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fteqw/engine/botlib
Spoike cd97d1fff3 cmake now builds botlib (as a shared object)
fix q3 looping sounds
fix q3sv bug that was kicking clients on map changes
attempt to resize q3ui if the window changes size
added some more disconnect reasons (for menuqc/q3ui to report).
reworked particle count/step arguments for better compat with DP. particles that used count for trails were already broken...
drawtextfield builtin will report line numbers shown, so qc can finally tell how much text there actually was
added some more items to 'fps_preset dp', stuff needed for the 'quake15' mod.
added dpcompat_noretouchground cvar for people wanting to mimic dp's bugs.
added 'r_netgraph 2' setting, which will show packet sizes per svc, in part to highlight wasteful mods.
added cvar to disable the q1mdl floodfill, which caused problems for yet another person.
internal editor now attempts to support debugging asm, if no source is available.
fix 64bit icon bug in x11.
FINALLY fix high's te_teleport effect.
load with no arguments will scan for the most recent a#/s#/quick savedgame instead of using just quick.
load command will chose between fte and vanilla savedgame formats based on modification time, if both exist in the same package/dir.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5394 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-29 07:18:07 +00:00
..
aasfile.h
be_aas.h
be_aas_bsp.h
be_aas_bspq3.c
be_aas_cluster.c
be_aas_cluster.h
be_aas_debug.c
be_aas_debug.h
be_aas_def.h
be_aas_entity.c
be_aas_entity.h
be_aas_file.c
be_aas_file.h
be_aas_funcs.h
be_aas_main.c Some misc fixes, mostly win32/msvc focused. 2018-10-17 00:43:04 +00:00
be_aas_main.h
be_aas_move.c fixed a few warnings and errors 2013-06-23 03:59:48 +00:00
be_aas_move.h
be_aas_optimize.c
be_aas_optimize.h
be_aas_reach.c fixed a few warnings and errors 2013-06-23 03:59:48 +00:00
be_aas_reach.h
be_aas_route.c reworked menusys combo items, as per mushi's request. should be a bit prettier now. 2016-02-15 06:01:17 +00:00
be_aas_route.h
be_aas_routealt.c
be_aas_routealt.h
be_aas_sample.c
be_aas_sample.h
be_ai_char.c
be_ai_char.h
be_ai_chat.c Fix some stringop-truncation warnings. Enable static freetype in config_fteqw.h. Fix wastes build. 2018-10-13 06:20:49 +00:00
be_ai_chat.h
be_ai_gen.c fixed a few warnings and errors 2013-06-23 03:59:48 +00:00
be_ai_gen.h
be_ai_goal.c Fix some stringop-truncation warnings. Enable static freetype in config_fteqw.h. Fix wastes build. 2018-10-13 06:20:49 +00:00
be_ai_goal.h
be_ai_move.c fixed a few warnings and errors 2013-06-23 03:59:48 +00:00
be_ai_move.h
be_ai_weap.c Fix some stringop-truncation warnings. Enable static freetype in config_fteqw.h. Fix wastes build. 2018-10-13 06:20:49 +00:00
be_ai_weap.h
be_ai_weight.c
be_ai_weight.h
be_ea.c
be_ea.h
be_interface.c cmake now builds botlib (as a shared object) 2019-01-29 07:18:07 +00:00
be_interface.h
botlib.h cmake now builds botlib (as a shared object) 2019-01-29 07:18:07 +00:00
l_crc.c
l_crc.h
l_libvar.c
l_libvar.h
l_log.c Fix some stringop-truncation warnings. Enable static freetype in config_fteqw.h. Fix wastes build. 2018-10-13 06:20:49 +00:00
l_log.h
l_memory.c
l_memory.h
l_precomp.c cmake now builds botlib (as a shared object) 2019-01-29 07:18:07 +00:00
l_precomp.h
l_script.c Some misc fixes, mostly win32/msvc focused. 2018-10-17 00:43:04 +00:00
l_script.h
l_struct.c Fix some stringop-truncation warnings. Enable static freetype in config_fteqw.h. Fix wastes build. 2018-10-13 06:20:49 +00:00
l_struct.h
l_utils.h added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places. 2017-02-27 09:34:35 +00:00
q_platform.h a dos port, as a dig at eukara about his xbox port project. 2017-05-19 03:32:02 +00:00
q_shared.h added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places. 2017-02-27 09:34:35 +00:00
standalone.c cmake now builds botlib (as a shared object) 2019-01-29 07:18:07 +00:00
surfaceflags.h