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FTE QuakeWorld - a magical QuakeWorld engine
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Spoike 39990c213d I wonder how many things this will break...
Anyway, made the renderer more modular (multiple gl renderers in the same binary, supported properly - menu still needs work).
Rewrote parm1-16 handling, and added support for 17-32.
Lightstyle smoothing cvar: r_lightstylesmooth


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1113 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-22 17:10:13 +00:00
CVSROOT initial checkin 2004-08-20 13:10:07 +00:00
engine I wonder how many things this will break... 2005-06-22 17:10:13 +00:00
plugins Let's call the function plugin_syscall instead of syscall to avoid conflicts on Linux. 2005-06-15 15:40:10 +00:00
quakec/basemod switched progs.src format 2005-06-21 05:24:17 +00:00