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FTE QuakeWorld - a magical QuakeWorld engine
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2008-01-09 00:27:59 +00:00
engine Link engine viewmodels if the specified draw mask is specified. This matches DarkPlaces behaviour, but can result in a bit of wierdness for existing fte-specific mods. This greatly simplifies the addition of viewmodels in csqc (although it was possible before, bigfoot!) 2008-01-09 00:27:59 +00:00
fteqtv Another Spike-miss detected by qqshka. 2008-01-03 23:30:08 +00:00
plugins Enable teamoverlay without using setinfo. 2008-01-05 10:18:02 +00:00
q3asm2 Removed old code, added a request for gcc to optimise a bit. 2007-10-08 14:51:17 +00:00
quakec Tweeked the 'fallout2' inventory a little. 2006-06-18 13:08:34 +00:00