.. |
botlib.h
|
This might be handy,
|
2005-10-04 19:28:31 +00:00 |
net_preparse.c
|
Fixes the bug with tf2003
|
2005-12-16 17:11:17 +00:00 |
pr_cmds.c
|
log builtin now uses vfs. And a newline fix.
|
2006-01-02 22:39:59 +00:00 |
progdefs.h
|
UDC_EXTEFFECT sucks
|
2005-10-05 02:15:33 +00:00 |
progs.h
|
Rewrote a few bsp tracing stuff (primarily for heightmap things).
|
2005-08-26 22:56:51 +00:00 |
q2game.h
|
Urm. Compiles in FreeBSD with gmake and gcc. So, urm, yeah... Maybe it runs too.
|
2005-04-17 02:22:51 +00:00 |
q3g_public.h
|
I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
|
2005-11-30 01:20:53 +00:00 |
qwsvdef.h
|
Removed unused cachedir variable.
|
2005-08-03 21:48:18 +00:00 |
savegame.c
|
Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
|
2005-12-21 03:07:33 +00:00 |
server.h
|
Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
|
2005-12-21 03:07:33 +00:00 |
sv_ccmds.c
|
Cleared up some fs mode stuff.
|
2006-01-02 22:33:23 +00:00 |
sv_chat.c
|
Rewrote a few bsp tracing stuff (primarily for heightmap things).
|
2005-08-26 22:56:51 +00:00 |
sv_demo.c
|
Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
|
2005-12-21 03:07:33 +00:00 |
sv_ents.c
|
Gibfilter now no longer initialises in q2. This means it no longer crashes q2 servers, but also doesn't filter q2 gibs.
|
2006-01-01 04:14:41 +00:00 |
sv_init.c
|
Fixed a new line.
|
2006-01-02 22:40:40 +00:00 |
sv_main.c
|
Cleared up some fs mode stuff.
|
2006-01-02 22:33:23 +00:00 |
sv_master.c
|
Use netinc.h
|
2005-11-29 13:22:58 +00:00 |
sv_move.c
|
Some changes. QC execution has been tweeked a little. It needs further work still.
|
2005-03-28 00:11:59 +00:00 |
sv_mvd.c
|
THIS COMMIT MOST LIKELY BREAKS THINGS.
|
2006-01-01 09:01:15 +00:00 |
sv_nchan.c
|
server can be configured out, rtlights are a bit more responcible.
|
2004-11-29 01:21:00 +00:00 |
sv_phys.c
|
Rewrote a few bsp tracing stuff (primarily for heightmap things).
|
2005-08-26 22:56:51 +00:00 |
sv_rankin.c
|
fix server crash (rid#1258739)
|
2005-08-14 03:39:49 +00:00 |
sv_send.c
|
Send the player's datagrams... is this bad?
|
2006-01-03 21:31:56 +00:00 |
sv_sys_unix.c
|
THIS COMMIT MOST LIKELY BREAKS THINGS.
|
2006-01-01 09:01:15 +00:00 |
sv_sys_win.c
|
Added a -noreset commandline parameter that should help some server admins that have complained.
|
2006-01-02 22:36:12 +00:00 |
sv_user.c
|
removed Draw_PicFromWad so we only use the "safe" version
|
2005-12-21 07:00:33 +00:00 |
svmodel.c
|
Rewrote a few bsp tracing stuff (primarily for heightmap things).
|
2005-08-26 22:56:51 +00:00 |
svq2_ents.c
|
A few tweeks here and there.
|
2005-10-01 03:09:17 +00:00 |
svq2_game.c
|
cl_parsewhitetext (rid#1239249)
|
2005-09-07 14:55:25 +00:00 |
svq3_game.c
|
Trying to get some sv_pure stuff working, preliminary stuff.
|
2006-01-02 22:34:25 +00:00 |
world.c
|
I've been fixing warnings.
|
2005-10-07 16:27:20 +00:00 |
worlda.s
|
ASM code for q1 world hull physics
|
2004-08-22 22:46:32 +00:00 |