..
gltod3d
Rewrote a few bsp tracing stuff (primarily for heightmap things).
2005-08-26 22:56:51 +00:00
gl_alias.c
I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
2005-11-30 01:20:53 +00:00
gl_backend.c
Fix the shineyness, so it actually fully matches q3.
2005-09-29 23:28:53 +00:00
gl_draw.c
I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
2005-11-30 01:20:53 +00:00
gl_draw.h
gl_heightmap.c
Fixes the seams, allows the mapper to specify a skybox.
2005-10-15 20:06:34 +00:00
gl_hlmdl.c
q3 fixes and misilaneous minor changes.
2005-09-08 22:52:46 +00:00
gl_model.c
I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
2005-11-30 01:20:53 +00:00
gl_model.h
pe_defaulttrail junk for Q1/H2
2005-11-26 23:11:19 +00:00
gl_ngraph.c
gl_ppl.c
I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
2005-11-30 01:20:53 +00:00
gl_rlight.c
Fixed an assumption where all lit q1bsp models are cl.worldmodel - we use currentmodel instead.
2005-10-16 04:03:13 +00:00
gl_rmain.c
Fix sprites and particle effects.
2005-10-10 23:17:35 +00:00
gl_rmisc.c
Now compiles and works fine in linux.
2005-09-09 23:40:55 +00:00
gl_rsurf.c
I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
2005-11-30 01:20:53 +00:00
gl_screen.c
I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
2005-11-30 01:20:53 +00:00
gl_shader.c
Tweeked automatic generation of shaders, we now search for shirt/pants textures for default skin shaders.
2005-11-14 01:33:25 +00:00
gl_vidcommon.c
Now compiles and works fine in linux.
2005-09-09 23:40:55 +00:00
gl_vidlinuxglx.c
small tweeks and hacks for better integration with kde
2005-11-21 21:07:45 +00:00
gl_vidnt.c
I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
2005-11-30 01:20:53 +00:00
gl_vidsdl.c
So that sdl compiles
2005-06-15 04:36:06 +00:00
gl_warp.c
I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
2005-11-30 01:20:53 +00:00
gl_warp_sin.h
glmod_doom.c
hopefully, everything will work that little bit better.
2005-06-04 04:20:20 +00:00
glquake.h
I've been fixing warnings.
2005-10-07 16:27:20 +00:00
glsupp.h
hopefully, everything will work that little bit better.
2005-06-04 04:20:20 +00:00
ltface.c
q3 fixes and misilaneous minor changes.
2005-09-08 22:52:46 +00:00
model_hl.h
don't redefine vec4_t
2005-05-14 23:10:38 +00:00
shader.h
Just fixing some warnings.
2005-10-07 02:13:15 +00:00