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fteqw/engine/common
Spoike 09ec3bf6ea added explicit 'blend rtsmoke' particles that are intended to lit by rtlights without needing to override shaders.
addtrisoup_simple now supports line lists too.
fix a memory leak in the sound code.
fix chunked http download corruption in certain cases.
reworked the networking associated with entity editing. now carries ids instead of indexes (qc isn't aware of them).
'map blarg.map' will now auto-create a dummy map if it does not already exist. this should make it easier to get started with map editing.
fix some issues with banning yourself - loopback can now mute etc themselves, but not ban themselves.
downloads/updates menu now handles plugin detection. user-installed plugins will result in a prompt allowing the user to enable/disable/delete them. This makes using plugins more explicit.
revamped help menu to remove m_state
fix silly ode copypasta bug, added preliminary bullet code in case anyone is interested.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5090 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-04-18 11:12:17 +00:00
..
bothdefs.h added explicit 'blend rtsmoke' particles that are intended to lit by rtlights without needing to override shaders. 2017-04-18 11:12:17 +00:00
bspfile.h rework config.h stuff a little, fixing up numerous ifdefs etc. added some more for potentially smaller builds. 2017-02-19 00:15:42 +00:00
cmd.c rework config.h stuff a little, fixing up numerous ifdefs etc. added some more for potentially smaller builds. 2017-02-19 00:15:42 +00:00
cmd.h curtesy molgrum: allow_download_loc permits locs/*.loc to be downloaded. also fixes an strncmp. oops. 2016-02-10 23:23:43 +00:00
com_mesh.c fix hitmodel with hlmdl, to actually work properly with rotated entities. 2017-03-06 15:30:45 +00:00
com_mesh.h make developer a little less spammy. move much of it to developer 2. 2017-03-04 19:36:06 +00:00
com_phys_bullet.cpp added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places. 2017-02-27 09:34:35 +00:00
com_phys_ode.c added explicit 'blend rtsmoke' particles that are intended to lit by rtlights without needing to override shaders. 2017-04-18 11:12:17 +00:00
common.c added explicit 'blend rtsmoke' particles that are intended to lit by rtlights without needing to override shaders. 2017-04-18 11:12:17 +00:00
common.h added explicit 'blend rtsmoke' particles that are intended to lit by rtlights without needing to override shaders. 2017-04-18 11:12:17 +00:00
config_wastes.h Some more progress on the Xbox version. If you can call it that. Also changed the wastes.ico to be up to date. 2017-03-27 21:45:45 +00:00
console.h dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked. 2017-03-21 05:27:07 +00:00
crc.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
crc.h rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
cvar.c fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
cvar.h remove the old SCVAR macro 2016-09-08 19:04:35 +00:00
fs.c First steps towards an XDK build... 2017-03-26 17:23:53 +00:00
fs.h dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked. 2017-03-21 05:27:07 +00:00
fs_pak.c rework config.h stuff a little, fixing up numerous ifdefs etc. added some more for potentially smaller builds. 2017-02-19 00:15:42 +00:00
fs_stdio.c Some more progress on the Xbox version. If you can call it that. Also changed the wastes.ico to be up to date. 2017-03-27 21:45:45 +00:00
fs_win32.c dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked. 2017-03-21 05:27:07 +00:00
fs_xz.c fix wireframe. 2017-03-06 14:06:12 +00:00
fs_zip.c dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked. 2017-03-21 05:27:07 +00:00
gl_q2bsp.c rework config.h stuff a little, fixing up numerous ifdefs etc. added some more for potentially smaller builds. 2017-02-19 00:15:42 +00:00
huff.c added cl_sendguid cvar, defaulting to 0. this disables the guid feature by default. 2014-05-10 13:42:13 +00:00
log.c added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places. 2017-02-27 09:34:35 +00:00
mathlib.c fix hitmodel with hlmdl, to actually work properly with rotated entities. 2017-03-06 15:30:45 +00:00
mathlib.h added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places. 2017-02-27 09:34:35 +00:00
md4.c Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code. 2011-07-30 14:14:56 +00:00
net.h fix a silly performance-sapping typo. 2017-02-11 16:14:06 +00:00
net_chan.c make developer a little less spammy. move much of it to developer 2. 2017-03-04 19:36:06 +00:00
net_ice.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
net_ssl_gnutls.c Makefile tweaks to make building more robust with respect to android sdk changes.\nFix video capture on linux.\nSupport a few more jpegs. 2017-04-10 07:52:18 +00:00
net_ssl_winsspi.c update triptohell's self-signed cert. 2016-07-17 18:41:01 +00:00
net_wins.c Some more progress on the Xbox version. If you can call it that. Also changed the wastes.ico to be up to date. 2017-03-27 21:45:45 +00:00
netinc.h Some more progress on the Xbox version. If you can call it that. Also changed the wastes.ico to be up to date. 2017-03-27 21:45:45 +00:00
particles.h added explicit 'blend rtsmoke' particles that are intended to lit by rtlights without needing to override shaders. 2017-04-18 11:12:17 +00:00
plugin.c Try to clean up a few things in the hopes of making Eukara's efforts easier. That or just to give him conflicts. 2017-03-26 23:03:02 +00:00
pmove.c added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places. 2017-02-27 09:34:35 +00:00
pmove.h try to fix null framestates issue causing crashes from pmove/solid_bsp code. 2017-01-29 13:10:53 +00:00
pmovetst.c try to fix null framestates issue causing crashes from pmove/solid_bsp code. 2017-01-29 13:10:53 +00:00
pr_bgcmd.c added explicit 'blend rtsmoke' particles that are intended to lit by rtlights without needing to override shaders. 2017-04-18 11:12:17 +00:00
pr_common.h added explicit 'blend rtsmoke' particles that are intended to lit by rtlights without needing to override shaders. 2017-04-18 11:12:17 +00:00
protocol.h split up NOMEDIA into individual defines. The Wastes should now be able to do music now. 2017-02-21 20:22:07 +00:00
q1bsp.c try to fix null framestates issue causing crashes from pmove/solid_bsp code. 2017-01-29 13:10:53 +00:00
q2pmove.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
q3common.c fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
qvm.c dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked. 2017-03-21 05:27:07 +00:00
sha1.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
sys.h Try to clean up a few things in the hopes of making Eukara's efforts easier. That or just to give him conflicts. 2017-03-26 23:03:02 +00:00
sys_linux_threads.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
sys_win_threads.c fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
translate.c lightprepass is functional again. still diffuse lighting only. supports shadowmaps but no other weird light info. 2016-11-20 20:52:41 +00:00
translate.h sdl2 support. 2014-02-07 08:38:40 +00:00
ui_public.h A few things... f_ruleset stuff, 64bit qvm compatability, added cvars so you can put the built in http server on a custom port, added #warnings to annoy molgrum. 2007-09-17 20:35:39 +00:00
vm.h fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
world.h added explicit 'blend rtsmoke' particles that are intended to lit by rtlights without needing to override shaders. 2017-04-18 11:12:17 +00:00
zone.c added explicit 'blend rtsmoke' particles that are intended to lit by rtlights without needing to override shaders. 2017-04-18 11:12:17 +00:00
zone.h added explicit 'blend rtsmoke' particles that are intended to lit by rtlights without needing to override shaders. 2017-04-18 11:12:17 +00:00