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TimeServ 3d0489e736 fix to failed renderer restart logic
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2171 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-06 22:07:34 +00:00
..
anorms.h
bymorphed.ico
cd_linux.c
cd_null.c
cd_sdl.c
cd_win.c fix for MSVC6 and DWORD_PTR 2006-04-02 08:54:41 +00:00
cdaudio.h
cl_cam.c
cl_cg.c Quake3 cgame stuff should run a little bit longer now (depending on the mod...). 2006-03-14 01:16:44 +00:00
cl_demo.c playqtv now plays from an fteqtv proxy (with the 10 secs buffering). 2006-03-14 01:25:46 +00:00
cl_ents.c Rotating BSP fixes, hexen2 fixes, and a few extra bugs... 2006-03-23 19:22:12 +00:00
cl_ignore.c
cl_ignore.h
cl_input.c packetloss/netgraph fixes. 2006-04-02 23:25:03 +00:00
cl_main.c cl_parsewhitetext defaults to 1 2006-04-03 03:29:17 +00:00
cl_master.h sb2 bugfixes/tweeks/improvements. 2006-03-14 01:18:47 +00:00
cl_parse.c Hrm, must have not saved before committing these. 2006-04-02 23:52:05 +00:00
cl_plugin.inc Less warnings (none at the gcc-default warning level) 2006-03-04 20:43:48 +00:00
cl_pred.c
cl_screen.c try to fix extended character parsing some more 2006-04-06 20:57:46 +00:00
cl_tent.c
cl_ui.c ui scripts and stuff should parse a little more easily now. 2006-03-12 05:21:15 +00:00
client.h playqtv now plays from an fteqtv proxy (with the 10 secs buffering). 2006-03-14 01:25:46 +00:00
clq2_cin.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
clq2_ents.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
clq3_parse.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
clq3defs.h
console.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
crosshairs.dat
fragstats.c Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now. 2006-03-11 03:12:10 +00:00
image.c TimeServ wanted me to get rid of a Sys_Error in the jpeg loader. 2006-03-14 01:17:35 +00:00
in_morphos.c Damn copy/paste ;) 2006-03-12 12:51:17 +00:00
in_morphos.h Added the MorphOS files. 2006-03-06 22:10:32 +00:00
in_raw.h
in_sdl.c
in_win.c Fix for mouse pointers (should be more generic fixme: port changes to linux input too) 2006-03-10 03:52:12 +00:00
input.h
keys.c console line scrolling fix, MDL/MD2/MD3/ZYM/DPM loading will no longer Sys_Error (still need bounds checking) 2006-03-12 08:01:48 +00:00
keys.h
lhfont.h
m_download.c Done Up2's bidding 2006-03-10 03:49:49 +00:00
m_items.c column titles highlight on mouse hover in menu_servers2, fix to menu options, fixed infinite loop issue with Draw_FunStringLen 2006-03-23 06:45:17 +00:00
m_master.c swap arrow_down and arrow_up 2006-04-02 09:13:07 +00:00
m_mp3.c remove some unnecessary of unsafe caches, fixing menu_servers2 not being able to load without slidebar graphics 2006-04-02 08:11:17 +00:00
m_multi.c change browser to old browser 2006-04-05 06:40:27 +00:00
m_options.c blooming stuff. I hope I got enough of the bugs out. 2006-03-03 03:31:19 +00:00
m_script.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
m_single.c remove some unnecessary of unsafe caches, fixing menu_servers2 not being able to load without slidebar graphics 2006-04-02 08:11:17 +00:00
menu.c menu_servers2 -> menu_servers, menu_servers -> menu_serversold 2006-04-05 03:15:08 +00:00
menu.h gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
merged.h Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now. 2006-03-11 03:12:10 +00:00
modelgen.h mdl version 3 support, misc fixes 2006-03-13 23:20:49 +00:00
mymad.c
net_master.c sb2 bugfixes/tweeks/improvements. 2006-03-14 01:18:47 +00:00
pr_csqc.c Okay, so it's not really going to fix anything, it's just more correct, and will catch some evilness every now and then, maybe. 2006-04-02 23:43:43 +00:00
pr_menu.c Rotating BSP fixes, hexen2 fixes, and a few extra bugs... 2006-03-23 19:22:12 +00:00
q2.ico
q2anorms.h
q2m_flash.c
quakedef.h warning fixes, change favorites color to cyan 2006-04-02 03:47:06 +00:00
r_bulleten.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
r_bulleten.h
r_efrag.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
r_part.c use a more sane default value with beam textures which fixes the look of the spikeset railtrail for TF nails/Q2 railgun 2006-03-20 00:23:48 +00:00
r_partset.c remove unrendered effects from spikeset explosions, should speed things up slightly 2006-04-04 23:59:35 +00:00
r_partset.h
render.h
renderer.c fix to failed renderer restart logic 2006-04-06 22:07:34 +00:00
renderque.c
renderque.h
resource.h
roq.h
roq_read.c
sbar.c try to fix extended character parsing some more 2006-04-06 20:57:46 +00:00
sbar.h
screen.h
skin.c Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now. 2006-03-11 03:12:10 +00:00
snd_alsa.c
snd_directx.c
snd_dma.c Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now. 2006-03-11 03:12:10 +00:00
snd_linux.c Less warnings (none at the gcc-default warning level) 2006-03-04 20:43:48 +00:00
snd_mem.c
snd_mix.c
snd_mixa.s
snd_morphos.c Added the MorphOS files. 2006-03-06 22:10:32 +00:00
snd_mp3.c
snd_ov.c warning fixes, change favorites color to cyan 2006-04-02 03:47:06 +00:00
snd_sdl.c
snd_win.c
sound.h
spritegn.h
sys_dosa.s
sys_linux.c Attempting to fix daemon issues. 2006-03-17 22:44:17 +00:00
sys_morphos.c Added the MorphOS files. 2006-03-06 22:10:32 +00:00
sys_sdl.c warning fixes, change favorites color to cyan 2006-04-02 03:47:06 +00:00
sys_win.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
sys_wina.s
teamplay.c
textedit.c Should be more robust 2006-03-10 03:50:23 +00:00
valid.c warning fixes, change favorites color to cyan 2006-04-02 03:47:06 +00:00
vid.h Slight improvement on antialiasing, like the cvar being registered and stuff. 2006-03-15 20:48:48 +00:00
view.c Fixed some indentation stuff, so it's more consistant. 2006-03-15 20:03:00 +00:00
view.h
wad.c
wad.h
winamp.h
winquake.h
winquake.rc
zqtp.c Fixes deathmatch/map caching for loc files (still needs 'deathmatch' set to load locs automagically). 2006-04-05 21:52:22 +00:00