257610c89f
d3d9 renderer can now use all the model batching stuff I wrote for gl. fixed loading screens with d3d9 renderer. cl_deadbodyfilter cvar is now archived. autocam will avoid switching if the newly tracked player doesn't have anything interesting, etc. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4958 fc73d0e0-1445-4013-8a0c-d673dee63da5 |
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.. | ||
botlib.vcproj | ||
droid.vcproj | ||
emscripten.vcproj | ||
ftequake.sln | ||
ftequake.vcproj | ||
ftequake_SDL.vcproj | ||
gas2masm.vcproj | ||
npfte.vcproj | ||
npqtv.vcproj | ||
resource.h |