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.cvsignore
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anorms.h
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bymorphed.ico
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cd_linux.c
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cd_null.c
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Added newline at end of file
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2005-11-29 11:28:32 +00:00 |
cd_sdl.c
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cd_win.c
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Fixed all warnings in MDebug.
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2006-02-11 14:51:36 +00:00 |
cdaudio.h
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cl_cam.c
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added a macro for specifying all the cvar properties. This will simplify stuff for Q2.
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2006-02-11 02:09:43 +00:00 |
cl_cg.c
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Quake3 cgame stuff should run a little bit longer now (depending on the mod...).
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2006-03-14 01:16:44 +00:00 |
cl_demo.c
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playqtv now plays from an fteqtv proxy (with the 10 secs buffering).
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2006-03-14 01:25:46 +00:00 |
cl_ents.c
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fix colormod reads for network deltas
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2006-03-12 06:23:52 +00:00 |
cl_ignore.c
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added a macro for specifying all the cvar properties. This will simplify stuff for Q2.
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2006-02-11 02:09:43 +00:00 |
cl_ignore.h
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blah
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2005-11-30 21:39:27 +00:00 |
cl_input.c
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gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
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2006-03-06 01:41:09 +00:00 |
cl_main.c
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playqtv now plays from an fteqtv proxy (with the 10 secs buffering).
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2006-03-14 01:25:46 +00:00 |
cl_master.h
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sb2 bugfixes/tweeks/improvements.
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2006-03-14 01:18:47 +00:00 |
cl_parse.c
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cl_shownet 2 was out of date (so clarify stuff at the same time)
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2006-03-14 01:21:18 +00:00 |
cl_plugin.inc
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Less warnings (none at the gcc-default warning level)
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2006-03-04 20:43:48 +00:00 |
cl_pred.c
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Small cleanup
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2006-02-11 18:06:18 +00:00 |
cl_screen.c
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Let's try fixing some centerprints.
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2006-03-23 18:56:26 +00:00 |
cl_tent.c
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Mostly colourmod stuff. A few fixes for q3 menus, some gamma fixes for q2, more verbose messages for pngs, and hopefully a gamma fix.
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2006-02-27 00:42:25 +00:00 |
cl_ui.c
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ui scripts and stuff should parse a little more easily now.
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2006-03-12 05:21:15 +00:00 |
client.h
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playqtv now plays from an fteqtv proxy (with the 10 secs buffering).
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2006-03-14 01:25:46 +00:00 |
clq2_cin.c
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gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
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2006-03-06 01:41:09 +00:00 |
clq2_ents.c
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gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
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2006-03-06 01:41:09 +00:00 |
clq3_parse.c
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gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
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2006-03-06 01:41:09 +00:00 |
clq3defs.h
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Fixed all warnings in MDebug.
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2006-02-11 14:51:36 +00:00 |
console.c
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gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
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2006-03-06 01:41:09 +00:00 |
crosshairs.dat
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fragstats.c
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Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now.
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2006-03-11 03:12:10 +00:00 |
image.c
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TimeServ wanted me to get rid of a Sys_Error in the jpeg loader.
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2006-03-14 01:17:35 +00:00 |
in_morphos.c
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Damn copy/paste ;)
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2006-03-12 12:51:17 +00:00 |
in_morphos.h
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Added the MorphOS files.
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2006-03-06 22:10:32 +00:00 |
in_raw.h
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got rid of some anonymous unions
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2006-02-17 02:51:59 +00:00 |
in_sdl.c
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Build fix
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2005-11-29 23:23:56 +00:00 |
in_win.c
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Fix for mouse pointers (should be more generic fixme: port changes to linux input too)
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2006-03-10 03:52:12 +00:00 |
input.h
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keys.c
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console line scrolling fix, MDL/MD2/MD3/ZYM/DPM loading will no longer Sys_Error (still need bounds checking)
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2006-03-12 08:01:48 +00:00 |
keys.h
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Fixed all warnings in MDebug.
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2006-02-11 14:51:36 +00:00 |
lhfont.h
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m_download.c
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Done Up2's bidding
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2006-03-10 03:49:49 +00:00 |
m_items.c
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column titles highlight on mouse hover in menu_servers2, fix to menu options, fixed infinite loop issue with Draw_FunStringLen
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2006-03-23 06:45:17 +00:00 |
m_master.c
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up2's slider graphics.
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2006-03-23 18:52:53 +00:00 |
m_mp3.c
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fix builds
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2006-03-11 04:39:16 +00:00 |
m_multi.c
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menu text change
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2006-03-13 06:35:02 +00:00 |
m_options.c
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blooming stuff. I hope I got enough of the bugs out.
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2006-03-03 03:31:19 +00:00 |
m_script.c
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gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
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2006-03-06 01:41:09 +00:00 |
m_single.c
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Hexen2 class selection.
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2006-03-23 18:54:06 +00:00 |
menu.c
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An alternate server browser, accessable via menu_servers2.
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2006-02-28 00:46:04 +00:00 |
menu.h
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gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
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2006-03-06 01:41:09 +00:00 |
merged.h
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Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now.
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2006-03-11 03:12:10 +00:00 |
modelgen.h
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mdl version 3 support, misc fixes
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2006-03-13 23:20:49 +00:00 |
mymad.c
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net_master.c
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sb2 bugfixes/tweeks/improvements.
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2006-03-14 01:18:47 +00:00 |
pr_csqc.c
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gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
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2006-03-06 01:41:09 +00:00 |
pr_menu.c
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fix sw draw_image to work for both CSQC and plugins
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2006-03-12 00:45:33 +00:00 |
q2.ico
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q2anorms.h
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q2m_flash.c
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quakedef.h
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fix sw compiling, use MSVC8 _s functions when applicable
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2006-03-06 03:15:34 +00:00 |
r_bulleten.c
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gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
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2006-03-06 01:41:09 +00:00 |
r_bulleten.h
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r_efrag.c
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gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
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2006-03-06 01:41:09 +00:00 |
r_part.c
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use a more sane default value with beam textures which fixes the look of the spikeset railtrail for TF nails/Q2 railgun
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2006-03-20 00:23:48 +00:00 |
r_partset.c
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added particle fields beamtexstep/beamtexspeed for beam texture manipulation, added alphadelta which obsoletes alphachange
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2006-02-11 23:41:40 +00:00 |
r_partset.h
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render.h
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Mostly colourmod stuff. A few fixes for q3 menus, some gamma fixes for q2, more verbose messages for pngs, and hopefully a gamma fix.
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2006-02-27 00:42:25 +00:00 |
renderer.c
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Slight improvement on antialiasing, like the cvar being registered and stuff.
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2006-03-15 20:48:48 +00:00 |
renderque.c
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renderque.h
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resource.h
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roq.h
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Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
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2005-12-21 03:07:33 +00:00 |
roq_read.c
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Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
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2005-12-21 03:07:33 +00:00 |
sbar.c
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column titles highlight on mouse hover in menu_servers2, fix to menu options, fixed infinite loop issue with Draw_FunStringLen
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2006-03-23 06:45:17 +00:00 |
sbar.h
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screen.h
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skin.c
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Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now.
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2006-03-11 03:12:10 +00:00 |
snd_alsa.c
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snd_directx.c
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This is fun.
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2006-02-01 22:36:12 +00:00 |
snd_dma.c
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Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now.
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2006-03-11 03:12:10 +00:00 |
snd_linux.c
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Less warnings (none at the gcc-default warning level)
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2006-03-04 20:43:48 +00:00 |
snd_mem.c
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Don't force sound/ infront of sound file names.
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2006-02-22 23:39:07 +00:00 |
snd_mix.c
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fastarrays works properly now.
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2006-01-28 06:41:20 +00:00 |
snd_mixa.s
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snd_morphos.c
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Added the MorphOS files.
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2006-03-06 22:10:32 +00:00 |
snd_mp3.c
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snd_ov.c
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Okay, don't be stupid and crash even though you know it doesn't work.
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2006-03-12 05:23:18 +00:00 |
snd_sdl.c
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snd_win.c
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sound.h
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Fixed all warnings in MDebug.
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2006-02-11 14:51:36 +00:00 |
spritegn.h
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sys_dosa.s
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sys_linux.c
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Attempting to fix daemon issues.
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2006-03-17 22:44:17 +00:00 |
sys_morphos.c
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Added the MorphOS files.
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2006-03-06 22:10:32 +00:00 |
sys_sdl.c
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This is fun.
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2006-02-01 22:36:12 +00:00 |
sys_win.c
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gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
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2006-03-06 01:41:09 +00:00 |
sys_wina.s
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teamplay.c
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textedit.c
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Should be more robust
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2006-03-10 03:50:23 +00:00 |
valid.c
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fix Sys_Error with jpeg screenshots, standardize console warning/error/notice colors
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2006-02-22 01:24:22 +00:00 |
vid.h
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Slight improvement on antialiasing, like the cvar being registered and stuff.
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2006-03-15 20:48:48 +00:00 |
view.c
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Fixed some indentation stuff, so it's more consistant.
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2006-03-15 20:03:00 +00:00 |
view.h
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wad.c
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fix for RID #1394691 (boss2 at least)
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2006-01-09 01:49:06 +00:00 |
wad.h
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winamp.h
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got rid of some anonymous unions
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2006-02-17 02:51:59 +00:00 |
winquake.h
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winquake.rc
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It's worth a laugh.
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2006-01-12 22:20:23 +00:00 |
zqtp.c
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Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now.
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2006-03-11 03:12:10 +00:00 |