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fteqw/engine/gl
2006-03-12 08:01:48 +00:00
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gltod3d fix warning, fix building of direct3d on msvc8, update project 2006-03-12 04:33:22 +00:00
gl_alias.c console line scrolling fix, MDL/MD2/MD3/ZYM/DPM loading will no longer Sys_Error (still need bounds checking) 2006-03-12 08:01:48 +00:00
gl_backend.c Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now. 2006-03-11 03:12:10 +00:00
gl_bloom.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
gl_draw.c gl_texturemode was made into a cvar yonks ago. 2006-03-12 05:24:57 +00:00
gl_draw.h gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
gl_heightmap.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
gl_hlmdl.c use engineflags instead of constant strcmp checks 2006-03-06 00:19:46 +00:00
gl_model.c console line scrolling fix, MDL/MD2/MD3/ZYM/DPM loading will no longer Sys_Error (still need bounds checking) 2006-03-12 08:01:48 +00:00
gl_model.h gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
gl_ngraph.c changed gl -> qgl 2005-01-07 02:59:56 +00:00
gl_ppl.c Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now. 2006-03-11 03:12:10 +00:00
gl_rlight.c An alternate server browser, accessable via menu_servers2. 2006-02-28 00:46:04 +00:00
gl_rmain.c Removed a little dead code. 2006-03-12 05:22:16 +00:00
gl_rmisc.c Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now. 2006-03-11 03:12:10 +00:00
gl_rsurf.c add gl_lightmap_shift (needs to handle renderer swap), fix linux building 2006-03-11 18:33:56 +00:00
gl_screen.c Fixed all warnings in MDebug. 2006-02-11 14:51:36 +00:00
gl_shader.c Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now. 2006-03-11 03:12:10 +00:00
gl_vidcommon.c Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now. 2006-03-11 03:12:10 +00:00
gl_vidlinuxglx.c Fixes mouse + sbar_edit 2006-02-01 22:21:16 +00:00
gl_vidmorphos.c Added the MorphOS files. 2006-03-06 22:10:32 +00:00
gl_vidnt.c Mostly colourmod stuff. A few fixes for q3 menus, some gamma fixes for q2, more verbose messages for pngs, and hopefully a gamma fix. 2006-02-27 00:42:25 +00:00
gl_vidsdl.c So that sdl compiles 2005-06-15 04:36:06 +00:00
gl_vidtinyglstubs.c A comment for the sake of reasoning for this file to exist. (poor windows/unix programmers) 2006-03-10 03:57:11 +00:00
gl_warp.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c fix Sys_Error with jpeg screenshots, standardize console warning/error/notice colors 2006-02-22 01:24:22 +00:00
glquake.h Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now. 2006-03-11 03:12:10 +00:00
glsupp.h fixed msvc6 warnings 2006-01-27 08:06:48 +00:00
ltface.c q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
model_hl.h don't redefine vec4_t 2005-05-14 23:10:38 +00:00
shader.h Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now. 2006-03-11 03:12:10 +00:00