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gltod3d
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lots of changes.
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2004-09-20 23:25:38 +00:00 |
gl_alias.c
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plugins
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2004-10-13 07:24:59 +00:00 |
gl_backend.c
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Some GCC compiler warnings fixed.
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2004-09-13 04:16:52 +00:00 |
gl_draw.c
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plugins
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2004-10-13 07:24:59 +00:00 |
gl_draw.h
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Initial Checkin
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2004-08-23 00:15:46 +00:00 |
gl_hlmdl.c
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Initial checkin of OpenGL renderer
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2004-08-22 22:29:09 +00:00 |
gl_model.c
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plugins
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2004-10-13 07:24:59 +00:00 |
gl_model.h
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fixing warnings.
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2004-09-14 21:40:24 +00:00 |
gl_ngraph.c
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Initial checkin of OpenGL renderer
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2004-08-22 22:29:09 +00:00 |
gl_ppl.c
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fixing visability of cl_chasecan 1 tracked players.
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2004-10-04 07:26:59 +00:00 |
gl_rlight.c
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lots of changes.
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2004-09-20 23:25:38 +00:00 |
gl_rmain.c
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now prints the name of the sprite that has an invalid frame.
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2004-10-14 11:14:46 +00:00 |
gl_rmisc.c
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I need to commit more often...
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2004-10-10 06:32:29 +00:00 |
gl_rsurf.c
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removed a pointless if statement.
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2004-09-30 22:48:09 +00:00 |
gl_screen.c
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plugins
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2004-10-13 07:24:59 +00:00 |
gl_vidcommon.c
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plugins
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2004-10-13 07:24:59 +00:00 |
gl_vidlinuxglx.c
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Initial checkin of OpenGL renderer
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2004-08-22 22:29:09 +00:00 |
gl_vidnt.c
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ATI drivers properly support SetDeviceGammaRamp, so now so do we.
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2004-10-14 12:31:29 +00:00 |
gl_warp.c
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plugins
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2004-10-13 07:24:59 +00:00 |
gl_warp_sin.h
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Initial checkin of OpenGL renderer
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2004-08-22 22:29:09 +00:00 |
glmod_doom.c
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plugins
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2004-10-13 07:24:59 +00:00 |
glquake.h
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plugins
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2004-10-13 07:24:59 +00:00 |
glsupp.h
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GL_SGIS_generate_mipmap added
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2004-10-07 13:14:42 +00:00 |
ltface.c
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Some GCC compiler warnings fixed.
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2004-09-13 04:16:52 +00:00 |
model_hl.h
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Initial Commit
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2004-08-23 03:58:21 +00:00 |
shader.h
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Initial Checkin
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2004-08-23 00:15:46 +00:00 |