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fteqw/engine/client
Spoike f956a5f311 CSQC shouldn't depend on Q2bsp.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2407 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-10-13 13:39:00 +00:00
..
anorms.h
bymorphed.ico
cd_linux.c fix cd stuff 2006-05-09 00:36:25 +00:00
cd_null.c
cd_sdl.c fix cd stuff 2006-05-09 00:36:25 +00:00
cd_win.c fix cd stuff 2006-05-09 00:36:25 +00:00
cdaudio.h
cl_cam.c mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes 2006-09-17 00:59:22 +00:00
cl_cg.c optimization to dlights, slight FPS increase 2006-05-11 03:14:41 +00:00
cl_demo.c mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes 2006-09-17 00:59:22 +00:00
cl_ents.c fix frame lerp again, dynamically allocate client baselines (should save about 2MB of memory on typical servers), bounds check baselines (stops invalid svc_spawnbaseline from crashing), small DP extension fix, fix demo baselines 2006-07-24 04:24:41 +00:00
cl_ignore.c
cl_ignore.h
cl_input.c mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes 2006-09-17 00:59:22 +00:00
cl_main.c When sounds can't be found, don't spam the same message over and over again. 2006-10-05 22:11:17 +00:00
cl_master.h mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes 2006-09-17 00:59:22 +00:00
cl_parse.c When sounds can't be found, don't spam the same message over and over again. 2006-10-05 22:11:17 +00:00
cl_plugin.inc fix without Q2CLIENT/NQPROT build, software renderer with plugins fix, misc fixes 2006-05-28 21:56:04 +00:00
cl_pred.c mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes 2006-09-17 00:59:22 +00:00
cl_screen.c Fixed colour codes in centerprints. 2006-09-18 22:47:06 +00:00
cl_tent.c cleanup, change TE_BLOB to TE_TAREXPLOSION in particle sets, change TE_BIGEXPLOSION to TE_TEI_BIGEXPLOSION, fix centerprints/stuffcmds not being written to mvds (maybe), misc fixes 2006-06-02 17:42:36 +00:00
cl_ui.c mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes 2006-09-17 00:59:22 +00:00
client.h mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes 2006-09-17 00:59:22 +00:00
clq2_cin.c add r_drawflat_nonworldmodel, defaults to 0 2006-06-04 16:02:03 +00:00
clq2_ents.c allow viewmodel to be seen with SW again (cl_gunx, etc do not work properly with software) 2006-05-19 21:00:55 +00:00
clq3_parse.c add r_drawflat_nonworldmodel, defaults to 0 2006-06-04 16:02:03 +00:00
clq3defs.h Fixed all warnings in MDebug. 2006-02-11 14:51:36 +00:00
console.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
crosshairs.dat
fragstats.c Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now. 2006-03-11 03:12:10 +00:00
image.c add scr_sshot_compression, sets level for png/jpg compression, ranges from 0-100 defaults to 75 2006-06-17 04:18:52 +00:00
in_morphos.c some input cleanup, restarts should work a bit better 2006-05-10 22:12:20 +00:00
in_morphos.h Added the MorphOS files. 2006-03-06 22:10:32 +00:00
in_raw.h got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
in_sdl.c some input cleanup, restarts should work a bit better 2006-05-10 22:12:20 +00:00
in_win.c upgrade zlib and libpng 2006-06-07 22:27:05 +00:00
input.h some input cleanup, restarts should work a bit better 2006-05-10 22:12:20 +00:00
keys.c fix console selection alignment 2006-07-17 16:41:06 +00:00
keys.h Fixed all warnings in MDebug. 2006-02-11 14:51:36 +00:00
lhfont.h
m_download.c Done Up2's bidding 2006-03-10 03:49:49 +00:00
m_items.c isolated selectable menu pictures (Q2), solves strange problem where a massive fps drop occurs with the first Q1 main menu option selected 2006-05-11 00:41:47 +00:00
m_master.c mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes 2006-09-17 00:59:22 +00:00
m_mp3.c Just fixing my errors before TimeServ moans some more. 2006-09-17 02:42:18 +00:00
m_multi.c change browser to old browser 2006-04-05 06:40:27 +00:00
m_options.c blooming stuff. I hope I got enough of the bugs out. 2006-03-03 03:31:19 +00:00
m_script.c mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes 2006-09-17 00:59:22 +00:00
m_single.c mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes 2006-09-17 00:59:22 +00:00
menu.c use better mixing for 8-bit sounds, some cleanup 2006-05-08 21:02:39 +00:00
menu.h isolated selectable menu pictures (Q2), solves strange problem where a massive fps drop occurs with the first Q1 main menu option selected 2006-05-11 00:41:47 +00:00
merged.h Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now. 2006-03-11 03:12:10 +00:00
modelgen.h mdl version 3 support, misc fixes 2006-03-13 23:20:49 +00:00
mymad.c
net_master.c mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes 2006-09-17 00:59:22 +00:00
pr_csqc.c CSQC shouldn't depend on Q2bsp. 2006-10-13 13:39:00 +00:00
pr_menu.c Compiles in cygwin's mingw environment: make FTE_TARGET=win32 2006-10-05 21:59:43 +00:00
q2.ico
q2anorms.h
q2m_flash.c Sigh, I suck. 2006-07-08 23:31:11 +00:00
quakedef.h Compiles in cygwin's mingw environment: make FTE_TARGET=win32 2006-10-05 21:59:43 +00:00
r_bulleten.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
r_bulleten.h
r_efrag.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
r_part.c mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes 2006-09-17 00:59:22 +00:00
r_partset.c cleanup, change TE_BLOB to TE_TAREXPLOSION in particle sets, change TE_BIGEXPLOSION to TE_TEI_BIGEXPLOSION, fix centerprints/stuffcmds not being written to mvds (maybe), misc fixes 2006-06-02 17:42:36 +00:00
r_partset.h support r_particlesdesc chain loading; use r_particledesc "x;y;etc" to load multiple configs, removed shaft effect from spikeset, created new tsshaft set and added it into sets, change r_particlesdesc default to "spikeset;tsshaft" 2006-05-07 01:49:06 +00:00
render.h mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes 2006-09-17 00:59:22 +00:00
renderer.c add scr_sshot_compression, sets level for png/jpg compression, ranges from 0-100 defaults to 75 2006-06-17 04:18:52 +00:00
renderque.c
renderque.h
resource.h
roq.h
roq_read.c
sbar.c try to fix extended character parsing some more 2006-04-06 20:57:46 +00:00
sbar.h
screen.h
skin.c Fixes the q2 'wireframe players' bug. 2006-04-09 02:02:44 +00:00
snd_alsa.c fix up some q2 sound effects and handle sound delays, misc cleanup 2006-05-10 07:35:19 +00:00
snd_directx.c Compiles in cygwin's mingw environment: make FTE_TARGET=win32 2006-10-05 21:59:43 +00:00
snd_dma.c When sounds can't be found, don't spam the same message over and over again. 2006-10-05 22:11:17 +00:00
snd_linux.c splitbuffer and submission_chunk no longer exist. 2006-10-09 22:29:37 +00:00
snd_mem.c When sounds can't be found, don't spam the same message over and over again. 2006-10-05 22:11:17 +00:00
snd_mix.c mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes 2006-09-17 00:59:22 +00:00
snd_mixa.s clean up mixer code, should solve some problems with popping noises, AVI sound recording needs testing 2006-05-09 07:26:14 +00:00
snd_morphos.c Added the MorphOS files. 2006-03-06 22:10:32 +00:00
snd_mp3.c
snd_ov.c Simplified some code, added MorphOS support, fixed Vorbis decoding on big endian. 2006-07-08 22:45:07 +00:00
snd_sdl.c
snd_win.c mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes 2006-09-17 00:59:22 +00:00
sound.h When sounds can't be found, don't spam the same message over and over again. 2006-10-05 22:11:17 +00:00
spritegn.h
sys_dosa.s
sys_linux.c fix buffer overruns in file enumeration 2006-05-19 19:15:52 +00:00
sys_morphos.c Sys_EnumerateFiles() for MorphOS 2006-08-19 22:09:55 +00:00
sys_sdl.c vid_width/vid_height/vid_bpp 0 will use default desktop settings, added vid_desktopsettings which uses default width/height/bpp/refresh rate, command line -current maps to vid_desktopsettings 1 2006-04-15 03:31:23 +00:00
sys_win.c mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes 2006-09-17 00:59:22 +00:00
sys_wina.s
teamplay.c
textedit.c Easier to use for debugging. 2006-09-18 22:52:33 +00:00
valid.c mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes 2006-09-17 00:59:22 +00:00
vid.h Slight improvement on antialiasing, like the cvar being registered and stuff. 2006-03-15 20:48:48 +00:00
view.c mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes 2006-09-17 00:59:22 +00:00
view.h only attempt to load npr textures with r_drawflat 2, gamma/contrast use callbacks, vid_hardwaregamma switched to renderer latch (pretty much had to use vid_restart anyway) 2006-05-06 05:50:33 +00:00
wad.c fix default sky box for Q2 maps 2006-04-08 07:32:24 +00:00
wad.h
winamp.h got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
winquake.h
winquake.rc
zqtp.c add cl_gunx/cl_guny/cl_gunz, remove r_viewmodelsize until I implement it correctly, misc cleanup 2006-05-17 23:01:06 +00:00