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fteqw/engine/vk
2021-06-22 14:40:53 +00:00
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vk_backend.c Strip support for VK_NV_glsl_shader. nvidia drivers no longer support it anyway, and it was never recommended. 2021-06-01 17:11:07 +00:00
vk_init.c If texture names can have map-specific prefixes, shaders must also. 2021-06-22 14:40:53 +00:00
vkrenderer.h Strip support for VK_NV_glsl_shader. nvidia drivers no longer support it anyway, and it was never recommended. 2021-06-01 17:11:07 +00:00