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fteqw/engine/client
Spoike 2201b920c8 fix colormod
added frag message filter, and dedicated frag tracker.
added 'windowed consoles' for social-type stuff without depending upon csqc mods for it.
added in_deviceids command which allows listing/renumbering device ids.
slider widgets now support inverted ranges, so gamma selection isn't so weird.
fix top/bottom colour selection bug.
software banding feature is now part of the 'software' preset (now that it supports mipmaps).
support for loading .maps, and editing their brushes etc (with appropriate qc mod). 'map mymap.map' to use. expect problems with missing wads and replacement textures overriding them and messing up texture scales.
snd_inactive is now default.
fix threading issue with wavs, no more error from 0-sample-but-otherwise-valid wavs.
added -makeinstaller option to embed a manifest inside the exe (and icon).
the resulting program will insist on installing the game if its run from outside a valid basedir.
framegroup support for q1mdl.
textures are now loaded on multiple worker threads, for reduced load times. moo har har.
netgraph shows packet+byte rates too.
added r_lightstylescale, pretty similar to contrast, but doesn't impose any framerate cost, but may have overbrighting issues.
r_softwarebanding now works on q2bsp too.
fixed crepuscular lights.
gzip transfer encoding is performed while downloading, instead of inducing stalls.
FINALLY fix ezquake download compat issue (dimman found the issue).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4851 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-04-14 23:12:17 +00:00
..
anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
bymorphed.h Interact properly with window managers. Fullscreen support needs testing a bit tbh. 2007-07-23 11:48:53 +00:00
bymorphed.ico Work In Progress branch. 2009-11-04 21:16:50 +00:00
cd_linux.c fix some non-windows builds. 2013-10-08 16:31:53 +00:00
cd_null.c fix non-windows ports. 2013-10-09 00:16:32 +00:00
cd_sdl.c sdl2 support. 2014-02-07 08:38:40 +00:00
cd_win.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
cdaudio.h log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written. 2013-10-08 14:28:11 +00:00
cl_cam.c fix colormod 2015-04-14 23:12:17 +00:00
cl_cg.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
cl_demo.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
cl_ents.c fix colormod 2015-04-14 23:12:17 +00:00
cl_ignore.c made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes. 2013-10-29 17:38:22 +00:00
cl_ignore.h blah 2005-11-30 21:39:27 +00:00
cl_input.c fix colormod 2015-04-14 23:12:17 +00:00
cl_main.c fix colormod 2015-04-14 23:12:17 +00:00
cl_master.h rewrote some master server code to isolate games. 2014-12-23 15:26:42 +00:00
cl_parse.c fix colormod 2015-04-14 23:12:17 +00:00
cl_plugin.inc fix colormod 2015-04-14 23:12:17 +00:00
cl_pred.c fix colormod 2015-04-14 23:12:17 +00:00
cl_screen.c fix colormod 2015-04-14 23:12:17 +00:00
cl_tent.c Added EF_BRIGHTFIELD to classic particles. 2015-03-03 07:54:10 +00:00
cl_ui.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
clhl_game.c added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
client.h fix colormod 2015-04-14 23:12:17 +00:00
clq2_cin.c sdl2 support. 2014-02-07 08:38:40 +00:00
clq2_ents.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
clq3_parse.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
clq3defs.h rewrite download code detect rates and get the best speeds practical. 2014-06-12 23:08:42 +00:00
console.c fix colormod 2015-04-14 23:12:17 +00:00
fragstats.c fix colormod 2015-04-14 23:12:17 +00:00
image.c fix colormod 2015-04-14 23:12:17 +00:00
in_generic.c fix colormod 2015-04-14 23:12:17 +00:00
in_morphos.c fix colormod 2015-04-14 23:12:17 +00:00
in_morphos.h Added copyright header. 2007-09-09 14:28:59 +00:00
in_raw.h attempted vs2008 compile fix 2009-01-18 01:47:48 +00:00
in_sdl.c fix colormod 2015-04-14 23:12:17 +00:00
in_win.c fix colormod 2015-04-14 23:12:17 +00:00
input.h fix colormod 2015-04-14 23:12:17 +00:00
keys.c fix colormod 2015-04-14 23:12:17 +00:00
keys.h fix colormod 2015-04-14 23:12:17 +00:00
lhfont.h Stole lh's font, for use without gamedata. 2005-01-05 08:02:25 +00:00
m_download.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
m_items.c fix colormod 2015-04-14 23:12:17 +00:00
m_master.c rewrote some master server code to isolate games. 2014-12-23 15:26:42 +00:00
m_mp3.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
m_multi.c fix colormod 2015-04-14 23:12:17 +00:00
m_options.c fix colormod 2015-04-14 23:12:17 +00:00
m_script.c update qccgui debugging to show current values on mouse-over, for more friendly debugging. 2015-01-02 05:20:56 +00:00
m_single.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
menu.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
menu.h fix colormod 2015-04-14 23:12:17 +00:00
merged.h fix colormod 2015-04-14 23:12:17 +00:00
modelgen.h new defaults: snd_khz 44/gl_overbright 1/r_lightmap_shift 1, merge mdl alias frame code, report .bsp missing instead of .cm 2011-03-03 17:09:15 +00:00
net_master.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
p_classic.c Added EF_BRIGHTFIELD to classic particles. 2015-03-03 07:54:10 +00:00
p_null.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
p_script.c fix colormod 2015-04-14 23:12:17 +00:00
pr_clcmd.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
pr_csqc.c fix colormod 2015-04-14 23:12:17 +00:00
pr_menu.c fix colormod 2015-04-14 23:12:17 +00:00
pr_skelobj.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
q2.ico Work In Progress branch. 2009-11-04 21:16:50 +00:00
q2anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
q2m_flash.c added cl_sendguid cvar, defaulting to 0. this disables the guid feature by default. 2014-05-10 13:42:13 +00:00
quake.manifest preliminary bidi support. 2014-06-30 21:57:35 +00:00
quakedef.h fix colormod 2015-04-14 23:12:17 +00:00
r_2d.c fix colormod 2015-04-14 23:12:17 +00:00
r_d3.c slightly better doom3 compat 2013-07-29 17:36:44 +00:00
r_part.c Added EF_BRIGHTFIELD to classic particles. 2015-03-03 07:54:10 +00:00
r_partset.c fix colormod 2015-04-14 23:12:17 +00:00
r_partset.h fix colormod 2015-04-14 23:12:17 +00:00
r_surf.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
render.h fix colormod 2015-04-14 23:12:17 +00:00
renderer.c fix colormod 2015-04-14 23:12:17 +00:00
renderque.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
renderque.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
resource.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
roq.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
roq_read.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
sbar.c fix colormod 2015-04-14 23:12:17 +00:00
sbar.h splitscreen cleaned up more. 2013-06-23 02:17:02 +00:00
screen.h fix colormod 2015-04-14 23:12:17 +00:00
skin.c fix some q2+q3 gamecode bugs. 2015-02-09 03:37:41 +00:00
snd_al.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
snd_alsa.c Fix various warnings. 2013-05-11 05:03:07 +00:00
snd_directx.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
snd_dma.c fix colormod 2015-04-14 23:12:17 +00:00
snd_droid.c I got into a discussion with gb. added fps_preset vanilla. this enables all sorts of vanillary things, even more so than faithful (which disables them again). 2014-08-15 02:20:41 +00:00
snd_linux.c misc fixes, tweaks, and hacks. 2014-08-03 14:47:47 +00:00
snd_macos.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_mem.c fix colormod 2015-04-14 23:12:17 +00:00
snd_mix.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
snd_morphos.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_mp3.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
snd_ov.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
snd_sdl.c pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching. 2013-05-03 04:28:08 +00:00
snd_sndio.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
snd_win.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
sound.h fix colormod 2015-04-14 23:12:17 +00:00
spritegn.h added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
sys_axfte.cpp splitscreen cleaned up more. 2013-06-23 02:17:02 +00:00
sys_droid.c fix colormod 2015-04-14 23:12:17 +00:00
sys_linux.c fix colormod 2015-04-14 23:12:17 +00:00
sys_morphos.c sdl2 support. 2014-02-07 08:38:40 +00:00
sys_npfte.c ------------------------------------------------------------------------ 2013-03-12 23:06:15 +00:00
sys_plugfte.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
sys_plugfte.h ------------------------------------------------------------------------ 2013-03-12 22:37:28 +00:00
sys_sdl.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
sys_win.c fix colormod 2015-04-14 23:12:17 +00:00
teamplay.c stripped out my ancient form of in-engine translation. Implemented gettext style translation instead. Automatically determine language from environment settings. 2013-11-29 14:36:47 +00:00
textedit.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
valid.c fix colormod 2015-04-14 23:12:17 +00:00
vid.h qc: qc temp-strings are now garbage collected. this makes strzone redundant. 2015-01-21 18:18:37 +00:00
vid_headless.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
view.c finally implement stat_matchstarttime iiuc. 2015-03-05 22:14:21 +00:00
view.h changed to not load gamecode from quake paths, to avoid issues with buggy quakeworld clients that will freely download stuff from anywhere (not sure what to do about ktx, but it can be reenabled with a cvar). 2013-05-11 14:02:55 +00:00
wad.c fix colormod 2015-04-14 23:12:17 +00:00
wad.h fix colormod 2015-04-14 23:12:17 +00:00
winamp.h got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
winquake.h qc: qc temp-strings are now garbage collected. this makes strzone redundant. 2015-01-21 18:18:37 +00:00
winquake.rc threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
zqtp.c fix colormod 2015-04-14 23:12:17 +00:00