FTE QuakeWorld - a magical QuakeWorld engine
Throttle getstatus requests (so we don't end up being used for udp escilation (d)dos attacks so usefully/expensively). Added cl_predict_players_frac. vanilla QW effectively had a hardcoded value of 0.5. Added simple fps preset menu, which keeps on appearing until they actually pick one. mwahaha. Quit menu offers to save settings if some CVAR_ARCHIVE cvar was changed. alias models do vertex blending on the gpu. GL renderer now uses vao when available. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4031 fc73d0e0-1445-4013-8a0c-d673dee63da5 |
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engine | ||
fteqtv | ||
plugins | ||
q3asm2 | ||
quakec | ||
specs |