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gltod3d
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fix for alternate viewports.
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2004-09-01 00:08:39 +00:00 |
gl_alias.c
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function was removed
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2004-08-31 09:18:39 +00:00 |
gl_backend.c
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Fixing a bug - this one was breaking DP_ENT_ALPHA
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2004-08-31 09:22:12 +00:00 |
gl_draw.c
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made gldraw_cachepic more resiliant to binaray files that are not lmps
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2004-09-01 00:02:00 +00:00 |
gl_draw.h
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Initial Checkin
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2004-08-23 00:15:46 +00:00 |
gl_hlmdl.c
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Initial checkin of OpenGL renderer
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2004-08-22 22:29:09 +00:00 |
gl_model.c
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Load texture filenames out of a small config like text file.
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2004-09-01 22:59:56 +00:00 |
gl_model.h
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Two fields that no-one wants.
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2004-08-31 09:23:38 +00:00 |
gl_ngraph.c
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Initial checkin of OpenGL renderer
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2004-08-22 22:29:09 +00:00 |
gl_ppl.c
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Negative dlights was causing weird effects - disable them with r_shadows
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2004-08-31 09:21:16 +00:00 |
gl_rlight.c
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This function wasn't used anywhere anymore
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2004-08-31 09:19:11 +00:00 |
gl_rmain.c
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So that's why splitscreen is broken then... *sigh*...
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2004-09-04 18:07:07 +00:00 |
gl_rmisc.c
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Initial checkin of OpenGL renderer
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2004-08-22 22:29:09 +00:00 |
gl_rsurf.c
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Support q2 transparency properly.
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2004-09-04 18:07:54 +00:00 |
gl_screen.c
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say hello to TEI_SHOWLMP2
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2004-09-01 00:01:08 +00:00 |
gl_vidcommon.c
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Err... How'd that get there?
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2004-08-27 00:49:50 +00:00 |
gl_vidlinuxglx.c
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Initial checkin of OpenGL renderer
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2004-08-22 22:29:09 +00:00 |
gl_vidnt.c
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D3D support should set the video mode via D3D rather than windows - this allows proper support for various duel-driver systems. (where we wouldn't know which screen was which anyway)
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2004-08-27 00:51:25 +00:00 |
gl_warp.c
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water warp stuff for proper q2 transparency support.
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2004-09-04 18:08:51 +00:00 |
gl_warp_sin.h
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Initial checkin of OpenGL renderer
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2004-08-22 22:29:09 +00:00 |
glmod_doom.c
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Initial checkin of OpenGL renderer
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2004-08-22 22:29:09 +00:00 |
glquake.h
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that parameter changed, so the reference needs to too.
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2004-09-04 18:10:45 +00:00 |
glsupp.h
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Initial checkin of OpenGL renderer
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2004-08-22 22:29:09 +00:00 |
LTFACE.C
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Initial checkin of OpenGL renderer
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2004-08-22 22:29:09 +00:00 |
model_hl.h
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Initial Commit
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2004-08-23 03:58:21 +00:00 |
shader.h
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Initial Checkin
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2004-08-23 00:15:46 +00:00 |