1
0
Fork 0
forked from fte/fteqw
FTE QuakeWorld - a magical QuakeWorld engine
Find a file
2005-07-16 00:53:08 +00:00
CVSROOT initial checkin 2004-08-20 13:10:07 +00:00
engine rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now. 2005-07-16 00:53:08 +00:00
plugins Let's call the function plugin_syscall instead of syscall to avoid conflicts on Linux. 2005-06-15 15:40:10 +00:00
quakec monsters added but not "finished", i'm neglecting some bugs.. will fix later 2005-07-12 07:30:22 +00:00