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fteqw/engine/server
Spoike 42648d0fab Fixes the bug with tf2003
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1714 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-16 17:11:17 +00:00
..
botlib.h This might be handy, 2005-10-04 19:28:31 +00:00
net_preparse.c Fixes the bug with tf2003 2005-12-16 17:11:17 +00:00
pr_cmds.c Fixes a bug where ktpro wasn't being given the correct strings. 2005-12-06 23:32:06 +00:00
progdefs.h UDC_EXTEFFECT sucks 2005-10-05 02:15:33 +00:00
progs.h Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
q2game.h Urm. Compiles in FreeBSD with gmake and gcc. So, urm, yeah... Maybe it runs too. 2005-04-17 02:22:51 +00:00
q3g_public.h I wonder how much this will break. Ahh well. It works for me, and I need to go to bed. 2005-11-30 01:20:53 +00:00
qwsvdef.h Removed unused cachedir variable. 2005-08-03 21:48:18 +00:00
savegame.c Fixed a warning (twice). 2005-09-14 04:38:01 +00:00
server.h cygwin, mingw should compile, plugins in dedicated servers, and stuff. 2005-12-15 19:15:39 +00:00
sv_ccmds.c cygwin, mingw should compile, plugins in dedicated servers, and stuff. 2005-12-15 19:15:39 +00:00
sv_chat.c Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
sv_demo.c mvdplay should be run fine now, once in. You can still hijack scoreboards though. 2005-01-26 03:39:47 +00:00
sv_ents.c Team chat sounds, a download bugfix, and a correction to the standard nq entity limits 2005-12-13 02:31:57 +00:00
sv_init.c Cleaned up some precompiler conditions. 2005-11-03 23:40:51 +00:00
sv_main.c cygwin, mingw should compile, plugins in dedicated servers, and stuff. 2005-12-15 19:15:39 +00:00
sv_master.c Use netinc.h 2005-11-29 13:22:58 +00:00
sv_move.c Some changes. QC execution has been tweeked a little. It needs further work still. 2005-03-28 00:11:59 +00:00
sv_mvd.c Use netinc.h 2005-11-29 13:22:58 +00:00
sv_nchan.c server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
sv_phys.c Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
sv_rankin.c fix server crash (rid#1258739) 2005-08-14 03:39:49 +00:00
sv_send.c cygwin, mingw should compile, plugins in dedicated servers, and stuff. 2005-12-15 19:15:39 +00:00
sv_sys_unix.c logging now shuts off after a bad write 2005-12-05 16:47:29 +00:00
sv_sys_win.c you didn't see this 2005-12-06 01:38:31 +00:00
sv_user.c cygwin, mingw should compile, plugins in dedicated servers, and stuff. 2005-12-15 19:15:39 +00:00
svmodel.c Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
svq2_ents.c A few tweeks here and there. 2005-10-01 03:09:17 +00:00
svq2_game.c cl_parsewhitetext (rid#1239249) 2005-09-07 14:55:25 +00:00
svq3_game.c A bugfix type thingie. 2005-12-14 22:05:07 +00:00
world.c I've been fixing warnings. 2005-10-07 16:27:20 +00:00
worlda.s ASM code for q1 world hull physics 2004-08-22 22:46:32 +00:00