1
0
Fork 0
forked from fte/fteqw
fteqw/engine/gl
Spoike 0b7f9c3a5e fix touchscreen controls again... oops.
the cursor now works with both mouse+touch as appropriate.
add touchscreen events to the webgl port.
built in menu now responds to up events instead of down events for mouse1. this makes it slightly easier to navigate the menu on touchscreens devices.
don't fail to compile when GL_LINE_SMOOTH isn't defined.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4742 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-09-02 06:01:03 +00:00
..
gl_alias.c updated mapcluster mode a little, should be more robust now. also supports cross-server events. 2014-09-02 02:44:43 +00:00
gl_backend.c updated mapcluster mode a little, should be more robust now. also supports cross-server events. 2014-09-02 02:44:43 +00:00
gl_bloom.c random hacks to get rtshadows working in the gles/webgl port, no longer depend upon GL_ARB_shadow. 2014-08-27 08:41:31 +00:00
gl_draw.c random hacks to get rtshadows working in the gles/webgl port, no longer depend upon GL_ARB_shadow. 2014-08-27 08:41:31 +00:00
gl_draw.h rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
gl_font.c try to fix centerprint bug. 2014-06-23 16:18:00 +00:00
gl_heightmap.c fix recent prediction issue. 2014-07-02 03:20:40 +00:00
gl_hlmdl.c fix iqm models. 2014-03-31 17:06:41 +00:00
gl_model.c dedicated compile fix. 2014-08-29 04:50:49 +00:00
gl_model.h reworked penalties flags. now a single bitfield instead of separate booleans. added 'blind' penalty. 2014-06-25 03:53:11 +00:00
gl_ngraph.c fixed menu bug 2014-04-13 04:23:13 +00:00
gl_rlight.c I got into a discussion with gb. added fps_preset vanilla. this enables all sorts of vanillary things, even more so than faithful (which disables them again). 2014-08-15 02:20:41 +00:00
gl_rmain.c fix touchscreen controls again... oops. 2014-09-02 06:01:03 +00:00
gl_rmisc.c Fix some bugs. 2014-08-10 00:31:37 +00:00
gl_rsurf.c Add gl_lightmap_nearest. 2014-04-02 00:58:02 +00:00
gl_screen.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
gl_shader.c updated mapcluster mode a little, should be more robust now. also supports cross-server events. 2014-09-02 02:44:43 +00:00
gl_shadow.c git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4740 fc73d0e0-1445-4013-8a0c-d673dee63da5 2014-09-02 03:18:27 +00:00
gl_vidcocoa.m add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
gl_vidcommon.c updated mapcluster mode a little, should be more robust now. also supports cross-server events. 2014-09-02 02:44:43 +00:00
gl_viddroid.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_videgl.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_videgl.h Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidlinuxglx.c updated mapcluster mode a little, should be more robust now. also supports cross-server events. 2014-09-02 02:44:43 +00:00
gl_vidmacos.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidmorphos.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidnt.c no jumbo cursors please. 2014-09-02 02:50:28 +00:00
gl_vidnull.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidrpi.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidsdl.c map command now strips parms+spawnflags. use changelevel if you want to keep that (unlike nq, we still won't kick players). 2014-08-25 07:35:41 +00:00
gl_vidtinyglstubs.c Added copyright header, extended the comment a bit. 2007-09-09 14:33:13 +00:00
gl_vidwayland.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_warp.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4073 fc73d0e0-1445-4013-8a0c-d673dee63da5 2012-07-15 02:40:30 +00:00
glquake.h random hacks to get rtshadows working in the gles/webgl port, no longer depend upon GL_ARB_shadow. 2014-08-27 08:41:31 +00:00
glsupp.h rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
ltface.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
model_hl.h rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
r_bishaders.h random hacks to get rtshadows working in the gles/webgl port, no longer depend upon GL_ARB_shadow. 2014-08-27 08:41:31 +00:00
shader.h updated mapcluster mode a little, should be more robust now. also supports cross-server events. 2014-09-02 02:44:43 +00:00