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gl_alias.c
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Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
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2024-07-14 19:58:24 +01:00 |
gl_backend.c
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Add vk_khr_ray_query support as an option instead of using shadowmaps.
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2024-07-14 19:58:25 +01:00 |
gl_bloom.c
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Fix issue with r_keepimages 0.
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2021-07-04 03:58:19 +00:00 |
gl_draw.c
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Disable r_dynamic when r_shadow_realtime_dlight is active (both at the same time is a waste of processing time). Also treat the rerelease's world lights as dlights instead of just world lights, which should give behaviour closer to what's expected.
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2022-02-19 20:48:59 +00:00 |
gl_draw.h
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rework loading screen for legacy mods that don't have their own.
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2017-11-05 13:15:08 +00:00 |
gl_font.c
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Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
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2024-07-14 19:58:24 +01:00 |
gl_heightmap.c
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Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
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2024-07-14 19:58:24 +01:00 |
gl_hlmdl.c
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Handle masked textures from post-release Half-Life MDL files. (#243)
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2024-03-08 11:45:21 -08:00 |
gl_model.c
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Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
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2024-07-14 19:58:24 +01:00 |
gl_model.h
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Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
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2024-07-14 19:58:24 +01:00 |
gl_ngraph.c
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Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
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2024-07-14 19:58:24 +01:00 |
gl_rlight.c
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Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
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2024-07-14 19:58:24 +01:00 |
gl_rmain.c
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Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
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2024-07-14 19:58:24 +01:00 |
gl_rmisc.c
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Add explicit skyroom fog.
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2019-10-18 08:37:38 +00:00 |
gl_rsurf.c
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Fix a gl buffer handle leak.
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2022-07-28 02:16:59 +00:00 |
gl_screen.c
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Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
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2024-07-14 19:58:24 +01:00 |
gl_shader.c
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Add vk_khr_ray_query support as an option instead of using shadowmaps.
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2024-07-14 19:58:25 +01:00 |
gl_shadow.c
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Add vk_khr_ray_query support as an option instead of using shadowmaps.
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2024-07-14 19:58:25 +01:00 |
gl_terrain.h
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csaddon can now create/edit patches.
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2023-04-17 03:58:21 +01:00 |
gl_vidcocoa.m
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gl_vidcommon.c
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Add vk_khr_ray_query support as an option instead of using shadowmaps.
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2024-07-14 19:58:25 +01:00 |
gl_viddroid.c
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Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
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2024-07-14 19:58:24 +01:00 |
gl_videgl.c
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Fix up some minor portability issues.
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2023-04-17 03:58:20 +01:00 |
gl_videgl.h
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'+set vid_renderer egl_headless' will now give a headless client that's able to take screenshots and video captures without creating any kind of window. Because we can.
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2020-09-15 08:54:10 +00:00 |
gl_vidlinuxglx.c
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Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
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2024-07-14 19:58:24 +01:00 |
gl_vidmacos.c
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reworked clipboard handling to avoid stalls when pasting in linux.
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2018-10-11 10:31:23 +00:00 |
gl_vidmorphos.c
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gl_vidnt.c
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Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
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2024-07-14 19:58:24 +01:00 |
gl_vidnull.c
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gl_vidrpi.c
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gl_vidsdl.c
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Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
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2024-07-14 19:58:24 +01:00 |
gl_vidtinyglstubs.c
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gl_vidwayland.c
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Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
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2024-07-14 19:58:24 +01:00 |
gl_warp.c
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Handle skyautorotate so the q2 remaster's skies do not spin constantly in a really annoying way.
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2024-07-14 19:58:24 +01:00 |
gl_warp_sin.h
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glmod_doom.c
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centerprints with links now show cursors.
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2017-07-28 01:49:25 +00:00 |
glquake.h
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Remove NaCl code (#190)
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2023-07-01 15:20:13 -07:00 |
glsupp.h
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Support connecting subnodes to servers over tcp (instead of depending on fork).
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2020-04-29 10:43:22 +00:00 |
ltface.c
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Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
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2024-07-14 19:58:24 +01:00 |
model_hl.h
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Handle masked textures from post-release Half-Life MDL files. (#243)
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2024-03-08 11:45:21 -08:00 |
r_bishaders.h
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Add vk_khr_ray_query support as an option instead of using shadowmaps.
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2024-07-14 19:58:25 +01:00 |
shader.h
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Add vk_khr_ray_query support as an option instead of using shadowmaps.
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2024-07-14 19:58:25 +01:00 |