forked from fte/fteqw
1
0
Fork 0
FTE QuakeWorld - a magical QuakeWorld engine
Go to file
Spoike 1bdbb0d8b4 mol#1 fixed. .disconnect lets the server know, also removed the annoying debug spam
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2652 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-10 18:44:55 +00:00
engine Fixed a few warnings. 2007-09-10 18:22:33 +00:00
fteqtv mol#1 fixed. .disconnect lets the server know, also removed the annoying debug spam 2007-09-10 18:44:55 +00:00
plugins Fixed 2 warnings in plugin.c. Added magic fix for UI_DrawChar by TimeServ. Fixed hud_save and hud_load so you don't have to write the .hud file extension when saving/loading. Added partially working "tracking" hud element, it needs to be fixed so it doesn't show if the local player is a spectator, any ideas how to check that? 2007-08-11 15:20:35 +00:00
quakec Tweeked the 'fallout2' inventory a little. 2006-06-18 13:08:34 +00:00