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fteqw/engine/gl
2005-03-29 03:17:17 +00:00
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gltod3d CSQC support changes and some small bugfixes. 2005-02-12 18:56:04 +00:00
gl_alias.c Some changes. QC execution has been tweeked a little. It needs further work still. 2005-03-28 00:11:59 +00:00
gl_backend.c Some changes. QC execution has been tweeked a little. It needs further work still. 2005-03-28 00:11:59 +00:00
gl_draw.c *** empty log message *** 2005-03-20 02:57:11 +00:00
gl_draw.h CSQC support changes and some small bugfixes. 2005-02-12 18:56:04 +00:00
gl_hlmdl.c *** empty log message *** 2005-03-23 22:14:08 +00:00
gl_model.c Some changes. QC execution has been tweeked a little. It needs further work still. 2005-03-28 00:11:59 +00:00
gl_model.h A small speedup, and more memory efficiency too. Won't shadowalker be happy. :) 2005-03-29 03:17:17 +00:00
gl_ngraph.c changed gl -> qgl 2005-01-07 02:59:56 +00:00
gl_ppl.c Some changes. QC execution has been tweeked a little. It needs further work still. 2005-03-28 00:11:59 +00:00
gl_rlight.c Changed gl->qgl. 2005-01-07 03:03:56 +00:00
gl_rmain.c Small changes, a few bugs fixed. 2005-03-18 06:14:33 +00:00
gl_rmisc.c CSQC is standard now, and secure via the same md4 as a map currently has. 2005-03-10 03:55:18 +00:00
gl_rsurf.c A small speedup, and more memory efficiency too. Won't shadowalker be happy. :) 2005-03-29 03:17:17 +00:00
gl_screen.c CSQC support changes and some small bugfixes. 2005-02-12 18:56:04 +00:00
gl_shader.c Some changes. QC execution has been tweeked a little. It needs further work still. 2005-03-28 00:11:59 +00:00
gl_vidcommon.c SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION. 2005-02-28 07:16:19 +00:00
gl_vidlinuxglx.c some bugfixes 2005-02-06 02:47:36 +00:00
gl_vidnt.c gl_2dscale removal for windows 2005-01-27 20:45:24 +00:00
gl_vidsdl.c Changed gl->qgl. 2005-01-07 03:16:44 +00:00
gl_warp.c Small changes, a few bugs fixed. 2005-03-18 06:14:33 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c *** empty log message *** 2005-03-07 08:58:26 +00:00
glquake.h CSQC is standard now, and secure via the same md4 as a map currently has. 2005-03-10 03:55:18 +00:00
glsupp.h Someone's header file doesn't include these. 2005-01-28 04:27:44 +00:00
ltface.c SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION. 2005-02-28 07:16:19 +00:00
model_hl.h Initial Commit 2004-08-23 03:58:21 +00:00
shader.h *** empty log message *** 2005-03-20 02:57:11 +00:00