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fteqw/engine/shaders
Spoike 197f716f75 r_wireframe. requires cheats.
omni shadowmaps should work, but do still have issues.
added colour tints to terrain, and clipped decals.
fixed issue where fixed-function shaders were getting drawn with the glsl rendering functions.
tweeked mvd recording code a little. don't use until next mvd-related commit.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4100 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-08-04 01:35:52 +00:00
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glsl r_wireframe. requires cheats. 2012-08-04 01:35:52 +00:00
generatebuiltinsl.c Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables. 2012-07-14 16:25:18 +00:00