extended the comment a bit.
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2007-09-09 14:33:13 +00:00 |
gl_vidwayland.c
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threaded loading code and associated/extensive tweaks.
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2014-10-05 20:04:11 +00:00 |
gl_warp.c
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threaded loading code and associated/extensive tweaks.
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2014-10-05 20:04:11 +00:00 |
gl_warp_sin.h
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Initial checkin of OpenGL renderer
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2004-08-22 22:29:09 +00:00 |
glmod_doom.c
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threaded loading code and associated/extensive tweaks.
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2014-10-05 20:04:11 +00:00 |
glquake.h
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support for gl4 tesselation shaders. glsl code is available separately.
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2014-11-05 05:39:24 +00:00 |
glsupp.h
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support for gl4 tesselation shaders. glsl code is available separately.
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2014-11-05 06:00:51 +00:00 |
ltface.c
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fix issue with more submodels than the precache model limit. bump model precache limit.
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2014-09-17 03:04:08 +00:00 |
model_hl.h
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rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it.
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2014-03-30 08:55:06 +00:00 |
r_bishaders.h
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threaded loading code and associated/extensive tweaks.
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2014-10-05 20:04:11 +00:00 |
shader.h
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support for gl4 tesselation shaders. glsl code is available separately.
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2014-11-05 05:39:24 +00:00 |