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FTE QuakeWorld - a magical QuakeWorld engine
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2004-09-04 18:15:18 +00:00
CVSROOT initial checkin 2004-08-20 13:10:07 +00:00
engine most noticably an attempt at vertex arrays, but also includes an optimisation to the normal rendering to give an extra frame per second,,, I was hoping for more. Also small fix for q2 transparent surfaces. 2004-09-04 18:15:18 +00:00