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FTE QuakeWorld - a magical QuakeWorld engine
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Mark Olsen 16d52bd692 Multitexturing is now enabled even if you haven't got glMultiTexCoord3fARB.
Added glDrawRangeElements "emulation" using glDrawElements for systems without
glDrawRangeElements.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1044 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-21 01:33:58 +00:00
CVSROOT initial checkin 2004-08-20 13:10:07 +00:00
engine Multitexturing is now enabled even if you haven't got glMultiTexCoord3fARB. 2005-05-21 01:33:58 +00:00
plugins added some makefiles 2005-05-17 22:05:45 +00:00