..
bothdefs.h
Rework our web html for drag+drop filesystem seeding to make it easier to run copyrighted stuff.
2021-10-22 22:27:58 +00:00
bspfile.h
preliminary quake 64 remastered bsp support (mipmaps currently busted), reduce missing anims in bsp to warning (needed for q64)
2021-08-21 18:16:13 +00:00
cmd.c
Rework our fallback defaults to override id1's too, so newbies don't need to rebind everything before playing.
2021-10-05 05:05:34 +00:00
cmd.h
fixed eztv md4 incompatibility.
2020-02-11 18:06:10 +00:00
com_bih.c
FTE_TARGET=msvc now invokes some old version of msvc via wine, old FTE_TARGET=vc removed. Related code tweaks to make it a bit happier.
2021-08-04 21:17:31 +00:00
com_bih.h
Try to fix some compile issues.
2021-04-14 06:48:19 +00:00
com_mesh.c
Polo demanded more accurate bounds for mdl files, to match QSS.
2021-09-05 00:35:00 +00:00
com_mesh.h
Show the mesh projection on the skin textures. Eukara wanted this.
2021-08-04 21:17:45 +00:00
com_phys_bullet.cpp
Add ortho lights (still has serious issues that make them unusable on regular maps).
2018-07-22 11:49:37 +00:00
com_phys_ode.c
Add r_meshroll, like r_meshpitch (hexen2 requires it set to -1 - they made the bug worse).
2020-10-06 03:17:28 +00:00
common.c
Fix up translations stuff with the rereleased version of quake.
2021-08-23 06:37:21 +00:00
common.h
Fix misc rerelease issues.
2021-08-24 06:06:05 +00:00
config_freecs.h
Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place.
2021-06-21 13:43:57 +00:00
config_fteqw.h
Fix vpk support.
2021-08-28 07:04:37 +00:00
config_fteqw_noweb.h
Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place.
2021-06-21 13:43:57 +00:00
config_minimal.h
Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place.
2021-06-21 13:43:57 +00:00
config_nocompat.h
Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place.
2021-06-21 13:43:57 +00:00
config_wastes.h
Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place.
2021-06-21 13:43:57 +00:00
console.h
smoother console scrolling (at least with the mouse)
2019-09-04 08:32:22 +00:00
crc.c
Fix stupid signed byte indexing.
2021-05-09 13:02:15 +00:00
cvar.c
Fix a few annoying bugs.
2021-10-09 07:58:27 +00:00
cvar.h
openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
2021-04-14 05:21:04 +00:00
fs.c
Rework our web html for drag+drop filesystem seeding to make it easier to run copyrighted stuff.
2021-10-22 22:27:58 +00:00
fs.h
Tweak QI plugin to translate quaddicted's map database to fte's meta format. Make 'map package:map' download+run a map with the specified package enabled.
2021-07-17 15:11:35 +00:00
fs_dzip.c
openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
2021-04-14 05:21:04 +00:00
fs_pak.c
Use some atomics to try to get a tiny loader-thread performance increase.
2021-07-01 01:16:35 +00:00
fs_stdio.c
grr.
2021-08-05 17:12:41 +00:00
fs_vpk.c
Fix vpk support.
2021-08-28 07:04:37 +00:00
fs_win32.c
FTE_TARGET=msvc now invokes some old version of msvc via wine, old FTE_TARGET=vc removed. Related code tweaks to make it a bit happier.
2021-08-04 21:17:31 +00:00
fs_xz.c
Try to get windows to delete temporary files early, so they don't linger over crashes or whatever. win9x still sucks.
2021-06-21 13:45:20 +00:00
fs_zip.c
Use some atomics to try to get a tiny loader-thread performance increase.
2021-07-01 01:16:35 +00:00
gl_q2bsp.c
Bake patches into submodels in reverse order... This should fix submodel patch issues with _q3bsp_bihtraces.
2021-10-13 02:08:25 +00:00
huff.c
reworked clipboard handling to avoid stalls when pasting in linux.
2018-10-11 10:31:23 +00:00
log.c
Tweak updates menu to allow launching package-specific maps (read: quaddicted's maps).
2021-08-09 23:06:41 +00:00
mathlib.c
Parse meta information from drag+dropped/file-associated packages for easier installation of mods.
2021-07-01 01:17:07 +00:00
mathlib.h
openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
2021-04-14 05:21:04 +00:00
md4.c
Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code.
2011-07-30 14:14:56 +00:00
net.h
Comment/etc tweaks.
2021-08-19 06:02:18 +00:00
net_chan.c
Support ezquake's kinda flawed float-ent-coords workaround extension. Update PEXT2_VRINPUTS for base angles (for angle nudges when standing on rotating objects).
2021-08-04 21:16:57 +00:00
net_ice.c
Misc minor fixups.
2021-07-17 15:11:15 +00:00
net_ssl_gnutls.c
Rework our web html for drag+drop filesystem seeding to make it easier to run copyrighted stuff.
2021-10-22 22:27:58 +00:00
net_ssl_winsspi.c
Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place.
2021-06-21 13:43:57 +00:00
net_wins.c
Rework our web html for drag+drop filesystem seeding to make it easier to run copyrighted stuff.
2021-10-22 22:27:58 +00:00
netinc.h
Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place.
2021-06-21 13:43:57 +00:00
particles.h
Fix c++isms.
2021-08-27 04:29:25 +00:00
plugin.c
Fix up CEF plugin a little.
2021-10-05 05:05:15 +00:00
pmove.c
Support ezquake's kinda flawed float-ent-coords workaround extension. Update PEXT2_VRINPUTS for base angles (for angle nudges when standing on rotating objects).
2021-08-04 21:16:57 +00:00
pmove.h
input_sequence now formally added, will let the server know which input
2021-09-15 20:33:54 +00:00
pmovetst.c
Fix csqc polygon issue (using explicit glsl that doesn't need normals).
2019-02-19 06:49:03 +00:00
pr_bgcmd.c
Ensure that menu.dat.default.po is always considered as a fallback.
2021-10-13 02:08:19 +00:00
pr_common.h
input_sequence now formally added, will let the server know which input
2021-09-15 20:33:54 +00:00
protocol.h
Rework our web html for drag+drop filesystem seeding to make it easier to run copyrighted stuff.
2021-10-22 22:27:58 +00:00
q1bsp.c
Fix water brushlist contents AGAIN...
2021-10-05 06:30:54 +00:00
q2pmove.c
openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
2021-04-14 05:21:04 +00:00
q3common.c
disabled some quake-only teamplay stuff in non-quake builds.
2020-04-19 01:23:32 +00:00
qvm.c
Fix some more stuff.
2019-07-29 06:32:37 +00:00
sha1.c
Optimize endian routines when we know the endian at compile time.
2021-05-09 13:00:00 +00:00
sha2.c
FTE_TARGET=msvc now invokes some old version of msvc via wine, old FTE_TARGET=vc removed. Related code tweaks to make it a bit happier.
2021-08-04 21:17:31 +00:00
sys.h
Add 'schemes' value to fmf files, for games to list (multiple) uri schemes with which to easily start the engine and connect to a specified server. Also add cl_verify_urischeme, a bit like ezquake has.
2021-08-19 06:01:42 +00:00
sys_linux_threads.c
Fix some missing thread names in debug info.
2021-10-09 07:58:08 +00:00
sys_win_threads.c
Support connecting subnodes to servers over tcp (instead of depending on fork).
2020-04-29 10:43:22 +00:00
translate.c
Misc tweaks, including a corrupt-bsp crash fix.
2021-10-05 05:05:43 +00:00
translate.h
try to fix common-symbol conflicts in windows builds.
2020-08-13 08:39:48 +00:00
ui_public.h
stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface.
2019-09-04 07:59:40 +00:00
vm.h
stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface.
2019-09-04 07:59:40 +00:00
world.h
Fix misc rerelease issues.
2021-08-24 06:06:05 +00:00
zone.c
FTE_TARGET=msvc now invokes some old version of msvc via wine, old FTE_TARGET=vc removed. Related code tweaks to make it a bit happier.
2021-08-04 21:17:31 +00:00
zone.h
Misc minor fixups.
2021-07-17 15:11:15 +00:00